Alright boys, let’s roll out. It’s time for another round of commenting on crappy sets.
Already? It hasn’t even been a full contest since the last time we did these! You really must give me more proper warning. . .I haven’t even finished reading Agiri yet. Fetch someone else!
Bah. . .You and your obsession with reading –everything- in the contest.
-Someone- has to, you know. . .
Humbug. I read 90% of everything anyway, there’s no reason to be picture perfect when the majority only reads sets for their favorite characters. I’ll just have to invite one of my friends over for a little chat.
***
Quite the meal you’ve had your servants prepare for us, Bowser. I trust there’s none of. . .-THOSE- things?
Nah, no veggies. I’m strictly a carnivore. Speaking of which, you wanna see just what fresh meat’s been served in the thread?
I suppose we can start with the most recent one. It –is- Kibble’s Birthday, after all. And. . .
The next course is served, my kings. . .
WHAT THE HELL IS –THAT-.
Bwahahahaha! Chill, Wart, chill! It’s just one of my Goombas!
You. . .You said there were no vegetables here! Much less walking vegetables monstrosities!
You do realize we live right next door to the –Mushroom- Kingdom, right?
My god, I pity you, Bowser. . .
Pity me for having to deal with my 8 idiotic children and having to criticize everyone’s movesets every day if you’re going to pity me, Wart.
. . .Well then, if you don’t mind, I’ll be going.
Where do you think –you’re- going, eh? You can read, right?
. . .Yes? What does that have to do-
Then you’re more intelligent than most of my children. Come, have a seat!
APPARANTELY ALUCARD
Well, first up, we’ve got quite a delicious looking lightweight female protagonist.
Things don’t always taste as good as they look, Wart. This set’s supposed to have that fake kind of versatility that Alucard has.
You make that sound like-
Except it’s not even trying to be particularly versatile to start with, unlike said repulsive set. Aside from general genericness, the versatility is supposed to come out of the Neutral Special, which essentially lets Angel alter her stats. She can make her melee attacks have lots of range, speed, damage, or knockback. Obviously one at a time in most cases.
The character seems to fight in a general no nonsense way in the source material based off what can be inferred from the set. Most of the set seems to be fodder for her to change her mechanic to as she sees fit. That also seems plenty versatile, in this Goomba’s humble opinion.
You watch the stupid anime, vegetable man?
I’m much too busy with my work for such trivial matters.
Good, only watching traditional Subcon entertainment, I see. . .In any case, when you have no idea what the character is like, you cannot go and praise the character’s characterization so haphazardly just because it is simple. I barely got any feel for what this character is supposed to be from this moveset, for one. She’s supposed to be some sort of person who’s enforcing rules and attacking those who broke them. That anywhere in the set? At all? Nope, she’s just slaughtering aimlessly.
Yeah, and as I was going to say, she doesn’t seem that versatile. Her “options” always seem like there’s a blatant best one available – first off she kills off people attempting to approach her with the Down B, invalidating half of MYM, then she uses a fast/long ranged weapon to hit the foe for up-close combat decimation, then she just goes to the power one for the KO. Doesn’t seem like that much variation to me.
Will you stop ganging up on a little old Goomba of all things? First off, Wart, you haven’t seen the anime, either, so you can’t say it’s not in-character.
I can’t say that. I never claimed as such. But you people always praise these sorts of sets for being in-character for Tryclyde knows what reason.
Bowser, what about her Up Special? You’re not going to tell me that-
Pretty much irrelevant to everything, in my opinion. Considering how melee based her playstyle is, she can’t take advantage of the clones in literally any way. If something’s tacked on pointlessly for the sake of her characterization, it’s that.
The Up Special is a tad tacky with how they can attack her, I suppose. It’s the last move in the set and all, so yes, it was probably tacked on. The main focus of her fighting style seems to be her shapeshifting weapon, though.
Yeah, and as is there seems to be little reason to switch other than when you’re going for the KO. Do you want to know what struck me as a really obvious way to implement those weapons? Have her weapon automatically transform into one of the five before each attack, varying based off input. It would actually let Kibble make use of the potential of the weapons at all rather than just having her switch from damage racking mode to KO mode.
Perhaps that could’ve been a decent set, though to me that’d just come across as tacky. As you make quite a point of, the individual weapons are very generic. There’s not exactly potential to draw out from them.
Bah. Still better than what’s there now.
To give the set some credit, it seems to be a difficult character, whether or not Kibble was successful with it. Kibble seems to be quite satisfied with how it is characterized according to what he says in xat. The thing to take away from him for this set would be that characterizing people well is not something that other factors have to be given up for.
