Matt07
Smash Master
The purpose of this thread is to help us know what stages or good/bad for Mario. And which characters to take/avoid on those stages. And hopefully get some more metagame discussion going .
*Special thanks to Sasook for the layout!*
The Stages
Starter:
Battlefield
Final Destination
Smashville
Yoshi's Island
Starter/Counter:
Castle Siege
Halberd
Lylat Cruise
Pokémon Stadium 1
Counter:
Brinstar
Delfino
Frigate Orpheon
Jungle Japes
Pictochat
Pirate Ship
Pokémon Stadium 2
Rainbow Cruise
Counter/Banned:
Distant Planet
Green Greens
Luigi's Mansion
Port Town Aero Dive
Yoshi's Island (Pipes)
Norfair
Counterpicks (these will change as more stages are discussed)
Discussion
Format:
-Basic Advantages
-Basic Disadvantages
-Mario's Aggressive Game
-Mario's Defensive Game
-Who to take to this stage
-Who NOT to take to this stage
-Who is neutral on this stage
For the characters:
++ means the CP is a very good idea
+ means the matchup gets slightly easier
+/- means the matchup remains neutral.
- means the matchup gets worse
-- means it's ban-worthy
We'll start with neutrals first, then move through counterpicks.
*Special thanks to Sasook for the layout!*
The Stages
Starter:
Yoshi's Island
Starter/Counter:
Halberd
Lylat Cruise
Pokémon Stadium 1
Counter:
Brinstar
Delfino
Frigate Orpheon
Jungle Japes
Pictochat
Pirate Ship
Pokémon Stadium 2
Rainbow Cruise
Counter/Banned:
Distant Planet
Green Greens
Luigi's Mansion
Port Town Aero Dive
Yoshi's Island (Pipes)
Norfair
Counterpicks (these will change as more stages are discussed)
Discussion
Format:
-Basic Advantages
-Basic Disadvantages
-Mario's Aggressive Game
-Mario's Defensive Game
-Who to take to this stage
-Who NOT to take to this stage
-Who is neutral on this stage
For the characters:
++ means the CP is a very good idea
+ means the matchup gets slightly easier
+/- means the matchup remains neutral.
- means the matchup gets worse
-- means it's ban-worthy
We'll start with neutrals first, then move through counterpicks.