Enjoy 3.0
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Some quick mentions on changes:
- Utilt changes make it better against most characters and gives it more versatility as you can get different results with different parts of the hitboxes, a byproduct of this is that it's a bit harder to use and not as spammable.
- Most of his moves that didn't have the most damage and strongest hit around the center/inside of his blade now do. Tips of moves are good for comboing, inside good for damage/finishing.
- Timing to combo off upsmash is harder but certainly still possible and it does more damage.
- Bair IASA two frames earlier is huge. You can now consistently waveland out of bair which gives you some awesome shield pressure which link was lacking and it gives you some awesome combo set-ups and makes the move just have a lot more utility in general. Both hits also connect easier than before
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- Dash attack will be hard to get used to at first, but might be overall better than it used to be. It's certainly not mindless anymore but it's a lot better at lower %'s if you hit with the inside hitboxes(and I mean a LOT better) and you can still combo off it insanely well hitting with the outer hitboxes.
Overall he's fairly the same, no major changes. A lot of polish went in by product of a lot of testing. There is more versatility in his singular moves now for the most part which will require better play from the user but gives Link more options in any given situation.