There needs to be a "Lynched by Cello's BS" Social Group.
Out of context, this quote is now hilarious.
Gordito said:
Ninja'd by Swiss... of course lol.
Xatres - I think you played particularly well. I remember thinking highly of green Xastrn's posts. Seeing that most of your posts were truly collaborations changes that a bit, but I think you should keep playing, whether as a hydra or alone. I know you'd do well.
Dastrn - Did you forget that J refused to counterclaim Swiss? I know that you didn't find that suspicious, but I still don't know why. If everything had gone the way it should have, then J would have been in the protected/roleblock loop, which would have lead to a clear/guilty on the Night of Summoner's death, I'd have died or been protected N1 and Nick or Gordito would have gotten whichever of Mayling or JoanBud had submitted the kill, based on whether I was alive or dead. At that point, EP would come forward with a "guilty", as neither JoanBud nor Mayling would have had a reasonable explanation for visiting me, and the information avalanche would have been triggered. Even though JoanBud was a Watcher, the fact that his results wouldn't have gone to the Analyst would make him look guilty had he submitted the kill. It would have just been a matter of time before the final scum was caught. (Sidenote: I would have investigated X1, not you. It was important that J have that information about you at that time, but I would have looked elsewhere)
J - No individual player is worth more catching scum. Activity doesn't mean anything to me as far as scumminess is concerned. A player being largely inactive just means that I have to exaggerate everything else that player does. The fact that you didn't counterclaim Swiss put me into the mindset that you valued your own life more than ending scum's, something that stuck with me throughout the whole game, as I'm sure you could tell.
Also, you never posted your receipt. On a positive note, you did choose your investigation targets well. Summoner was often V/LA (or claimed to be), and few people had a good read on him. Xastrn/me were about even, so either would have been fine. Swiss killed you for the threat you posed, but you did choose to investigate him, so good call there.
Nick - I was never sure if you really thought I was town or not. Actually, I thought you were "using" me to root out scum, then going to try for my lynch if the game was still on.
Kataefi - *digital slap* Although, seriously, this game was far too glutted with information. Any time you include 'opposed' roles, you are effectively clearing the opposed town role if we manage to lynch the corresponding mafia player. Let's say the ninja were lynched. The forensic investigator is not only clear, but he can find every other mafia member from their Kills. He can't be roleblocked at Night, so his power always works. Even if paranoid Doctor's roleblocking power extends into the next Day, then the Forensic Investigator still gets one correct investigation when the Doctor is Night Killed (Watcher is innately suspicious because his investigation didn't go to the Analyst, and the Tailor has no obvious lie when asked what action he/she took). The death of the Tailor pretty much completely guarantees the legitimacy of the Cop, which is actually weaker than the FI in this set up, but I don't think any Town is going to complain about a clear Cop that will eventually get at least one guilty or clear. Finally, we saw what happened with the lynch of the Watcher. Everyone getting their information after EP's death just makes it even worse.
Gordito - How was skipping RVS? I thought you did well, but I admit that I did want you to die due to the rift it seemed you were causing between by town reads. Be careful about your wording; I noticed that you said "howled" when you used your voyeur power on me. It didn't mean much here, but those sorts of slips prove to scum that your role is legitimate rather than a fakeclaim. (This is not an endorsement of fakeclaiming)
JoanBud - You doomed yourself. Next time, when someone's blood relative gives you advice about that person, you should take it. Heck, the fact that you were out of the metagame for over a year should have been enough for that. Also, your actions may have been how you would have played naturally, but who would have noticed? Even if someone had, how could they have refuted it? Still, you have guts, something that I decidedly lack as a scum player. I wonder how you would do as town nowadays?
X1 - Lynching you is always a good decision.
Swiss - It's the most frustrating thing in the world to argue against something that you
know is wrong, isn't it? Especially when there is no reasonable explanation for knowing the truth or for searching for a counterpoint. That's why I hate playing as scum. But, you guys did great considering what you had to work with. I'm not just talking about the mechanics, either. Also, I appreciate the compliments. Scum should fear the next time we're both Town.
smargaret - I was sad to see that you had died Night 1; I could see that you had genuine interest in getting into my head on Day 1. I guess I don't need to tell you that you're a strong player, do I? Hope to see you around here in DGames more often.
EdreesesPieces - I have to admit that I get bored pretty easily when something seems clear to me. I was annoyed with your insistence on properly discussing every single thing, although that's not a critique. I just prefer to get on with the game. Also, I'm less paranoid that scum will manipulate people to their way of thinking the longer things drag out, as much as I am worried that information overload will break people's wills. Theoretically, 20 pages of information is great, right up until people start to forget the context in which people say certain things, what information was available at a given time, and even whole points that people make. Burn out is a townie's worst enemy. In my opinion, Days 1 and 2 are the only Days in which the game is played; after that, it's just breaking down that information and adjusting for events.
Summoner - Every time I play with you, it feels like a different person. I don't know if I like that, or not. Good job for this game though.
@adumbrodius and anyone following along: Thanks for watching! (and co-moding, if appropriate)