In SSB64, there was no Meteor Canceling. But there were still Meteor Smashes. For Melee, Meteor Canceling was added. Certain Meteor Smashes could be Meteor Canceled.
But the community didn't want to have to say "Non-cancellable Meteor Smash" when referring to Meteor Smashes that could not be canceled so the term "Spike" was invented. This term was entirely made up by the community and has no basis in the game itself, but that's not the point here. Soon, people equated all Meteor Smashes to Spikes and the term "Spike" started being used even for the MS:es that could be MSC:ed.
The point is that in Brawl all Meteor Smashes can be Meteor Canceled. The term "Spike" has now become obsolete. There are no Spikes in Brawl. Only Meteor Smashes. There's absolutely no reason to cling onto a term for something that's not even in the game anymore to describe a type of attack which has an actual name.
So I petition the community to please stop using the term Spike, as there are people who will mistakingly think that because the term "Spike" is used, it means it cannot be MSC:ed.
But the community didn't want to have to say "Non-cancellable Meteor Smash" when referring to Meteor Smashes that could not be canceled so the term "Spike" was invented. This term was entirely made up by the community and has no basis in the game itself, but that's not the point here. Soon, people equated all Meteor Smashes to Spikes and the term "Spike" started being used even for the MS:es that could be MSC:ed.
The point is that in Brawl all Meteor Smashes can be Meteor Canceled. The term "Spike" has now become obsolete. There are no Spikes in Brawl. Only Meteor Smashes. There's absolutely no reason to cling onto a term for something that's not even in the game anymore to describe a type of attack which has an actual name.
So I petition the community to please stop using the term Spike, as there are people who will mistakingly think that because the term "Spike" is used, it means it cannot be MSC:ed.