Don’t bother Wart. Nobody ever learns anymore.
It –is- his Birthday, Bowser, and Kibble wasn’t exposed as much to the primordial sludge known as xat as regularly as others due to his mission.
Can I leave yet?
Fetch another chicken leg and I’ll consider it.
DOC GROUNDER
Wahahahahaahahaha! It’s-a-me! Waaario! I’m here for the feast, Bowser!
There’s certainly no better way to hold a roundtable, as far as I’m concerned.
This is a –square- table, thank you very much. And –I’M- at the head. I’ll be giving the talking points. . .First off-
Is. . .Is this a set for Homestuck? Of all the possible things?!
BLECK! Homestuck?! I’ve heard such terrible things about the series. I-
Hold your d
amn food down next time, Wart!
Only f
ags read that comic! Real men watch ponies and Subcon films!
. . .What was that former thing you said?
Real men watch Subcon films?
Before that. . .
Only f
ags read Homestuck?
HOMESTUCK!
WILL YOU STOP WITH THE-
You know what? Forget it. I’m cool. Totally cool. Let’s just talk about the stupid moveset. Let’s see here. . .Oh, here’s something we can all complain about! Doc Scratch, who FA himself claims is essentially god, sweeps the stage with a broom. This somehow makes the stage incredibly, incredibly slippery.
Are you sure we’re not reading Kaptain Skurvy?
Nah. What we’re really reading is the Flying Dutchman. The dthrow is the fly, don’t you see?
Notice that he’s cleaning the stage with a –broom-. Not a mop. I know from mop-up duty that you in fact mop things with mops, not brooms. This stupid broom also serves as Scratch’s only direct attack in the entire moveset, his fair. I’m fine with movesets with low quantities of melee attacks, but there needs to be hitboxes in general on a fairly consistent basis. This moveset’s really lacking enough projectiles for me to get too into it.
So all of the complex set-ups with the billiard balls aren’t enough for projectiles? Scratch doesn’t need a whole host of camping tools when his billiard balls are so versatile as is. So many set-ups, especially with increasing the size of the stage. He can potentially even teleport to the opposite side to hit the ball again if the stage is made big enough.
I suppose. But you bring up another point that I don’t like. The part where he makes the stage so much smaller feels. . .I don’t know how to put it. Just simply too game breaking? What happens if he reduces the stage within the stage within the stage? You can barely even see the match. Nevermind what this does to the poor hardware. . .
It does nothing to the hardware. There’s less graphics to process! But yeah seriously, there is obviously a lot of tacky stuff here. Stuff like 2 teleports, lack of animations on every move ever, no hitboxes. . .And of course, the sheer tacky level of the slip’n’slide. I do like the billiard ball stuff and increasing the size of the stage in tandem with the slip’n’slide, but the slip’n’slide is really a very crucial component for the set to work properly. It simply isn’t offering that much to differentiate itself from Antonidas outside of random tackiness.
More importantly to differentiate itself from Count Chocula!
Bwuh? We have chocolate here?!
Wait for desert, Wart. . .
So it’s not that much flashier than a set for a generic mage in the slip’n’slide genre despite this character apparently being a god, and yet it’s still somehow defiling the god’s character by having him sweep the stage with a broom. Classy.
To be fair, Antonidas –is- one of my favorites, so I’m rather biased here. I’m not going to do this set any favors to defend it – it’s pretty much an unplayable tacky version of him. Just take out the stuff with the billiard balls and. . .
This is why you shouldn’t make sets for Homestuck characters, wahahahahaha!
. . .Right, right. I have to keep up my public image here, don’t I? Well, I, for one, like the part where you make portions of the stage smaller, brilliant concept there, and the billiard balls do enough to differentiate it from those old sets I don’t particularly remember anyway.
Yeah, I agree to a degree, Wart, but I can also see what veggie boy back there’s saying too. I’m sorta a middle ground in this, I ‘spose. One thing’s for sure, if slip’n’slide wasn’t a genre before, it sure as hell is one now.
Perhaps you should make a top 10 out of it, sire?
More like a top 13! Wahahahahahahaha!
Because you don’t rant enough already.
ONLY SLIGHTLY MORE TIME THAN A 15 MINUTE SET
Hey dudes. Cool party with all the food you’ve got here. Mind if I grab something?
You may have absolutey none of Wario’s. . .
Wahah-wah?!
Thanks for sharin’ f
ag. So uuuhhh, where’re the chicks?
