The Halloween Captain
Smash Master
Is this a thread for individual matchups, or do general tactics have a place here?
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Top tiers and even most of high tier's with enough work can find a way around this IMO. It is MUCH harder for mid tiers, although some I feel have the potential to do. (Ie. Santi's TL keeps me from being as aggressive as usual when I play him) Although for the majority of the bottom tier will not be able to do much damage but HOPEFULLY something can work.
You make it sound so easy...Yes. Diddy can play tight with his bananas, but on top of that, even if you DO get control of them, Diddy can regain control quite easily because his dash attack is simply ****. Your are saying what people have always been saying about Diddy, except its never actually happened in real life for strong Diddy players because they know how to keep control of the banana/s. You may get a banana here or there in a match, but ultimately Diddy will have control probably 80% of the time, if not more. MK grabbing bananas from the air is his best bet, but LeeHarris doesn't even believe MK needs to go to the air, so we it wasn't addressed in that context. Per air grabs, chances are once the MK grabs one or two bananas the Diddy will catch on and time the throws better or simply dribble away and wait for MK to land (or will fire the peanut gun then throw the banana). Diddy has a crap load of options.
Now that's interesting. He beats Eggz' MK? Wait, haven't you just said that Bowser doesn't win IRL? Did I miss something? Obviously you just contradicet yourself. And that's a good thing in this caseA) He has developed his Bowser specifically for the MK matchup. He uses him only on MK's and has beaten most of WA's MK's, including Eggz.
That's nice but:B) Bladewise is top of WA PR, and placed 17th at AXIS, losing only to DSF and Edrees.
Who said anything about laughable? I just said, that DSF is a way better player than him, something I hope you agree with. But he won against Eggz. Does that mean nothing? Losing to DSF doesn't even remotely prove anything concerned with the match-up. It's a well established fact, that Wolf vs Snake = 50:50 but GERM still lost to DSF, because DSF IS THE BETTER PLAYER.I'm not talking about a random here. He's a good player who's developed a very strong secondary. Would you call DSF's Snake laughable because he mains MK? Mew2King's Dedede because he mains MK?
What? You just said that dude beat Eggz, didn't you? Is he not a notable MK player? This is funny because the only good Bowser player you mentioned so far in fact has succesfully beaten notable MK players. That doesn't make quite sense to me. And apparently he only lost once to a MK and that was - what a coincidence - the 3rd best player in the U.S.My point is that there has yet to be a Bowser player beating any of the notable MK's, and good players have tried.
Counter? I never said that.I don't see it as a potential counter.
I don't ask for more.It might be a matchup that is expanded upon, but I don't think it'll ever be better than even
It could have something to do with the fact, that you know nothing about Bowser or this match-up. (Correct me if I'm wrong but all you ever talk about is your Peach, so I don't assume you played either of them)and I doubt it'll ever even get to that point
No, he doesn't(MK destroys Bowser offstage
Name anyand has so many more options).
General's will work here as well.Is this a thread for individual matchups, or do general tactics have a place here?
Does Snake not do this?Lol, one character makes more than half of the entire Brawl cast unplayable in the competitive scene. Nice. xP
We should get Terios here then.General's will work here as well.
Anything and everything that closes gaps between MK and the rest of the cast.
Planking is the practice of ledge-camping and running away to such an extent that your opponent literally can't get a hit in on you. It's highly effective for Metaknight against characters like Falco, Link and Olimar (unless MK is one of those characters whom Olimar can grab off of the ledge), who are very weak off of the stage. It's named after Plank, who first really used it to great success.Unfortunately I have no idea what that means. Please explain.
Strat.
Olimar CAN Grab him off the ledgeIt's highly effective for Metaknight against characters like Falco, Link and Olimar (unless MK is one of those characters whom Olimar can grab off of the ledge)
Ah, I see.Planking is the practice of ledge-camping and running away to such an extent that your opponent literally can't get a hit in on you. It's highly effective for Metaknight against characters like Falco, Link and Olimar (unless MK is one of those characters whom Olimar can grab off of the ledge), who are very weak off of the stage. It's named after Plank, who first really used it to great success.
If you want to keep your friends, you shouldn't use this, but if you have no friends and want none, and only care about winning the tournament, then feel free to use it.
Let me preface with this:Unfortunately I have no idea what that means. Please explain.
Does Snake not do this?
What about G&W.
They **** mid-low hard as well.
Probably not as hard. But that's what we're trying to fix.
