Coolwhip
Smash Champion
That's because us mario mains get that money!!Goddamn. Everyone has an iPod/pad on the Mario boards.
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That's because us mario mains get that money!!Goddamn. Everyone has an iPod/pad on the Mario boards.
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The thing about Doom assist is how long he stays out there. So free to beam supers and HSF shenanigans.Cover him with Doom assist and all of a sudden it's really hard to zone him. Or MODOK barrier assist but that's just hilarious. Lots of assists would work actually, just Doom assist is really good.
Yeah, Psychonauts is awesome.@Fromundaman - "No you are not. It's part of why I haven't played a lot of the more popular titles. There are some really great games out there though. Have you ever played Psychonauts? If not, I strongly suggest it.
It also makes me sad how unoriginal most games are. Finding something genuinely original is rare."
I haven't tried Psychonauts yet, I'll definetly buy some more games, when I beat the rest of mine, haha.
It is pretty dumb to have characters from a series in, but not the main character. It would be like having Luigi and Wario in brawl, but Mario isn't in. Megaman will probably be DLC in the future though.I hate how megaman is not in mvc3.
So is there an update on dtm4? That video should of came out a longggg time ago. haha
I'll love to be in it though. I know i'm "Good enough" to be in it, or start in it.
Oh & who ever is a fan of "Mr. chi-city" He posted a new video. He's mad funny. lol
**** Deadpool/Doom. Seriously, **** that team.Also I need to learn Doom for my Zero/Deadpool/Doom team.
What about that one guy from the ginyu force? The super-fast one? He was ridiculously good.oh btw to the DBZ budokai talk earlier (late as **** but) Teen gohan da bess.
Hulk gets a free punish against random beam supers from across the stage if he has meter, so it's not that big of a deal. It also beats HSF. Gotta love Gamma Crush!The thing about Doom assist is how long he stays out there. So free to beam supers and HSF shenanigans.
I don't have either.Goddamn. Everyone has an iPod/pad on the Mario boards.
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Hulk is still terrible. Just learn to not hit buttons against him when he does Hard normals, and punish his **** on block (don't pushblock against Hulk. You don't need to). Zoning and instant overheads against him are also really good. Don't worry about his command grab at all, since his Hyper combos are below average. Snapping Hulk out I would assume is good, since once you kill off his partners, he really just doesn't have anything going for him on point.If it was about a month ago then I probably never played with him having 1.4 mil. 1.4 mil with sentinel sounds super broken though. Maybe Hulk is good. I just haven't seen a good one.
I need to work on my Zero for my Zero/Wolverine/Sentinel team.
I... Did you just say Hagggar was better than Hulk? Really? I mean, his assist is godly, but other than that Haggar is pretty bad. If he gets in he's good, but he realistically should never be getting in. He is just WAY too easy to zone.Hulk is still terrible. Just learn to not hit buttons against him when he does Hard normals, and punish his **** on block (don't pushblock against Hulk. You don't need to). Zoning and instant overheads against him are also really good. Don't worry about his command grab at all, since his Hyper combos are below average. Snapping Hulk out I would assume is good, since once you kill off his partners, he really just doesn't have anything going for him on point.
Also his anti-air assist imo is overrated. It's really not that good, just because its ending lag lasts for what seems to be an eternity. You're better off with something like Ryu's Shoryuken assist for that reason alone if you're looking for an anti-air assist, and Ryu's Shoryuken assist isn't exactly outstanding. And of course Haggar's Lariat blows Hulks AA assist out of the water. IMO Lariat alone makes Haggar significantly better than Hulk. They're both bad point characters without assists, but Haggar at least has Lariat. The main thing Hulk has to differentiate himself from Haggar is slightly better hyper combos, which mostly are still below average.
This is so very true.Except bad in MvC3 is more like upper mid tier. MvC3 consists of like a dozen top tiers, like 15 more high tiers, and everyone else being upper mid tier.
The full screen hyper is punishable if you guard the fire. The ice has a blind spot below her which you can teleport or dash (like Wolvy's Berserker Slash) and punish with your super. You can also trade hits with your special and it works better if it has invincibility like Gamma Crush.@Jux: Amaretsu is pretty awesome. Good combos, used to have infinites until this latest patch, a great assist, a full screen instant punish hyper, is short, and she works pretty well at pretty much any range. That being said, she has very low HP.
The one with XeroXen in it...Sounds good. What's your live name so I know which one to accept :]
Hsien Ko's Armored Pendlum and Tron's Gustaff Fire imo are slightly better assists. Hsien Ko's Pendlum just HOGS the screen. And Gustaff Fire is almost completely invincible without the health penalty (technically vulnerable to low hitting moves, but that can be covered easily).Also, comparing any assist to Lariat is pretty unfair. That assist is retardedly good.
Honestly Hulk reminds me of Donkey Kong in Brawl. He's slow for the most part, but he is stupidly disjointed, and he can punish you really hard for hitting a button incorrectly. And he is pretty limited when it comes to safe options, but you can't afford to screw up when trying to punish him.Hmmm... maybe I just don't know how to punish Hulk then. I can't say I have a whole lot of MU exp against him, and when I do play against one, I seem to hit super-armor every time I try to punish then get ****ed up for it.
Hulk/Sentinel super armor counters my rushdown, so it's extremely frustrating. That's the only reason I was talking about it.The main part of an assist on MvC3 is not the assist itself, its the potential setups. Hulk's another Sentinel (fact that several gamers barely put any thought into fighting him, they just complain about him when same scenario occurs) IMO. Why attack characters with armor when you can throw (pressure danger hello?), camp them (does Chris ring a bell besides rival?), reset them (usually for the meter, time & kill (could be the game)) etc?
Spidey(a)/Joe(a)/Wolvie(y)@Matador: Your team(s)? Your assist types? Why rush-down (aggro)? What do you think about before the match starts (when both parties can't attack, vital)? Are you thinking for your opponent?