I thought kirbyoshi was our info lynch.
He was; fortunately/unfortunately there were no other kills and we have a huge list of inactives, so we don't have too much to go on.
We can try to hit scum today. Info will pour once flips or pr results start coming through.
Think of it as avoiding a null gain scenario.
In a game where you win by doing specific actions, but you don't know what those actions ARE, you may need to make short-term choices that WON'T let you win, but will make it more likely to guarantee a win in the future.
[example]
The game Mastermind, for example, is a game I loved playing with my brothers. You'd have a certain number of pegs with varying colors in a certain order, then your opponent would have to guess what those pegs were. You are told whether or not a color you are using is used somewhere as well as if you get it in the right spot.
Realistically, you have to get that ONE order. You could win in one turn. However, routinely using random patterns until you get it won't work. It is much better to make dumb plays to get a solid base of information and go from there; choosing to use two black and two red for example, increases your odds of determining the amount of reds or blacks used in the winning pattern moreso than using a white, blue, red, and black. The amount of variations to get to a guaranteed truth is MUCH smaller when you use less colors.
[/example]
In this game, we have a few issues:
Scum (yak/recruiter?) that may or may not have a night kill
Town (inactives and actives)
At this point, it doesn't MATTER if Nich is acting scummy or not. We can lynch him tomorrow if we want. What we DO NOT have is information on Macman.
If we lynch Nich and he's scum: AWESOME.
If we lynch Nich and he's not: SUCK.
That is a 50/50 chance.
If we lynch Macman and he's scum: AWESOME.
If we lynch Macman and he's not: We've just removed someone who has little to no connections in the game.
It's awesome win to slight win. There's no null gain here. We get SOMETHING.
If we let players like that live to end game, it is true that they could be useful. I don't disagree with the possibility.
However, I believe lynching someone like macman will make the end game more about playing mafia and less about guessing.
Omni, imagine the final three were you, me, and macman. This is not preferrable, as we have little to no information on macman; the only thing we could hypothesize on is our own connections.
Macman has continually not used reasoning in his posts, but merely stated an opinion. I don't believe this is acceptable for the current state of the game, and lynching an inactive today will help us towards end game because we aren't going to get another chance later.