Toby.
Smash Master
haha ok sounds fine to me.
I thought you were saying that we should just stay away and airdodge the majority of the time
I thought you were saying that we should just stay away and airdodge the majority of the time
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That something is the skill level of the pikachu player. Look at it this way, Marth is a human character right? He just has a sword.... *emphasis on sarcasm*.
We play pikachu. We freakin evolve, man ^_^! It doesn't take bazillions of years or dozens of generations for us to evolve or advance our abilities.
All we need is:
1 lifetime,
1 stimulus (thunderstone, or for a player... it could be "determination to win, earn money, revenge, or get fame")
1 and the courage/drive to use it (the thunderstone, or your determination) ^_^
*********************
/end philisophical Poke'talk
/start reasonable Smash'talk
Well, I will face Dr. PP's marth a dozen times (He said he'll train me to beat marth ^_^) and then get back with REAL results. But with my small handful experience against Dr. PP, HRnut, and Kadaj's marth thus far, I'd have to say:
Don't get tipped. If you are gonna get cut anyways, choose how you get cut. You want mere flesh wounds.... No sliced arteries or jugulars today... ^_^
Don't take too many sword dances. DI out of up and down variations. Shield all of it and punish, or grab/SH f-air during pauses and openings. Don't let a "dancing prince" kick your ***.
Don't let Marth get back onto the stage. Jolt his recovery paths, Thunder wall him, Stay out of ledgehop f-air range and shield>spotdodge ledgehopped nair or his weird landing u-air/up-b. He's just a prince, but you are the king of that hill.
Don't get up-b'ed in the face when at 140+%. Don't make the same mistake that Sagat (streetfighter) made. Unlike Sagat, You won't even have a cool looking scar that you can brag about.
Learn how NOT to get chaingrabbed into gay tippers. Pika is no beat up plush toy. (just have a good marth do it to you for practice or friendly and get used to dealing with it)
If you shield the first F-air of marth's, PLAN AND DO YOUR NEXT MOVE BEFORE MARTH DOES! Marth's sure as heck planning something else, so you should too ^_^.
Don't get stagespiked or ken-comboed. Tech all of them and dodge the "ken." Stay below marth more of the time and u-air any mindgamed spike chances or footstool. Pika is not a volleyball--Jigglypuff is.
If you get "shield breaker'ed," just put down the controller and let the marth do his thing. You won't be waste your strength or time getting out of the stun, and you'll look like a cool, seasoned veteran while doing it.
Watch out for weird crap: n-air sour>d-smash/u-smash; jab>tipper; b-air>reverse spike; SH f-air>u-air; d-tilt>f-air fury. You worry more about the crazy psychopaths than rational thinking killers.
What doesn't kill you makes you stronger.
Be all that you can be, fellow Pikas.
--LDPK, Legendary Pikachu
Be careful about using words like "baiting" and "mindgames" in a matchup discussion. It's nice to have any useful tips, obviously, but mindgames do not go into the consideration of a MU ratio.When I say that this matchup is kinda like playing against wario I meant you can't really approach, and a way of baiting a marth to coming towards you is spacing a baited airdodge where you know you can do something to punish/get away/mindgame/mix it up by the time the marth is coming over..
False. Mashing buttons and wiggling your control sticks reduces the time you're in shieldbreak stun. Also, the lower your damage, the longer you'll be in stuck in the dazed animation.I'm pretty sure mashing buttons doesn't do anything when in broken shield stun.
OMG, how in the hell did you find that? I posted that like, two years ago.Oops, my bad. Either I typo'd or I was thinking backwards.
TUSM, I read your Gamefaqs post..... =P Apparently at 400%, you break out of shield break daze automatically? Useless trivia ftw.
Im just gonna go with being better than you and the other marth players to get myself through this MUIn all honesty there is no reason for marth to lose to you guys in the end your better off picking a diffrent character to counter pick marth,
Alright, you got me on the sheildbreak stun, still, unless you're opponent decides to take a break and set his controller down, preparing di seems your best bet.Be careful about using words like "baiting" and "mindgames" in a matchup discussion. It's nice to have any useful tips, obviously, but mindgames do not go into the consideration of a MU ratio.
Matchup dis/advantages are decided purely on a character-to-character basis, not player-to-player.
False. Mashing buttons and wiggling your control sticks reduces the time you're in shieldbreak stun. Also, the lower your damage, the longer you'll be in stuck in the dazed animation.
Although in actual gameplay, it's unlikely to matter unless the Marth is extremely slow or stupid.
I agree with esam ^. DI it.
If you get "shield breaker'ed," just put down the controller and let the marth do his thing. You won't be wasting your strength or time getting out of the stun, and you'll look like a cool, seasoned veteran while doing it.
Two questions:He also stated that every button/direction you press takes away one frame from that time.
That and stronger kill moves when they do land...GW is slower, has fewer options, more predictable and harder to land kill moves and overall an inferior defense/approach game.
The only thing he has over marth in this instance is a bucket.
LOL, keep talking like you know what you are talking about? Have you ever played me? No, so don't comment. Sir, I play Brawl MAYBE once a month and I'm a fairly solid player. Brawl is not a hard game to learn/understand. Never approach and you win.At worst 60-40 at best 55-45
I dont like when terrible players who play terrible pikachus try and give any type of MU numbers.
I don't respect bad players with no sense of where they rank.Let's respectfully and objectively discuss the matchup and not resort to personal jabs, kthx.