Junahu
Smash Ace
MYmini entry ¬_¬
$¢rooge M¢du¢k
So, in spite of all that talk about how wealthy he is, Scrooge in Brawl is but a shell of his usual self. Seperated from his precious money vault, Scrooge instead hides out in Minion crates during coin matches. He occupies over 50% of all minion crates in this mode, but only one Scrooge may appear at any one time, so all the other crates will just have their default contents in the meantime.
As you may have guessed, Scrooge only appears in coin matches, because he's only interested in coins. He will endeavor to collect every last one he spots resting on the ground, even tripping and nudging players out of his way en route. The person summoning scrooge is exempt from being tripped by Scrooge, but that still won't deter him from pilfering any coins you happen to get beaten out of you.
If cornered, or if there's simply nothing for him to collect, scrooge will attempt to mug coins out of other players. He places his top hat on the hook of his little cane, and proceeds to rap foes over the head with it repeatedly, using the hat to automatically catch the coins that come out. Being attacked by Scrooge is a bit embarrassing, as it's a lot like most repeating jabs; easy to escape. It also deals no damage, simply snatching coins instead.
Attacking Scrooge is quite encouraged, and even the summoner can do so. Hitting Scrooge has the same effect as hitting any other foe in a coin match; coins come out! All those coins he's been hoarding, can be taken right back. Of course, having the summoner smacking Scrooge about makes him turn against his 'master', and 'align' with a random opponent. When scrooge 'turns' he performs one charging tackle that, if it successfully hits the player, drains 1/2 of their coins out of them! That could be disasterous. Luckily, it's the kind of gambit that will only hit you if you are extremely selfishly devoted to attacking Scrooge with your biggest, laggiest attacks.
Scrooge lasts until he is KO'd, which is not too difficult to achieve. He's rather sluggish, and has no recovery outside one midair jump. However, he doesn't have a stamina meter. Instead, his weight is proportional to the amount of money he has tucked away. So, it will be much easier to KO him immediately, but progressively harder as he accrues more and more cash.
Scrooge himself also happens to be connected to one of Brawl's 'challenges'
Challenge: "Scrooge Visits the Moon"
How to complete: Whenever Scrooge appears on the Termina Bay stage (or any stage set in Termina, for that matter... or even Luigi's Mansion), the music will be temporarily replaced. During this period of time, Star KO Scrooge
Unlocks: CD[The Moon Theme]
Scanty & Kneesocks
Two demonic (possibly incestuous?) sisters who organise repeated monster attacks on Daten city. While continuously foiled by the Anarchy sisters (Panty and Stocking) the pair are still something of a threat, possessing fighting skills just under that of the Anarchy's. Scanty can transform her underwear into two guns, while Kneesocks can turn her... kneesocks into swords.
But that doesn't matter, because this Fiend(souped up assist trophies that summon themselves) is all about one thing;
Rrrrrrrrrrrrrrrrrrrrrrrrrrrruuuuullles (rules)
Scanty and kneesocks love rules. They love how something so simple can control people so utterly.
The moment they appear in Brawl, they recline in deckchairs and sup champagne, leaving them wide open to attack. But, for every 5 seconds they spend in the match, a rrrrrule will apear onscreen (in the background above their deckchairs, as a hologram. It will move and expand/shrink as the camera pans and zooms, so that it is always visible and llegible). It's reccommended that each rrrrule, whatever it is, should be followed by the players, because otherwise they will suffer. Before we get into that, here are the rules scanty and kneesocks may summon;
That's a lot of rules. Scanty and Kneesocks can only ever have 7 rules active at once, though even that can severely limit your options. So then, what happens when a rule is broken?
The person breaking the rrrrule will chased down by either Scanty or Kneesocks, and hit with damage/knockback. The exact amount dealt for breaking a particular rule, is randomly set when Scanty and Kneesocks summon that rule, and graphically displayed next to the rule onscreen(as an extendo-boxing glove icon with a number over it. The length the boxing glove is extended represents knockback strength, and the number is obviously the amount of damage. Knockback is always dealt towards the nearest blastzone).
Basically, it's a crapshoot. You could have a pretty lame punishment of 2% and knockback that KOs from 260%, or 60% damage and knockback that KOs from 70%. So be sure to read the rules that Scanty and Kneesocks are enforcing, and make sure to avoid breaking any that have severe punishments attached.
In case you're curious, Scanty attacks by shooting from mid-range, though she can only aim in the four cardinal directions. Kneesocks on the other hand, uses a flurry of sword swings, which have transcendant priority, to attack. Neither one will break their own rrrules while chasing/attacking you (e.g. with the No running rule, they won't run)
Also, while you can run from Scanty/Kneesocks, they won't stop chasing you until you've been punished. And if you break any further rules before being punished, Scanty/Kneesocks will simply combine the two punishments into a single, stronger, attack.
You can also attack Scanty/Kneesocks, and even try to KO them, though that is deeply discouraged, especially considering that the first rule they enforce is that you're not allowed to hit them. They will also join up and take you on together if you continue to pester one of the sisters with attacks
Scanty and Kneesocks will leave of their own accord (luckily taking their blasted rrrrules with them) after 2 minutes. They also have TWO challenges associated with them. Yay.
