A2ZOMG
Smash Legend
- Joined
- Oct 13, 2007
- Messages
- 12,542
- Location
- RPV, California
- NNID
- A2ZOMG
- Switch FC
- SW 8400 1713 9427
Oh wells.
Basically it's not worse than that though. =/
Basically it's not worse than that though. =/
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i agree with U-throw and Up-b since Marth below anyone isnt a good idea but F-air i just dont see as a big threat but to be fair i dont play G&W alot since my friend who mains him doesnt really play alot especially since SSF2THD came outN-air, U-throw, Up-B, and F-air are much more important to G&W in this matchup. Also D-air offstage.
Oh, and be really careful when air dodging above G&W. That can get you Up-smashed if he reads where you land.
lol tippers are not situational if the Marth knows how to space at all...Well, none of Marth's attacks have all that much knockback unless he tippers them. Which is pretty situational.
Hence why Bucket Braking should be particularly useful against him. I mean all G&W has to do for the most part to survive is make it difficult for Marth to hit G&W in the direction of the nearest ledge.
Well, none of Marth's attacks have all that much knockback unless he tippers them. Which is pretty situational.
Hence why Bucket Braking should be particularly useful against him. I mean all G&W has to do for the most part to survive is make it difficult for Marth to hit G&W in the direction of the nearest ledge.
Unless you're just talking about fsmash as a kill move then apply what bengals said ^lol tippers are not situational if the Marth knows how to space at all...
i think it's 65:35, but i can't argue against the general opinion of the community.I think it's 70:30, to be honest.
He wasn't "falling" for it. He just couldn't do anything about it.lol gishnak get raaaaaaped
i don't think he falls for the up b so easily now we'll see on friday
i'm teaming with him this weekend :D
There are a number of things I would do depending on the stage, situation, %, stock, time left, the color of his character, ect.i think he was telling me about retreating b-airs
making me go to him
but i dunno why i would chase him
anyway whats the best thing to do if they somehow get inside and are right next to you
I would probably either roll away from him or I would drop shield and dash away.k let's say he d-airs and lands behind me and i didn't have enough time to get out a u-tilt to beat it so i'm shielding
i don't want to reverse up b cause he can perfect shield it now
stage is neutral in the middle he's at mid percent
This. Allthough I think it's 65-35.I think it's 70:30, to be honest.
I assumed he was landing behind the Marth with the dair, so he wasn't coming from directly above you.alright thanks :D
havok was telling me u-tilt is amazing against gw cause it beats d-air and kills at ~100% if you tip and lasts a long time
i was skeptical too ><
No one mentioned it because it doesn't work . G&W can Up-B out of it.ROFL. No one even mentioned Marth has grab release to Fair on G&W too. This match-up just sucks for Game and Watch.
Also, if my opponent lands behind me after a laggy move, they usually shield. I often like to dash behind them, instead of away, and use Dancing Blade. 95% of the time, my opponent shield drops when I dash behind them, and use some move that loses to Dancing Blade's frame 4, rapid attack, transcended priority rapeness.
Lulz EL, you should be a smash debator.*Tastes Pierces arrogance in the air.
*Backhands him
*shakes my head
I've done this in tournament a couple times, so I assumed it was inescapable. HOWEVER...No one mentioned it because it doesn't work . G&W can Up-B out of it.
*Tastes Pierces arrogance in the air.
*Backhands him
*shakes my head
Sorry, Hylian. It's my fault. I thought I raised the boy better then this.
^this = sarcasm, not G&W. It was basically my way of saying that my G&W experience is virtually none, and I was emphasising that fact that no one around here plays him.Oh rly? Please excuse me, because there are ZERO G&W mains in NJ. There is a small possibility that I might be the best G&W in Jersey, rofl.