Blackbelt
Smash Lord
Time to talk about DK.
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I have never seen that.DK hits really hard and has ridiculous range. His ftilt can diffuse a pk fire without it hitting him.
Bowyer's DK is good... and he's a better player than me...
Ok, while I usually wouldn't question you, this is really big.Yes, I'm sure he can swipe a pk fire w/o taking any hit.
Strict timing?no vids of that. sorry. it's a really strict timing window, and I haven't tested it for all heights of pk fire, but it's definately happened before. If you want, I can get bowyer to say so, too.
as bigfoot once said, "if you 2 stock someone, you are good, but if you 3 stock someone, they are bad"I wish I could upload this replay I have of me 3 stocking this DK....*weeps in a corner*
Oh yeah, Lucas for sure has this matchup.
he seems like a pretty smart dudeas bigfoot once said, "if you 2 stock someone, it's cause you're good, if you 3 stock someone, its cause they're bad"
we didn't get a video of it but it definitely happened. but why would this screw up the ratio? it's not like pk fire is a good projectile that helps you camp. Its really easy to just power shield it and the resume running.Ok, while I usually wouldn't question you, this is really big.
Can i get a video?
Because if this is true, this screws up my ratio just a little bit.
lucas' camping game is terrible. this matchup is definitely at least 70-30 and if that **** about grab release cg up to 60% is true, it's probably worse than 70-30. also, are you talking about footstool to headbutt? because it's not that helpful.i'd say 60:40 dk because lucas's camp keeps him in the game, but then again, new dk tech came out that allows him to punish slightly laggy attacks with a headbutt (it can punish mks glide attack), lucas has some laggy moves, when someone gets it down it could swing the matchup even more in dks favor
Lies. DK can't grab release Down smash NOR can he cargo infinite. Test with a human please. I don't main Lucas, I know jack on the matchup, but don't state inaccuracies.for the tilt thing, it can be one of two things, either A. its at the full extent of the ftilt and the pk fire doesn't reach, or B. it hits dk's ghostbox (around his shoulder before the attack's fully out), which blocks a lot of projectiles that should go through, including sheiks needles
also, darkwashu, if you 3 stocked a dk its probably because the dk was bad
dk has a definite advantage in this matchup, and he can cg you to 60% with cargo grab releases, on top of that, he can dsmash out of the cargo grab release, meaning a grab at 94 is a death.
in the air, dk's bair beats everything you got, and on the ground, dk has a range and priority advantage, and his attacks are about as fast as you, your best bet is to bstick and camp him, but even then e can get around that
also, dk has the highest priority you can get on tilts and smashes, because priority is determined by damage and his moves do a lot of damage, i don't know where you got low priority, he out prioritizes all the sword characters
i'd say 60:40 dk because lucas's camp keeps him in the game, but then again, new dk tech came out that allows him to punish slightly laggy attacks with a headbutt (it can punish mks glide attack), lucas has some laggy moves, when someone gets it down it could swing the matchup even more in dks favor
This. And the grab release Dsmash + the cargo CG doesn't even exist lol.Honestly I'd put it at even. I really don't think DK has an advantage but I haven't played any amazing DK players so it's hard for me to say that Lucas has the advantage either. The DK players that I have played I beat pretty soundly without too much effort.
There. Is. No. Grab. Release. COMBO!The grab-release combos into Lucas's death if he's at killing percent.
Lucas isn't light, he's midweight. He also isn't heavy and will die against DK pretty early.
Lucas's Dair does hit DK, but DK recovers anyway because he has better vertical recovery than psike thinks.
ProAPC and Tyr 03 have no valid matchup experience, so they could (and are in this case) be wrong.
DK is heavy. He dies late, is hard to space against, and can hit you out of your approaches in too many cases. He's got a good pressure game, and is good enough at approaching to make it work.
DK's cargo spike is trash, just struggle out. It takes like no time to struggle out, so he'll have to throw you prematurely.
Bairs and ftilts are DK's spacing tools. They both have really good range and priority.
DK wins somewhere between a 7:3 and a 6:4, and I'm leaning towards the middle/more advantaged DK region of that.
DK Cannot grab release to DSMASH Lucas. 100% testing.I'm talking about grab release to DSMASH, not grab release to grab.
You need to start understanding my somewhat ambiguously worded posts better.
Edit: seems that that is the point you're contesting.
I'll do some testing on this. my bad if I have bad info here.
I notice that you are relatively close to my postition, which would allow a very good connection.grab release from cargo works, i'm quite sure of that
EDIT: for dsmash