Challenge: "follow the rrrrrules for 2 minutes"
How to complete: Basically, have Scanty and Kneesocks appear in a match, and have no player break any rrrule until they leave 2 minutes later. AI players tend to break the rrrules frequently, so turn those off when going for this Challenge.
Unlocks: CD[I want you]
Challenge: "Anarchy is best. Break rrrrrules and get away with it..."
How to complete: Like the previous challenge have Scanty and Kneesocks appear in a match. But this time, you want to deliberately break at least two different rules, and not be punished for it until scanty and kneesocks leave. You can also simply KO the sisters outright. Easiest way to get this challenge done, is when one of the rules is "no running". Break two rules in the last 5 seconds Scanty and Kneesocks are around, and just flee
Unlocks: CD[Technodildo]
PINGU
Mwat! Mwat!
Challenge: "find the lost penguin"
How to complete: Just see Pingu in a match. Straight forward.
Unlocks: Trophy[Pingu]
Challenge: "Return the penguin to his home, dude"
How to complete:Have Pingu appear in any winter themed stage. Nope. This challenge is deliberately misleading. What you actually have to do is KO Pingu, using a certain character...
Unlocks: CD[Flying Chorus]
$¢rooge M¢du¢k
Thank$ to hi$ pa$t a$ an adventurou$, anthropomorphi¢ duck, $¢rooge i$ now a ludi¢rou$ly wealthy mallard. You won't be $eeing one ¢ent of hi$ money though, be¢au$e $¢rooge is a notoriou$... $¢rooge.
Try not to ¢onfu$e him with the $imilarly named ¢hara¢ter from a ¢harle$ Di¢ken$ book, be¢au$e THIS bu$ine$$man is an
e¢onomi¢ geniu$. S¢rooge never hoard$ any wealth that doe$n't have a genuine inalienable value to it. You won't $ee many dollar$ or ¢ent$ in his money vault, be¢ause when the ¢apitali$t we$t inevitably fall$, old M¢du¢k will be $itting pretty on mountain$ of gold and pre¢iou$ $tone$.
Try not to ¢onfu$e him with the $imilarly named ¢hara¢ter from a ¢harle$ Di¢ken$ book, be¢au$e THIS bu$ine$$man is an
e¢onomi¢ geniu$. S¢rooge never hoard$ any wealth that doe$n't have a genuine inalienable value to it. You won't $ee many dollar$ or ¢ent$ in his money vault, be¢ause when the ¢apitali$t we$t inevitably fall$, old M¢du¢k will be $itting pretty on mountain$ of gold and pre¢iou$ $tone$.
Al$o, he'$ a total di¢k duck
So, in spite of all that talk about how wealthy he is, Scrooge in Brawl is but a shell of his usual self. Seperated from his precious money vault, Scrooge instead hides out in Minion crates during coin matches. He occupies over 50% of all minion crates in this mode, but only one Scrooge may appear at any one time, so all the other crates will just have their default contents in the meantime.
As you may have guessed, Scrooge only appears in coin matches, because he's only interested in coins. He will endeavor to collect every last one he spots resting on the ground, even tripping and nudging players out of his way en route. The person summoning scrooge is exempt from being tripped by Scrooge, but that still won't deter him from pilfering any coins you happen to get beaten out of you.
If cornered, or if there's simply nothing for him to collect, scrooge will attempt to mug coins out of other players. He places his top hat on the hook of his little cane, and proceeds to rap foes over the head with it repeatedly, using the hat to automatically catch the coins that come out. Being attacked by Scrooge is a bit embarrassing, as it's a lot like most repeating jabs; easy to escape. It also deals no damage, simply snatching coins instead.
Attacking Scrooge is quite encouraged, and even the summoner can do so. Hitting Scrooge has the same effect as hitting any other foe in a coin match; coins come out! All those coins he's been hoarding, can be taken right back. Of course, having the summoner smacking Scrooge about makes him turn against his 'master', and 'align' with a random opponent. When scrooge 'turns' he performs one charging tackle that, if it successfully hits the player, drains 1/2 of their coins out of them! That could be disasterous. Luckily, it's the kind of gambit that will only hit you if you are extremely selfishly devoted to attacking Scrooge with your biggest, laggiest attacks.
Scrooge lasts until he is KO'd, which is not too difficult to achieve. He's rather sluggish, and has no recovery outside one midair jump. However, he doesn't have a stamina meter. Instead, his weight is proportional to the amount of money he has tucked away. So, it will be much easier to KO him immediately, but progressively harder as he accrues more and more cash.
Scrooge himself also happens to be connected to one of Brawl's 'challenges'
Challenge: "Scrooge Visits the Moon"
How to complete: Whenever Scrooge appears on the Termina Bay stage (or any stage set in Termina, for that matter... or even Luigi's Mansion), the music will be temporarily replaced. During this period of time, Star KO Scrooge
Unlocks: CD[The Moon Theme]
Scanty & Kneesocks
Two demonic (possibly incestuous?) sisters who organise repeated monster attacks on Daten city. While continuously foiled by the Anarchy sisters (Panty and Stocking) the pair are still something of a threat, possessing fighting skills just under that of the Anarchy's. Scanty can transform her underwear into two guns, while Kneesocks can turn her... kneesocks into swords.
