Shadic
Alakadoof?
It would be pretty similar to like, Marth's.If its project M, then Link should get his N64 intro instead.
Wait..no specific intros in melee. Nevermind.
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It would be pretty similar to like, Marth's.If its project M, then Link should get his N64 intro instead.
Wait..no specific intros in melee. Nevermind.
What do you mean? His F-Air seems fine to me; KO's at the right precentage and can be set up for mean combos and finishers.I just installed the new B+.
And what the *** happened to his fair?
Hey, I proposed the change way before even GSH1.Why am I not surprised? People never know what they want until they tell me I am wrong >.>
Anyway, Link is a frame trappy *****. Love it.
Exactly. That's my ideal use for it. If the second hit was a bit weaker, or even popped upward a bit, it would be awesome.I feel like I'd actually be able to utilize a SHFF'ed Fair.
Cape and I prefer the Fair hitting strong on the first hit, but most of you guys seem to disagree.
I agree with you guys, I came here to say this and found it posted, surprise surpriseI also think Link´s first hit of his Fair should be strong.
I was playing with link and he just fells crappy without SHFF Fair...I mean, why do you need Fair to be a setup for a kill move if it is a kill move itself not to mention that it doesn't have any shield pressure, you just get shield grabbed most of the time(maybe I play overly defensive people)I agree with that statement. I feel like I'd actually be able to utilize a SHFF'ed Fair.
I agree with him about the F-Air issue. I really don't understand what the problem is with the current F-Air since we already tested the "Strong-Hit-W/-First-Strike-F-Air" and didn't like it. At first it was nice but I feel it made the move bland and too predictable since everyone is gonna use F-Air for its first strike.Is the real reason you want this because you think its hard to land fair? If thats the case were done talking because I don't have the same problem. Sure I don't land it as frequently as many of my other moves but I DO land it enough for me to consider it useful. I guess though it would really come down to the opinion of what is considered "useful"
If your reason is because you want another kill move with some range then you really need to consider that EVERY MOVE LINK HAS is a kill move with some range. If your looking for a kill move with some mobility or range, I would recommend F-smash. In the time you can jump and SHFF fair, F-smash would be faster. Granted Fair would be just a safer option because you will end lag for start lag, But...... I know from experience that its pretty hard (though very possible) to follow up with the current fair 1st hit only. Shield stun knocks them back and sometimes they are out of range for jab jab. A move with more power would only be harder to follow up with if they block or dodge. (unless side dodge in which case both cases lead to same result) How would you expect to follow up anything? If your using this move it is for SPACING with the intention of HITTING THEM WITH A STRONG MOVE. You'll have a better chance of this with F-smash. This move even has the mindgame potential of a second hit so people will be hesitant to react if you mix it up.
==========EDIT============
If you STILL want to change it after all of that, then do it. Try it out. See how it affects matchups. If you disagree with me, and think it will add flow to link, I'll shut up and sit by the sidelines and hopefully you will put of video's for critique. Maybe it will fit your playstyle much better than mine. The Fair debate has gone on way too long and its time we really come to an agreement. There won't be that many more updates for B+. Only glitches and stages remain so please, Try it out SOON and show me videos. I'll be waiting.
We (matt4300 and I) realize fair sucks. Its just our opinion that this version sucks less than the smash 64.
Now its time for good news.
We did lots of testing today and found that at this new hitstun without the NADT, its not as good as we thought. Nair is better in every situation. It either has more shield stun or less lag because we can react better and faster after it and it is easier to land.
You will be happy to hear matt4300 and I found and out side of the box creative solution that will give fair more uses. (hopefully) We are going to be PM'ing various people.
We will actually in the process of a test pac now. More to come.
Don't get hyped, near gold usually means NO CHANGES. (Wish we had thought of it sooner)
====
If you get a PM, keep it top secret. Matt4300 and I really don't want to share what we have until its 100% complete.
Read above postsAlright, I played a bit with Link today and I think his fair is almost useless.
The only thing you can do SH to Fair (but not SHFF). You can´t even approach from the edge because then only the first slash hits and does nothing.
And also his nair doesn´t have the range the Fair has.
His Fair was one of his most important moves in Melee. Why would you change that?
EDIT: okay my bad you can approach from the edge but you have to do it faster than before
Nobody uses the Fair. The first hit is worthless, and it takes too long for the second to come out.Link doesn't need it, is all. It's an unnecessary change. Links moves flow together really well, and if done correctly, a few moves at killing percents actually lead to both hits of the fair.
I told you so. Would have been easier to get into B+ if you guys would have supported it back then, too.I also think Shadic's Fair was good too it just felt like Link didn't need it at the time but now we find ourselves in need of an aerial with decent range and GTFO power.
You can go ahead and say "I told you so".
Ledge guarding is the first thing that comes to mind.Anyways, I found out something cool. Link can drop off the ledge, jump and do a rising Nair, and grab the ledge out of it. Not sure how helpful it'd be, but the Nair has pretty decent priority.
Invalid or Deleted Filesorry double post...
NEW FAIR PAC!
alot of time went into getting this thing perfect... I advise all that main link or just didnet like his last fair to try this...
http://www.mediafire.com/?mjjmmxi1ymi
First hit is a powerful gtfo/kill move
second hit is a weak slightly high semi spike.
EDIT: soooooo..... anyone try this? We need you guys to suport this fair. Veril has said that we do have a chance for it to be changed. Lets get this passed!