before i start for each of wormadam's transormations attacks it will be this (Grass/ground/steel)if I put no /'s that means they share it
Name:Wormadam
Series
okemon
How to Unlock:SSE/Event??/play on a ground/steel/grass stage 5 times each
Neutral Attack:A,A,A (head) 2%,2%,4%
Attacks with head very weak
Dash Attack:Trip(body/body/horn) 10%
Grass and Ground trip like DDD while Steel trips like Ivy
Strong Side:Attacks with the horn 4%
attacks with the antena nothing specail
Strong Up:Sheds leaves upwards 2-10%/flip 6%/ oli spin 1-12
Grass will attack upwards with its leaves it multi hits/Ground just flips like yoshi but on the ground/Steel has the same thing what oli does
Strong Down:trips(horn)5%/spins like wario 9%/trips(body)(invicy frames while tripping)3%
Grass does a marth's Strong down but with the horn/Ground does a weaker Wario Dsmash/Steel falls down with Inviny frames
Side Smash:sucker punch10-18%/Roll out 5-15% (moves wormadam foward)/Iron Head 8-16%
Grass attacks with its body cause it has no hands/Ground spins and can move like sonic's B</Steel smacks with its head exelent kill move
Up Smash:Leaf Storm10-22% (not a kill move)/Rock Tomb 11-20%/Gyro Ball 5-19%
grass has a multi hit attack no kill planing hear/G=Rock tomb has horrible range but its like a Rock smash x1.5/Gyro ball makes him spin Invi frames on the start up
Down Smash:Bug Bite (if opponent is holding an item it takes it) 2-14%
Bites opponent and steals item
Ledge Attack:Multi hit leaves1-10%/Multi hit rocks1-10%/Multi hit trash 1-10%
Multiple leaves/rocks/trash fly everywhere
100% Ledge Attack:Flail 13%
Jumps up nothing specail
Floor Attack:secret power (can either freeze,confuse or sleep the foe) 9%
Pink aura shows on its body and can randomly do one of the selected above
Neutral Aerial:hidden power 2-19%
orbs flow around wormadam
Foward Aerial:horn slam (spike??) 11%
Spikes foe down with its horn
Back Aerial:Facade 9% (if it has less health than opponent it does 14%)
Crys infront of the foe
Up Aerial:yoshi flip
title explains it
Down Aerial:evendor 8%/Stealth rock 2-8%/miror shot 7%+reflect
evendor bites the opponent/Stealth rock shots rock down bellow can hit far away/mirror shot creats a needle bellow wormadam and the needle can reflect stuff
Pummel:hits with horn 2% each
attacks foe with horn
Foward Throw:reg throw foward 4% CG (0%-50%)
throws foe infront of them
Back Throw:slams with hips 8%
just like peaches back throw
Up Throw:Bullet seed 13%/mud slap 6%/throws upwards
shoots seeds upwards/flings mud with horn/TL upthrow but with horn
Down Throw:jumps on them SPIKE 9%
jumps on them and can do a GaW spike
Standard Special Move:Seed bomb (links bomb)9%/Earth power(Charge)2% uncharge 15% full chage/Gunk shot(charge) 2% uncharge 15% charged
TL and link bomb but with a seed/charges attack and unleashed rocks blast everywhere infront of wormadam/same as Ground but with slime
Side Special Move:razorleaf 6% Long range/Rock tomb 11%/flash cannon 10% long range
ivy leaf/throws boulder/a metal version of a mid charged samus B attack
Up Special Move:grass knot 8% ( tips splams them down SPIKE) and can tether /Uproar(bounces up and yells downwards+spike if the enemy is connecting the center yell and wormadam 12%/magnet rise(yoshi jump+diddy grab if connects) 0%
Down Special Move:transform(Grass>ground>steel and stays for 1:00 then goes back to the original form)(if you transform gain after transforming you get a added :20 to the Transform time 0%
Final Smash:Area location (toggle comes up and says Grass,ground,or steel and it makes the area its the orginal type)
Description:when choosing wormadam it becomes the type of the stage.Stages like FD and battle feild will become steel (i will get a list of the types later) this is awsome for Cping the threat
Height:4/10 (ivy sized)
weight 3/10 leaf 4/10 ground 5/10 steel
speed: 8/10 leaf 7/10 ground 6/10 steel
recovery: 4/10 leaf 6/10 ground 2/10-5/10 steel
Crawl:Yes
wall jump:only on typed surface (ex. Grass+grass=yes gras+steel no
wall cling (same as above)
glide:NO