But that doesn't matter, because this Fiend(souped up assist trophies that summon themselves) is all about one thing;
Rrrrrrrrrrrrrrrrrrrrrrrrrrrruuuuullles (rules)
Scanty and kneesocks love rules. They love how something so simple can control people so utterly.
The moment they appear in Brawl, they recline in deckchairs and sup champagne, leaving them wide open to attack. But, for every 5 seconds they spend in the match, a rrrrrule will apear onscreen (in the background above their deckchairs, as a hologram. It will move and expand/shrink as the camera pans and zooms, so that it is always visible and llegible). It's reccommended that each rrrrule, whatever it is, should be followed by the players, because otherwise they will suffer. Before we get into that, here are the rules scanty and kneesocks may summon;
- No attacking Red skinned characters (they always summon this rule first, to make attacking Scanty/Kneesocks a crime)
- No missing with attacks
- No tripping
- No fastfalling
- No instant shielding (i.e. bringing a shield up for just a couple of frames)
- No dash/pivot grabs
- No dodging during a stopclock effect
- No KOing during starman invincibility
- No using Final Smashes
- No using dragoon
- No KOing via Baseball bat
- No hitting with Star rod (using the star projectiles is fine)
- No hitting with a thrown Pokeball
- No picking up a dropped hammer head
- No being healed (via ANY means)
- No throwing/dropping explosives
- No explosions (even aesthetic ones)
- No hitting with fire attacks
- No hitting with ice attacks
- No hitting with water attacks
- No hitting with head based attacks
- No time controlling attacks
- No creating summons
- No eating/biting
- No up-input attacks
- No down+special attack
- No standing completely still
- No running
- No taunting
- No regrabbing a ledge after letting go of it
- No repeating a single attack more than twice in a row
- No attacking a projectile
- No KOing summons
- No self damage
- No Glancing-Blows
No beVisNo Vibes
That's a lot of rules. Scanty and Kneesocks can only ever have 7 rules active at once, though even that can severely limit your options. So then, what happens when a rule is broken?
The person breaking the rrrrule will chased down by either Scanty or Kneesocks, and hit with damage/knockback. The exact amount dealt for breaking a particular rule, is randomly set when Scanty and Kneesocks summon that rule, and graphically displayed next to the rule onscreen(as an extendo-boxing glove icon with a number over it. The length the boxing glove is extended represents knockback strength, and the number is obviously the amount of damage. Knockback is always dealt towards the nearest blastzone).
Basically, it's a crapshoot. You could have a pretty lame punishment of 2% and knockback that KOs from 260%, or 60% damage and knockback that KOs from 70%. So be sure to read the rules that Scanty and Kneesocks are enforcing, and make sure to avoid breaking any that have severe punishments attached.
In case you're curious, Scanty attacks by shooting from mid-range, though she can only aim in the four cardinal directions. Kneesocks on the other hand, uses a flurry of sword swings, which have transcendant priority, to attack. Neither one will break their own rrrules while chasing/attacking you (e.g. with the No running rule, they won't run)
Also, while you can run from Scanty/Kneesocks, they won't stop chasing you until you've been punished. And if you break any further rules before being punished, Scanty/Kneesocks will simply combine the two punishments into a single, stronger, attack.
You can also attack Scanty/Kneesocks, and even try to KO them, though that is deeply discouraged, especially considering that the first rule they enforce is that you're not allowed to hit them. They will also join up and take you on together if you continue to pester one of the sisters with attacks
Scanty and Kneesocks will leave of their own accord (luckily taking their blasted rrrrules with them) after 2 minutes. They also have TWO challenges associated with them. Yay.
Challenge: "follow the rrrrrules for 2 minutes"
How to complete: Basically, have Scanty and Kneesocks appear in a match, and have no player break any rrrule until they leave 2 minutes later. AI players tend to break the rrrules frequently, so turn those off when going for this Challenge.
Unlocks: CD[I want you]
Challenge: "Anarchy is best. Break rrrrrules and get away with it..."
How to complete: Like the previous challenge have Scanty and Kneesocks appear in a match. But this time, you want to deliberately break at least two different rules, and not be punished for it until scanty and kneesocks leave. You can also simply KO the sisters outright. Easiest way to get this challenge done, is when one of the rules is "no running". Break two rules in the last 5 seconds Scanty and Kneesocks are around, and just flee
Unlocks: CD[Technodildo]
PINGU
Mwat! Mwat!
Pingu appears rarely and randomly from crates. He does nothing other than wander about the stage, expressing playful interest in the match. If you're mean, you can hit him.
Challenge: "find the lost penguin"
How to complete: Just see Pingu in a match. Straight forward.
Unlocks: Trophy[Pingu]
Challenge: "Return the penguin to his home, dude"
How to complete:
Unlocks: CD[Flying Chorus]