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But ROB's gyro isn't the core of all if his pressure set-ups and the thing making up for the complete lack of disjoints. I understand the comparison but I don't think its a good parallel haha. Diddy does have a strong move-set without bananas but Its mostly due to good speed and a command grab.No he doesn't. Diddy is pretty fast and has a good move set.
Not entirely. It becomes Smash where half of the interactions are throwing items and tripping.
ROB would like to have a word with you.
Everything meaningful I've seen Diddy do with banana pressure was accomplished with one. When you throw another into the mix, it just becomes hectic.But ROB's gyro isn't the core of all if his pressure set-ups and the thing making up for the complete lack of disjoints. I understand the comparison but I don't think its a good parallel haha. Diddy does have a strong move-set without bananas but Its mostly due to good speed and a command grab.
EFF THE MATCHUPS!That's your opinion based on inexperienced observation. Anything people don't understand fully and completely will usually yield a negative reaction, which is exactly what you've posted. Just learn how to deal with bananas. Its literally one matchup. Get over it.
This my experience after watching the two hour stream upload of Guru playing Gallo, along with dozens of PM tournaments over the last few months. There is zero salt in my post. This has nothing to do with Diddy vs ROB. I've never played a decent Diddy. The second banana just adds a bit of randomness to Diddy's game plan as it is very impractical to depend on a banana peel remaining in a perfect spot for an intended setup, never mind placing it in a perfect spot to begin with. My criticism is completely independent of match ups as it can (and always does) happen vs anyone.That's your opinion based on inexperienced observation. Anything people don't understand fully and completely will usually yield a negative reaction, which is exactly what you've posted. Just learn how to deal with bananas. Its literally one match up. Get over it.
It's not like Diddy's banana game covers for a huge hole in his character design. It just means he has to be smart with it, which should be expected anyway. And again, that same thing can happen to ROB.Giving Diddy only one banana means that any any given time, the opponent can completely shut down Diddy's banana game for a while by getting a hold of the banana. While that could produce an interesting gameplay element to fighting Diddy, in which the opponent has the opportunity to play keep away with Diddy's nanner in order to make it easier to fight him, I feel like this is something PM devs would want to avoid, as a gameplay strategy based around managing a single item (on both sides of the matchup) is very janky and un-Melee-like. Personally, I could go either way. I enjoy having two bananas, but only having one wouldn't be the end of the world.
Wait, can you explain this better? It's actually been my #1 problem in Project M. I buffered neutral air OOS in Brawl all the time, and in PM I end up jump cancelling a grab instead. I also did instant shorthop dairs with Ganondorf to autocancel, and I can't seem to do them instantly in PM either.si that was the first thing in this https://www.youtube.com/watch?v=CuT553KbVKA and here's a playlist https://www.youtube.com/playlist?list=PLovBMkMLex7xP-JgGCNJeai7iPd5hUKhe
getting very early aerials is one of the hardest things, you gotta have a controller with the right height of X and A (or Y and A). I support a 1 frame buffer primarily for easing early aerials like it did for Brawl.
I know they don't autocancel but I've tried to leave the ground while dairing at the same time and it doesn't work like it did in Brawl. I'm not sure how to get the dair to start on the earliest frame.Dairs dont auto cancel for gannon anymore iirc,not with reasonable times at least.
Do you use z for your aerials? You shouldnt get a jc grab oos if you use a button set to attack. If you input the input during jump squat youll get an upsmash instead of instant aerial. I mess that up alot when i got for instant nairs/upairs for juggles
No, I use A for nair. But L + A is a grab.Do you use z for your aerials? You shouldnt get a jc grab oos if you use a button set to attack. If you input the input during jump squat youll get an upsmash instead of instant aerial. I mess that up alot when i got for instant nairs/upairs for juggles
Dair works when he is sweet spotting?? Do you have to full hop over the sword?Nair doesn't buffer in PM. If you press A before diddy actually leaves the ground, it will always cancel into a grab. Likewise, if you press A while diddy is in shield but the jump also registers, sometimes you'll only get the jump. Its very deliberate timing. Besides, nair OOS isn't our strongest option as I've come to realize.
To your edge guard questions:
For ike, I always wait until he jumps up to grab the sword and does his flips. Fair can poke this, fsmash can poke this, dtilt and dsmash spaced very well can get in on this. You'll have to feel it out. If he tries sweet spotting it, you can try dairing it, or drop down bair, but usually dair is a safer option. You can also throw a banana.
For tethers, ledge drop barrel charge. They're hard pressed to get around this. They can tether drop and avoid the upB, but its pretty hard for a tether recovery to punish this at all if they're not getting hit by it. You can also try ledge drop bair, or just holdingthe ledge and lledge drop dair/ upb for a surprise if they just hang there. If they try getting back onstage from the forced tether recovery, you can ledge hop fair/upB/sideB/ whatever the ffff.
Why is Mario across having different MU colors than he has going downJust let me know of the concensus for what the MU chart should look like and I will make the changes and save it.
I contacted him yeah.You can grab ledge and refresh invincibility until he up-bs to make the timing easier if it helps. I Don't get a lot of Ike play but I really like ledge drop bair as an edge guards as a whole. Charging up-b against tethers works really well too.
@ 1FD Abstract runs the skype group i think? He/whoever does is who you should get incontact with, I'm always on/pretty active but I don't think I should be the rep at all. @AbstractLogic
I'll just make some notes of my opinions based on the limited MU knowledge i have. I'm assuming orange/green is anything worse than 60/40?Please help me fill this out all, trying to complete it as moderately accurate as possible.
I know some MUs won't be agreed on, if there is enough disagreement they can be left blank and we will ask the character on the other side.
I filled it in based on my moderate knowledge of some characters, but I don't get to face every char a lot.
green: advantageous
light green: slightly advantageous
grey: Even or tbd
yellow: slightly disadvantageous
Orange: disadvantageous
it does?Why does Falcon beat us? I agree with Ness and ROB, Sonic is a pain because he spins over bananas, but it isn't like I Struggle in the MU, I hate Ike on the other hand, His Quickdraw goes throw projectiles for some reason.
I've been learning to deal with Ike. Banana in hand or on the ground in front of you forces him to jump the quickdraw, which you can punish with short hop peanuts. You kind of have to stay on Ike to keep him from quick drawing, but if there's distance, the banana messes him up. He can still quick draw and hop over it, but you can learn to space for this as it becomes obvious.Ike is kind of a dumb character, I hope they change Quickdraw next patch. He can spam it the whole match and be safe.