There are no chicks, unless you are referring to this chicken that I am-
HEY!
I wasn’t, but thanks, fatso. So uuuhhh, if there ain’t no chicks, what do you fatsos do around here besides eat?
We criticize fictional movesets that aren’t made for any game in particular on a forum.
. . .Laaaaaaame party.
So what’s up next?
A set that rips off the Flying Dutchman, that’s who. Outside of Scratch’s token throw and that abominable Swalot moveset, this is the first set to do it. And boy, it sure as hell ain’t pretty.
The moveset’s too much of a flowchart for me to see any particular redeeming factors about it.
Doesn’t khold hate those things?
He also hates Gangreen Gang, who he forgot that he hated and almost voted for until he was reminded that he hated it.
This is more a for fun moveset than a serious endeavor here, though. It’s hard to have any real criticism.
At the same time, it’s hard to have any real expectations.
You have expectations of something posted on the internet? Let’s just go to the steam springs, man. There are tons of-
I’d love to, but unfortunately, we have a moveset to discuss.
Why don’t I help you with that?
GACK!
!!!
Eh, who cares, I’ve got more Goombas. Just get out of my damn castle, you stupid Yoshi.
I was already leaving from your fail party, man. That Goomba didn’t agree with me anyway.
Where were we. . .? Right. Now, this moveset has a whole four attacks outside of the fly.
If that doesn’t say lazy, nothing does. I do like what Khold’s going for on a very basic level, but it’s just so bare bones that I can’t say the execution is off. . .There –IS- no execution to this set. Like, literally none. Of course the moves are all garbage once you even –do- get underwater. . .
Unlike when I cheated out of a grab-game on Kaptain, this is a far more severe case, even worse than Sonic and Tails. The sheer predictability of this set is-
Kaptain K. Rool’s grab is an abomination and you know it.
Wahahahahaha! While you two were talking about big black balls, I think I found something. There’s a specific portion in her fly that has a necklace, and she has to get the foe here to put the necklace on them. If she doesn’t, she still has her on-land moveset!
. . .BWAHAHAHAHAHAHAAH! Top 13 underpowered, here we come!
That does seem like rather an easy oversight. The set –was- made in 30 minutes, was it not?
Wouldn’t it make more sense for her to be able to grab the necklace from where it is then put it on the foe? Even then, you can’t go –THIS- obscenely tacky and flowcharty just for the sake of character. She has practically no way to move the foe at all with her on land moveset, and half of her 4 move on land moveset is useless underwater in general.
That is. . .Rather. . .Distasteful. . .
I can’t stand to look at any more movesets after reading through that garbage. Boshi ate all the food, anyway.
Indeed. No food, no commentary.
Oh c’mon! I’ll just have my Goomba make us s’more! GOOOOOOOOOMBAAAAAAA! ! !
. . .
Yeeeeeah. Let’s go, Wart.
THE SINGLE MOST OVERPOWERED BOSS OF ALL BOSSES
Well. . .Took long enough to get you here, Lemmy.
I’m busy getting an actual education so I can have a future, father. I don’t intend to comment movesets for the rest of my life like you.
Yeah, yeah, you intend to have a great career in the circus. Don’t expect me to pay for you to go off to clown college.
Why did you even invite me here, again?
Oh trust me, you were far from my –first- choice. . .
I’m here, dad!
I know, Jr, I know. . .
Well, right off the bat, this set doesn’t have any of those stupid boss resistances or anything of the sort. That single handedly make it a work of art.
Yes, yes, this boss moveset gets horribly, horribly ***** by 3 people fighting it at once. . .Or rather, it would, if Kat wasn’t writing it. Look at the next mechanics, Lemmy. Not only does the set have near infinite recovery, it recovers all damage it deals. . .And this bad boy Fibrizo deals a hell of a lot of damage.
At least foes don’t get punished for attacking him. Better than Warlord’s.
ARE YOU STILL GOING ON ABOUT THAT?! God. . .You of all people get so riled up about number crunching at times. Now then, how’s the main moveset?
Has some good stuff with the Neutral Special. Kill a foe and turn them into a corpse, then prevent the foe from killing them with barriers around the blast zone, with whatever gets sent in appearing on the opposite blast zone. You can turn the corpses into flesh balls, swap foes in place with the corpses, and even with some magic goop deal damage to the corpse to deal damage to foes!
. . .It has Spadefox’s blast zone barriers and tentacle priority, -AND- has none of the Warlord boss resistances? I think I just might be in love.