But Bowsers options OoS are sooooooo much better than Yoshis! Bowser can do 20% with one Koopa Claw! He'S harder to finish too.It seems alot similar to Yoshi's strategy, but I think that Yoshi will have an easier time due to being not as massive as he is, and will be able to grab him much easier.
All the comments about the ground do happen in practice, at least for me, and I'm slowly refining how to deal with MK when he is in the air.You make it sound so easy...
Let's see it happen in practice.
Ah, now I understand what it is.Let me preface with this:
As a Falco player (a decent one, I'm not great, but I know a thing or two) I can confidently say that SK92 is one of the if not the best Falco around at the moment. In my opinion he is.
Anyway here is a video of Plank doing his thing against SK92 (if I'm not mistaken this is the video that sort of brought this into the spotlight). Essentially ledge camping.
http://www.youtube.com/watch?v=phRs10GVwvg
This is between SK92 and Plank at a semi recent tourny. I think it is to be noted that most of the community has decided that this is not a technique that will be banned, so...
Learn to either A.) Do it well or B.) Deal with it.
I'm not sure there is a particularly good way of countering this with most characters, and it certainly hurts Falco's chances here.
There is more discussion on this (far, far more indepth) on this board somewhere. I'd go find it, but I am kinda lazy.
E: F;B
I agree in general. But I'm of the opinion that Wario is one of the few that can use them against Diddy about the same as Diddy uses them against him, if only for the fact that he is pretty much the only character that can limit the game to only one banana the entire time (and he eats dash attacks :D) and he is hugely aerial.All the comments about the ground do happen in practice, at least for me, and I'm slowly refining how to deal with MK when he is in the air.
http://www.youtube.com/watch?v=aLzmL_8mn9I
http://www.youtube.com/watch?v=tWarcJGodMs&feature=related
This is me against Inui, and Inui has practice against the best Diddy iin the country and has been to about 10X the tournaments I've been to (so, 2 Brawl tournaments versus about 20).
What is theory is that any character can consistently control bananas against Diddy (as opposed to maybe getting control a few times in a match out of probably 20-30 bananas being pulled). I don't think you can even find a match wth a competent Diddy where the opponent uses the bananas against Diddy more than Diddy uses them against the opponent.
He can Combo 40+ If he has the room to do so. Plus it doesn't really matter if he can kill him 25% sooner, he will still have a much easier time grabbing him and gathering up damageBut Bowsers options OoS are sooooooo much better than Yoshis! Bowser can do 20% with one Koopa Claw! He'S harder to finish too.
Idk about the stages. I will try
Who said it had to be consistently against Diddy? If the MK just moves the bananas to where they aren't in his way, he's just removed one of Diddy's best restricting tools.What is theory is that any character can consistently control bananas against Diddy (as opposed to maybe getting control a few times in a match out of probably 20-30 bananas being pulled). I don't think you can even find a match wth a competent Diddy where the opponent uses the bananas against Diddy more than Diddy uses them against the opponent.
Yeah, posting when half asleep and in the middle of class is generally not good for following trains of thought, haha.Wario does limit bananas (though I wouldn't say its in Wario's favor banana wise).
But we are talking about MK.
I like to at least fancy that I'm pretty well-vetted when it comes to a Diddy main's perspective on the Meta Knight match-up (I've played many of the best Meta Knight mains in Texas several times; half the tournaments I allowed to slip away in the Grand Finals have been to Meta Knight users; and I live with a Meta Knight main). That's why it's with great regret, Alpha, that I really can't bring myself to agree with virtually any of your statements.Diddy's Fair/Uairs are no joke. But the class of Diddy's anti-air game is his Utilt, which beats out MK's Dair. MK only has ONE approach option against Diddy, and it is beat by the Utilt. Any horizontal approaches are negated and ***** by bananas, which leaves simply the one horizontal approach of trying to spam Dairs until something hits.
My performance against Meta Knight has improved exponentially in the last couple of months. I don't know if it will ever get truly to the point where Diddy will become a counter to Meta Knight (I have a hard time not rolling my eyes whenever I hear people claim that Diddy even goes even with MK), but I'm perfectly content with out-playing and out-thinking my opponents with my chosen main.This is a match up where the Diddy Kong players will simply continue to improve, because they have far more tools and versatility than MK.
wrong. they both have NO bad matchups, but yun only had 1 arguably neutral. MK has yoshi, arguably snake and a few othersMK is like a slightly more powerful Yun from SFIII:3S. No weakness in any matchup, but MK has way too many low risk-high reward attacks that are abused.
