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Totally agree, it HAS to be something to do with Metal Gear Ac!d, and the iPhone connection totally makes sense...I smell a trick. This is not relaed to MGS4 because it said NEXT, btw. One of those exclamation points is from the logo of Metal Gear Ac!d.
One theory says that the lowercase i stands for iPhone, and that the exclamation point is from the logo of Metal Gear Acid, meaning that the strategy series might end up on Apple's new toy. I kind of like that explanation.
I will repeat this. THIS IS NOT MGS4 RELATED. PS3 owners can relax. The PS3 has that power symbol too. As does the Wii(though it doesn't light up). The URL says MGST. Maybe it means something or it could just mean "Metal Gear Series Teaser"....LMAO, this would ruin PS3. And it will make me said because I just bought one to play MGS4. -_-
Yeah, I probably shouldn't have made that connection. It just brings up the 360 to mind, since it's much more prominent on that system. (that, and the RRoD)I will repeat this. THIS IS NOT MGS4 RELATED. PS3 owners can relax. The PS3 has that power symbol too. As does the Wii(though it doesn't light up). The URL says MGST. Maybe it means something or it could just mean "Metal Gear Series Teaser"....
How? Just because a game eventually comes to another system doesn't mean it hurts the PS3 at all. Most of the games I enjoy won't be on any system but PS3 because they are first party titles, but if somehow they did, oh well.LMAO, this would ruin PS3. And it will make me said because I just bought one to play MGS4. -_-
That made me lolAH ****, forgot about the DSi. If it is AC!D, that would make more sense than the iPhone, which will lead to the inevitable, and stupid, claims of MGS 4 FOR THE WII!!!!... with over 10 DVDs...
exactly my point. This can mean ANY THING. I just love it how Xbox fan boys are going "OMG!!!!!!"Again, look at ANY power button.
Fixed for accuracy.Thing is we really don't know what going to happen with this teaser. Xbox360 fanboys wait feverishly becuase of ignorance, while others are hoping for a Wii game becuase well Kojima said he wanted a Wii game made, but he couldn't at the time becuase of MGS4 and MGSO.
imagination + Metal Gear = ...
It's a good thing you don't watch Lost.Can I have 15 seconds of my life back, please? If they don't come with something about w/e that was supposed to mean soon, I'm just gonna be pissed. I mean that was so freakin gay. "Hey guys lets make some weird nonsensical equation and post it online for the fans!" Ugh! Game companies!
What makes you think third parties have system loyalty? That would be very stupid for third-party buisness; it would limit their market while depriving them the benefits of a first-party budget.Meh... Teasers, Measers.
I don't believe MGS would turn on us Sony loyalists, or would it? if it did, MGS would turn into a disgraceful game.
In the new Metal Gear, you're in Snake's dream, and he creates rainbow bridges and box-forts to defeat the troll king and save candy land. The only limitations are the power of your imagination.
Yeah Square would never do that to Sony fans. They'll never port FFXIII..... OOPSMeh... Teasers, Measers.
I don't believe MGS would turn on us Sony loyalists, or would it? if it did, MGS would turn into a disgraceful game.
If they did make such a game it would explain how Konami was able to include an iPod in MGS4.http://kotaku.com/5111959/rumor-a-next-metal-gear-is-metal-gear-solid-touch
New MGS game for the iPhone. This teaser may or may not be this game.
OH MY GOD!In the new Metal Gear, you're in Snake's dream, and he creates rainbow bridges and box-forts to defeat the troll king and save candy land. The only limitations are the power of your imagination.
This is Watanabe's first "real" game. Up to now, she was Kojima Productions' chief web designer, working on a variety of Flash stuff for the site.
Kojima: She almost never give me any lame ideas during presentations; she has a good sense for that sort of thing. Around the time I noticed that, the iPhone was released and started to become a major movement. I'm a huge fan of the iPod and Apple products in general, so if they're putting out a game platform, then naturally I want to compete on it -- and I thought that her design sense would work perfectly on the iPhone.
The game, a shooter set in the world of Metal Gear Solid 4, is controlled entirely with the touch screen. You drag a finger around to aim, tap to fire, and do assorted other finger tricks to open up your sniper scope and such.
Kojima: The content is purely MGS4, but the concept was more to create a "simple MGS." The development team's first impression was that MGS has to be all about stealth, but you can't play a quick game on the train if it's about that. It's a little much to ask of someone trying our games for the first time. That's why we made it a simple touch-screen shooting game.
What's the iPhone/iPod Touch like to develop for as a game platform?
Watanabe: Regular game machines have directional pads and buttons that you assign functions to, but having nothing but a touch screen for control actually offers a lot of new things to try. We started with a game design and then had a lot of headaches trying to find a way to use the platform's unique functionality, but as a development platform, it's seemed pretty easy, the sort of thing that even a single person can make a game on.
Do you think it'll grow to be a successful platform for games?
Kojima: This device has its roots as a music player, added phone functionality, and now it can play games. It's starting to have the features that the PSP, Nintendo DS, and cell phones all have. I think eventually, every kind of mobile device will be able to do all the same kinds of things -- and that includes games, of course. When you think of it that way, compared to cell-phone gamers just looking for a way to waste time, iPhone users are people interested in musical and visual entertainment from the start, so it seems natural to think they'll want to try games.
Watanabe: There are a lot of one-trick pony games out there right now, but looking at user feedback, a lot of people want "real" action and adventure games. That's the sort of challenge I wanted to take up.
Kojima: This game really is nothing more than an entrance for us. I'd like people unfamiliar with MGS to play it, and maybe develop an interest in MGS4 in the process -- and if they foster a general interest in games from there, it'd make me all the happier.