hahahahahaha no.
You can however auto cancel it the frame before a hitbox comes out though.
You can however auto cancel it the frame before a hitbox comes out though.
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I'll add this in on my next update.*EDIT: Another cool norfair trick you might wanna add. If you have a higher port than the other person (i.e you are p4 and the other guy is p1), when the huge lava wave comes (the one where the hut appears) try to get the grab. It kills pretty early and you won't eat any knockback, but you'll take 16%. Definitely worth it in most cases. If it doesn't kill your opponent it'll bring him to the top and put him in a bad position which you can abuse.
Alright, will do. And yeah, I'll add that in with Bengalz's bit on the next update.Raziek work with shaya on brinstar, and get a hold of me for orpheon I love orpheon in general.
also this is random but add you can tech the safety hut. It saved me once it was kinda funny, its unlikely it will make much of a difference but every little bit helps
oh and great guide
It came up in the meta-game thread when Shaya mentioned that he hated fighting Dedede on it. (I think) Lord Chair suggested a thread be made on it, I saw it and eagerly volunteered. Norfair is my favorite stage, for sure. I use it all the time, and as you can see, I know it pretty well. xDWhere did you come up with looking into Norfair Raziek?
I actually mentioned Norfiar being a legitimate CP to diddy in a thread before, and people were like hey we should start looking into unorthodox stuff.
Hurraayy.
Raziek is da bess.
It came up in the meta-game thread when Shaya mentioned that he hated fighting Dedede on it. (I think) Lord Chair suggested a thread be made on it, I saw it and eagerly volunteered. Norfair is my favorite stage, for sure. I use it all the time, and as you can see, I know it pretty well. xD
Well, considering that the hazards aren't ALWAYS around, and you can still be hit by well-timed enemy projectiles (you aren't 100% immune, you're just timing hitboxes), I would hardly consider it an extremely reliable strategy, but it DOES have its uses.I was showing this to brent ( socal MK falco player) at a tournament. he looked like he was about to stop using MK on CPs and start using marth on norfair when he realized you can stay anywhere on the stage which is somthing no other character can legally do IIRC well mabey ike
i meant on norfair specifically, it grants him a huge amount of mobility considering the massive "magnet" range that the ledgesnap has and marth's horizontal rangeYou didn't think instant ledge snap didn't make marth's edge guardings a **** versatile option why?
Or are you thinking norfair in general?
the basic set up with norfair is great for marth with or without hazards. I mean the number of moves you illustrated that went through above platforms is insane, the fact we aren't required to move for hazards is a valuable asset. the only characters that can abuse the platforms are those with huge disjoints and those with controlable trajectory projectiles in general.Well, considering that the hazards aren't ALWAYS around, and you can still be hit by well-timed enemy projectiles (you aren't 100% immune, you're just timing hitboxes), I would hardly consider it an extremely reliable strategy, but it DOES have its uses.
Alrighty then, I'll correct that.Rarr I am like Rei-gun and minty I am FeSoren not blacknight..........
Larry as in DEHF? I'm glad to see I'm helping people out. ^_^thank you.
I showed that vid to larry on aim and he was like
wow........
Hot ****, I'm still awake.Go nuts.
Voila.
Bad Post:Raziek said:In the Snake match-up on Norfair, we can more safely pressure Snake's shield using Bair if we force him onto the upper levels. It's strong disjoint (especially when retreated) allows us to remain safe while still applying good pressure.
I'll be starting on the match-ups tomorrow, most likely.Hurr Durr Example Guy said:AGAINST MK, YOU SHOULD SPACE GOOD WITH FAIR.