Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Lol.Does anyone play with a 8000vr +/- Im just looking for someone who is about as good as I am.
2879-2775-9429
Lol. MKW meta at it's best. >_>i luv it when plp exchange fcs, it brings a smile 2 my face, even if i retired frm MKW
The Flame Runner and Spear/Torpedo are far worse (in terms of cheapness) than the Mach Bike.
No problem.
Are you planning on doing a tournament?
EDIT: lol You took off the Mach Bike? Well I guess that isn't too much of a problem if the character bans are in place.
meh characters/vehicle restriction is just gonna make tier-whores use the vehicle ranked right below aka with that ruleset u gonna have a room full of baby luigis+bullet bikeI think we should try and create our own online ruleset for MKWii.
I don't have much but...
-Daisy, Baby Daisy, Funky Kong Banned
-All stages legal
-Flamer Runner + Spear/Torpedo Banned + Mach Bike
Sure, its not that complex at the point but I'm just laying a foundation here.
I'll edit as people contribute.
meh characters/vehicle restriction is just gonna make tier-whores use the vehicle ranked right below aka with that ruleset u gonna have a room full of baby luigis+bullet bike![]()
I'm a mod in the mariokartwii community since 2 years and the ruleset used has always been centered on course/disconnections rules/scoring
things such as no repeat for a course or if someone dc's before the start of the 1st race of a GP that person get +15
I could paste the whole ruleset here , but its much more oriented toward team play than just FFA like this tournament seems to be , so I dont know...
nah the problem is more of a vehicle problem rather than a character one
I always thought the main problem with those 3 characters is they're leagues above the rest. Plus, I myself would rather face luigis then a daisy.
pasted for curiosity
It would still be awesome to see
Why not the Bullet Bike? Unless the Sugar Scoot is a medium-vehicle. Then I'll just pretend I was never here...
-Terywj
nah inside drifting bike still dominate the other vehicles when theyre not the top 3 bikeAm I reduced to the Sugar Scoot
I beg to differ, like I've said I've used Mario + Mach Bike and seen Daisy + Mach Bike pull away on a straightaway even though we were both doing wheelies.nah the problem is more of a vehicle problem rather than a character one
Spear/Torpedo (name varies with region) is also in that league when off-roading isn't a factor, but all-in-all it usually looses to the Flame Runner.Flame Runner , Mach Bike and Bullet Bike are the one that a league above the rest
pasted for curiosity:
the distance a Daisy Mach can pull over a Mario Mach on a straight ( lets say Delfino Square ) is very minimal UNLESS that Daisy got perfect chain wheelies while you got normal chain wheelies , a Daisy Mach can pull about .100 ~ .200 per perfect chain over another Daisy Mach , maybe a few milliseconds more over a MarioI beg to differ, like I've said I've used Mario + Mach Bike and seen Daisy + Mach Bike pull away on a straightaway even though we were both doing wheelies.
yup , but Spear is good on 11/32 tracks , on the rest its getting totally killed by curves , so its still a risky pickSpear/Torpedo (name varies with region) is also in that league when off-roading isn't a factor, but all-in-all it usually looses to the Flame Runner.
no , chain wheeling is indeed common sense , perfect chain wheelie (w/o speed decrease ) however requires good timing.Like I said it was on straightaways, who would turn on a straightaway? lol
And I've had it happen after speed pads aswell, plus I know how to wheelie-chain, if what you mean is to wheelie, hop 'n turn, and then wheelie again within a split-second of landing. If you mean when you pop a wheelie as soon as you drop down then I never knew that was considered a tech. 0_o I thought that was just common sense because of the speed boost.
Online, since I doubt we'd all get together for a tourneyBowser King, would your tournament be online or off?
And yes, ban the big 3/4 bikes, they are clearly in their own league.
I'm assuming you meant disconnection, since why would a disqualification result in 15 points? lolMost of the rules seem to be, as Thino said, made for teams. Also, a lot of the rules only apply for big groups of people (eg. hacks). I doubt we'll have to use many of them. Anyway....
-Daisy, Baby Daisy, Funky Kong Banned (optional)
-All stages legal
-Flamer Runner + Spear/Torpedo Banned + Mach Bike
-No repeats on stages
-DQ leads to auto +15
These are basically all the rules we need, right?
Not really, the offroading capabilities doesn't pay off for the lack of top speed of the lightweights.Well, I'm in if you have it!
I want to know some opinions, so which weight class do you guys think is the best to use? I can use all three to a fairly decent level, but I'm stuck trying to decide between the three. I think heavies the best since ACCEL. is null due to SMT, and they have the best speed (and it's just too much fun to push people off the track). Am I overlooking some things about the light/middle weights
Online tourney would be good. But banning the 3 bikes is kinda not good.The Spear/Torpedo is actually a really bad bike for a race involving 12 people so are the other two.
lolwut. I'm pretty sure it's very broken when there are 12 people in the race, the only thing that's more broken is 1-vs-1.
imo Mario kart wii nothing is broken in it when theres 12 people in a race as it depends on the items and plus 12 people in one race + blue shell anything can happen.
Of course, anything can happen, but item usage plays a huge part.Online tourney would be good. But banning the 3 bikes is kinda not good.The Spear/Torpedo is actually a really bad bike for a race involving 12 people so are the other two.
imo Mario kart wii nothing is broken in it when theres 12 people in a race as it depends on the items and plus 12 people in one race + blue shell anything can happen.
That, pretty much, covers it.The difference is that instead of losing speed while your driver puts their front wheel down, the wheelie mechanic is triggered mid-animation so that it looks like they don't stop wheeling. (Most of the time you'll end up dropping a little and picking it back up, but the most perfect one is exactly the frame the motorcycle's front wheel would have started to come back down , essentially avoiding the deceleration from returning to "normal" speed.
both .and what do you have to do to execute it? can you just mash up on the d-pad or do you have to time it?
Try playing time trials on a simple track. Let's just say luigi circuit. Try to only do first lap well and then make sure you can beat the full time. Keep repeating this and at some point while racing one of your ghosts you should notice it taking off by a huge margin on a straight because it chained 2 wheelies perfectly. Or vice versa simply just you getting away from your ghost.Like I said it was on straightaways, who would turn on a straightaway? lol
And I've had it happen after speed pads aswell, plus I know how to wheelie-chain, if what you mean is to wheelie, hop 'n turn, and then wheelie again within a split-second of landing. If you mean when you pop a wheelie as soon as you drop down then I never knew that was considered a tech. 0_o I thought that was just common sense because of the speed boost.