Also a Peach main, fighting MK is like bringing a knife to a gun-fight. Winnable, but ridiculously unfair in terms of what you have to do to take him out compared to what he has to do to kill you.
For a few seconds, and I wonder what Diddy will be doing with the othere banana as MK lets his guard down...hmmm. I wonder if you've ever actually played against a competent Diddy. Chances are slim considering there are probably less than 15-20 in the entire country.Who said it had to be consistently against Diddy? If the MK just moves the bananas to where they aren't in his way, he's just removed one of Diddy's best restricting tools.
I have not, which is why I'm asking.For a few seconds, and I wonder what Diddy will be doing with the othere banana as MK lets his guard down...hmmm. I wonder if you've ever actually played against a competent Diddy. Chances are slim considering there are probably less than 15-20 in the entire country.
Yes, because chances are Diddy is already set up waiting to hit MK with the other banana (or a dash attack) as he is catching/dealing with the first one. This is fundamental Diddy play. Glide tossing closes space fast, start at one end of FD using a glide toss Diddy can get a banana across the next 3/4ths of the stage, and FD is a far larger stage than say, SV/BF/Yoshi.Is Diddy really going to be able to barrel over and punish MK for a quick item throw the other direction?
What's stopping the MK from gaining control over a single banana? At that point, Diddy has one and MK has one, and the banana advantage is nullified until the bananas reset.Yes, because chances are Diddy is already set up waiting to hit MK with the other banana (or a dash attack) as he is catching/dealing with the first one. This is fundamental Diddy play.
If he gets control of one (and throws it away from both characters as you say) he will be hit by the second (probably 3 out of 4 times assuming Diddy has the set up with the second banana ready to be tossed), and very soon will lose control of the one banana he did one (seeing as his position is displaced and Diddy's dash attack picks things up with near zero lag).What's stopping the MK from gaining control over a single banana? At that point, Diddy has one and MK has one, and the banana advantage is nullified until the bananas reset.
It just sounds like you say that the Diddy knows how to utilize bananas whereas the Meta Knight does not. It's not that the MK is incapable of it, he just has no experience at it.If he gets control of one (and throws it away from both characters as you say) he will be hit by the second (probably 3 out of 4 times assuming Diddy has the set up with the second banana ready to be tossed), and very soon will lose control of the one banana he did one (seeing as his position is displaced and Diddy's dash attack picks things up with near zero lag).
Either way, what your saying (items can be dealt with easily-pretty much the argument) is largely theory and has been stated since the beginning of the game, and never has a top Diddy used his own bananas less effectively than the opponent.
Just go back a page and view the matches of Inui versus me. He is MK and probably is the MK with the most experience against top Diddy Kongs (experience against the best). Count how many bananas he gets control over, I would bet its not higher than 25%ish, if that (actually, I would be sad if it was that high, then I was just playing really dumb). More importantly, if he did get control, how long will it take before control is regained by Diddy or Diddy is able to pull out another banana.
I think the point is more if MK is holding the banana, Diddy can't get another until something gets rid of the one MK has.If holding an item is an advantage, then why would Diddy of equal skill as MK ever take more harm than good?
Why can't Diddy get another one?I think the point is more if MK is holding the banana, Diddy can't get another until something gets rid of the one MK has.
If he gets another one, it's one banana (MK) vs one banana (Diddy). Why does this give Diddy an advantage?Why can't Diddy get another one?
I'd assume that this Japanese only using one banana example is because the Japanese Diddy's got punished when their opponent got control over a banana. So they only use one, and they only use it when they're certain their opponent can't take it away.If MK is holding/guarding one, then Diddy is effectively limited to having only 1 banana in his posession. So what salaboB is saying is that Diddy has to remove possession of that banana from MK before Diddy can start using two again.
Er...basically anyway.
You never fail to make a fool out of yourself do you? Joke post???wrong. they both have NO bad matchups, but yun only had 1 arguably neutral. MK has yoshi, arguably snake and a few others
The difference is that Diddy gets bananas for free, MK has to earn them.I can accept that. The problem I see is that it's dependent upon the Diddy being more proficient with micromanaging bananas than the MK. While this is easier for Diddy to do because every one of his matches revolves around it, if Diddy becomes enough of a problem then the MK users WILL learn that control, and Diddy will no longer have that advantage.
And once MK has earned them, Diddy magically regains control.The difference is that Diddy gets bananas for free, MK has to earn them.