Loota
Smash Journeyman
You people are sooo late
But yeah, it's success is highly reliant on the opponents location in relation to us, the status of their midair jump and their fastest aerials. For example, I've gotten hit by Luigi's nair a lot when trying it but I don't think he's able to hit us if he's on the tip of the charge but again, then he's probably able to jump out of it. It still a reaction based trap on worst case scenario and the opponent has to be pretty much perfect to escape.
Still, some actual frame data would be cool to have.
![](http://chatslang.com/images/shortcuts/twitch/admins/datsheffy.png)
But yeah, it's success is highly reliant on the opponents location in relation to us, the status of their midair jump and their fastest aerials. For example, I've gotten hit by Luigi's nair a lot when trying it but I don't think he's able to hit us if he's on the tip of the charge but again, then he's probably able to jump out of it. It still a reaction based trap on worst case scenario and the opponent has to be pretty much perfect to escape.
Still, some actual frame data would be cool to have.