@
Noa.
Haha that Fox was pretty damn aggro lol, was amusing to see. Anyway...
- Cover your landings with Uair more. I saw many situations where Fox got a grab or Smash and it could've been avoided had you landed with the Uair.
- On Delfino, you did well there. But in the section with the roof tops, I like to stand by one side of the center roof and wait for Fox to come to me, esp. if I'm in the lead. If he does you can usually get a Nair, if not then nothing happens haha. You can apply this for any section where you can hide at the lowest platform level, like the section with the parasols, the Shine Gate and that area where the bridge is (with the water at the very left). I tend to not approach the walk off areas. I like to call areas like
this as my zone.
You can add PKTs there (would avoid doing at the rooftops and the bridge section, waiting for an approach and Nair is better), or jump up and Magnet in the neutral if you feel Fox will laser.
- Don't try ledge trumps unless Fox has to recover low or mid level with the stage. You can deny him from recovering high with PKT and tailwhipping. If they hold the Shine trying to not get hit by a PKT edgeguard, he's lower than where he wants to be to recover, like
here. If he has to recover low or mid level, run off and Nair/Bair. If he's under the stage trying to go upward, try the Bair (unless you're already on the ledge, then drop down and Nair) and Nair if he's on level with the ledge to Illusion or tries to Fire Fox. (Also check Game 6 of my vid there, I show you how to eat Fox for breakfast haha)
- On Smashville I liked your D-Throw > Fair follow up when the moving platform came. But if you get him on the platform, try a dash grab or Nair instead.
- You can try to mix up your recoveries by adding PK Fire to the mix, like
here.
- Oh my god getting caught under the lip of Battlefield sucks lol
Hope this helped ya.