Because Spadefox remix was so very popular.
It’s a superior version of the first set!
Whatever. Even if this set’s bair isn’t as hideously broken as I thought it was, Fibrizo has endless stereotypical boss disablers. His ftilt is a barrier that’s indestructible and even somehow bloody –TELEPORT PROOF-. Leave it to kat, ladies and gentleman. . .With these disablers, you can use your Neutral Special to kill off at least one foe and get a corpse. Aside from all the benefits the corpse provides, it kills off that foe until the other two also lose a stock. You can then use the corpse to damage foes by attacking it, then when the foes come up to stop you and knock the corpse off the edge you just casually dsmash to save the corpse and kill the foe. Maybe go off with your near infinite recovery for a quick gimp if necessary, or use uair so the foe doesn’t have a bloody clue what happened with Jafar’s patented Into Red Smoke.
I think that the balance problems could be fixed –fairly- easily if somebody sensible like you got their hands on it, father. You can’t begrudge it too badly when it has some strong concepts.
You’re making it sound like father wouldn’t make it even worse. . .
Silence, you!
Yes, I guess the balance crap could be fixed. Two things, though. First, Kat’s unlikely to go out of his way to fix the glaring balance issues, and even if he did he probably wouldn’t know what to fix. Second, the concepts are kind of hard to focus on when every single move is a Special, and a lot of them are really, really, -REALLY- d
amn tacky, and not that many of them serve to directly further the playstyle outside of being fodder that pretty much any boss appreciates. How’s about a dair/uair that just kill him off-stage with no animation? If I gave more examples we’d be here all day.
I will agree that it needs more polish, but it’s fairly solid if you ask me. He’s definitely trying, I’d say. It’s quite shocking how much he’s trying this MYM. I commend him for it.
Why would you want to try in MYM nowadays, again? The good days of MYM are looooooooong gone. . .
When you’re stuck in clown college for half of MYM, yeah, can see why your opinion of life in general might go down the cra
pper.
MULTI SET EXCEPT NOT
Can’t believe I let you tuck me into this. . .
Boo freakin’ hoo. I interrupted your Homestuck reading to make you read –one- moveset. –One-.
Yes. . .But. . .It’s a LL moveset! The only set of his I’ve ever particularly liked was the one that –everyone- liked, and outside of that. . .
Well, at least you’re not gonna be alone on this one. I’m not a fan of this one either.
But you like almost all of LoL’s movesets, dad!
I’ve been labeled as liking his sets because I did not completely and utterly loathe each and every one of them. Giving Cubone 5 stars is apparently a crime against humanity, even though it was far, far out of voting range.
So. . .This set has some decent flow, in my opinion. Amadeus makes stage alterations, Zoya either camps until they approach or brings them in with her hook, then Pontius cleaves them up good in close combat.
The problem with this is that it’s pretty much one moveset, not 3. As a single moveset, it doesn’t really flow. For Pontius/Zoya to flow, you pretty much need to get rid of her projectiles, and that’s ignoring Amadeus entirely, who contributes little to Pontius’ up close game. Hell, Pontius/Zoya don’t together that well when Pontius’ moveset is more dedicated to simply approaching than to actually doing something once you reach the foe.
I’m going to have to disagree, because I think it flows as is just fine.
The kind of very vague flow that’s present in this moveset would work if they all had individual movesets would be somewhat forgivable if they all had full sets – it’d also give Pontius some actual melee attacks to work with when he has more inputs so he can DO SOMETHING once he reaches the foe. As is, with the automatic switching whenever you use a move, it feels very much like a single disjointed set.
Speaking of the switching, I’m not really a fan of it eating up the Down Special when you automatically switch to another warrior whenever you use one of their attacks. What’s the point?
The other Specials! Duh!
Well, you only have access to 3 specials at a time in this set without going out of your way to awkwardly use Down Special. . .And with that in mind, you’re lacking a Down Special, throws, dashing attack, -AND- a uair. The last two are –REALLY- bloody random.
The fact that you –can- use Down B to swap to get a new pair of 3 specials makes up for the missing inputs!
A special that changes your specials feels –very- awkward to me with how this is trying to be a multi-character but is failing to be one at the same time. The group should either share their specials or have separate movesets, and honestly, with how loose the flow is here I’m leaning in my father’s direction.
Thattaboy, Ludwig. Now was that so bad?
Never have me read a LL moveset ever again.
Well, you can always go back to reading Agiri, Ludwig.
And once you’re done with that, Fibrizo’s right around the corner! Bwahahahahahahahaha!