I'd like to check something. I want to make sure we get this right.
So I find it interesting that you've investigated 3 of the 3 people that happened to be left on the final day, yet have said "Why am I left with you three" at the beginning of the day. That would have been an "Oh, I have confirmation Flame is the abductor". You also didn't claim until the very last possible instant. If adumb and I weren't cautious, you would have been lynched.
To the "why am I left with you three":
Remember those 3 people I said weren't town?
Yeah, this is my nightmare :<
And no, I don't know for sure if FF is the abductor. I have no idea how my role determines someone as "innocent" or "guilty" with respect to independents; for example, the skull kid could be indy, and flavourfully, I would probably determine him as innocent. I don't know what traditionally an indy shows up as when investigated by a guilty/innocent cop (assuming it's the same as it normally is is a recipe for disaster), and obviously Hilt didn't tell me, so investigating FF will either make the FF lynch easy, or make adum a possible indy lynch.
I also don't know if you're really mafia. I say you are because of the general vibes I get from you (your play reminds me a lot of your play in MXC), but my investigation on you doesn't mean you are for sure. I probably should have just claimed D2, got rid of a threat, and saved myself the trouble, but hindsight is 20/20.
As for not claiming till now, it should be obvious how not claiming would be excellent for not-abductors chances of winning (we no lynch, abductor abducts you or something, I investigate FF and maybe just win right there). I told myself I wouldn't claim until I was sure everyone was going for me, and you fulfilled that condition. Yes, I took a risk by not claiming right away, but it's the same risk I took by not claiming at the end of D2 and risking having everyone not see who I crumbed as my guilty. It's possible but unlikely since you're all good, level-headed players and wouldn't lynch me without giving me a chance to claim or say something before I'm hammered (Vocal ain't level-headed
).
Your thought process:
If you're not the abductor, if Flame is not investigated, if adumbrodeus is town, if OS is scum
Abductor = FFlame by process of elimination.
So... why, exactly, are you pushing for a No Lynch?
As I said, adum is not confirmed town, and you are not confirmed mafia; the ambiguity of the independent role messes this up. If I get a guilty on FF, then I'm pushing his lynch full force toMorrow, because I'm pretty sure you're mafia (and if I'm alive to push lynches toMorrow, you're probably abducted), and if I get an innocent, well, we'll see where we stand.
FrozenFlame? Claim. I've been waiting for your post, but it didn't give much information.
Don't claim, especially if claiming gives abductor too much info. Claim toMorrow; you'll most certainly be unabducted to do it, and I can't imagine any claim that would save us now that you wouldn't have claimed already. Although if you really think claiming will help us right now, go for it, I guess.
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I think I need to make the situation perfectly clear. With adum saying that we "lynch one toDay, lynch one toMorrow", and OS freaking out about me living for a Night (when, even if I am abductor, mafia No Killing will still mean I can die toMorrow and thus no lynching is not an autowin for me), I'm not sure town understands what will happen based on our actions.
Assuming 2 town, 1 mafia, 1 abductor, and barring any protective-type roles:
Path 1: Lynch toDay
a) we lynch town, 2/4 chance of happening. Mafia must win two coin flips (first, choosing the abductor, and second, having the abductor not abduct them and not have priority) or abductor wins, since it's only him and 1 person left. If mafia wins, mafia kills abductor, releasing his captives. At that point, it's 5 people alive, 2 mafia, lylo.
b) we lynch mafia, 1/4 chance of happening. We lose. No one can kill the abductor, he abducts, there's 2 alive, 1 abductor, he wins. That's bad.
c) we lynch abductor, 1/4 chance of happening. Good. It becomes 6 alive, 2 mafia, before mafia kills someone, bringing it to 5 people alive, 2 mafia, lylo, same as a), except mafia gets a free shot at town.
Path 2: No Lynch toDay, mafia does not kill
a) We lose someone (town or mafia, it doesn't really matter) and bring it down to 3 alive, with 1 abductor, so a 1/3 chance of winning. The most straightforward, and my investigation (assuming I wasn't abducted) might be enough to put the odds more in our favour. If we do lynch the abductor this way, we're left with 2 people before the 4 people abducted by the abductor come back, with 6 alive, before mafia gets a free kill on one of us, bringing it to 5 alive, 2 mafia, lylo.
^I actually started freaking out and thought I was leading town into a deathtrap because I thought that lynching the abductor in this situation would mean mafia just kills someone and wins, but I forgot that the abductor abducted an extra person.
/wifom
Path 3: No Lynch toDay, mafia does kill
a) Mafia targets abductor (1/3 chance), abductor targets mafia (1/3 chance). If he has priority (and I think he does), it becomes the same as Path 2 a), and we have our 1/3 chance to lynch FTW. If he doesn't, it becomes 6 alive, 2 mafia, mylo, but I'm pretty sure he has priority.
b) Mafia targets town (2/3), abductor targets town (2/3). If they target the same town, it's basically the same as a), except if abductor doesn't have priority, we might lose someone permanently and lose the game even if we lynch abductor the next Day (since mafia kills one of us the next Night and makes it 4 alive, 2 mafia). If they target different town, we lose. Same 1/3 lynch chance.
c) Mafia targets town (2/3), abductor targets mafia (1/3). If abductor has priority, its the same as a); if not, we lose lol. 1/3 lynch chance assuming that doesn't happen, and again, I doubt it will.
d) Mafia targets abductor (1/3), abductor targets not mafia (2/3). We win woop. We also might get a free clear off of it if we see someone as being abducted, then the abductor is killed and we see those people coming back, but based on the way the NAs have been shown (mafia kill then abductor abduction), that probably won't happen. If this happens, it becomes 6 alive 2 mafia, mylo, which is better than most of the other "we win" options (5 alive, lylo), and it's actually quite likely.
If abductor is BP, well, it screws up Path 3 because mafia have no hope of winning/killing the abductor by doing their kill, they just need to hope that they hit one of the "safe" options and live through to lynch the next Day. But Path 1 is even worse if that's true, since we're riding this one lynch with a 1/4 chance of winning, and if we screw up, being BP means it's over. Rather than the 1/3 chance we have by no lynching, not to mention that my investigation could make that a 1/1 chance.
If we assume abductor is BP, no lynching is strictly better statistically and strategically with what we know of the setup (i.e. my cop investigations).
enough numbers
now i reread