First I'd like to state that I never meant Falco could ever gimp Kirby. I meant Kirby can gimp Falco but not easily. Now that's out of the way, on to your next post.
Fsmash
Kirby kills Falco at 92
Falco kills Kirby at 102
Nice, but if we block Falco's forward smash, it's really hard to counter afterwords because of the knock back it has. I know we can perfect shield it but that won't always happen, and side stepping doesn't always work because of the after hit of this move. So yeah, we have better KO power, but Falco's is more safe to use I would think.
Fsmash
Kirby kills Falco at 92
Falco kills Kirby at 102
Are you sure about this? I rarely ever kill anybody below 100% with an up smash... that's pretty crazy.
Dsmash
Kirby kills Falco off the top at 105
Kirby kills Falco off the side at 125
Falco kills Kirby at 143
I think if you use Falco's down smash at the edge, it hits them in a downwards direction. I know it's not really a factor in this match up, but just little fun fact.
Bair
Kirby kills Falco at 125
Falco kills Kirby at 132
I was talking about smashes and Falco's ground game in my post, we already know Falco's air game isn't as good as Kirby's.
Second hit of Aerial Hammer kills Falco at 99, but at 85 Falco is so low that he must use UpB to recover. At 89, Falco's UpB doesn't reach the stage even without edgehogging.
The only time you'll ever pull this off is in the air, Falco won't even let you get that close on the ground with a short range attack like a hammer. Even then, in the air it's pretty hard to pull this attack off because even though Falco's aerials lack priority, they come out pretty instantly.
Falco can kill Kirby from a full jump at 130 with a sweetspotted uair. This is the only advantage I could find.
130% from a full jump? Um no, I have no idea what test you did but this move with a full jump as you stated will kill Kirby at around 100%. But then again, this move is kind of hard to pull off and if Kirby sees something like this coming, he can use his stone.
Inhale + spitting just low enough for Falco to have to use his UpB -> dairs
Seriously, how is this a simple task? You can only inhale him at the end of his animation, the end of his path with forward b. If you try to inhale any closer, he'll just go right past your face because he goes too fast. Here's an example of Wolf doing this to me:
http://youtube.com/watch?v=vyOIm0yaVW4
I know it's Wolf, but I'm sure Falco's foward b isn't really any different except the angle.
If you even say "I just inhale him while I'm standing on the platform and then jump off." Then I'm done talking to you, because they'll get out before you even reach close to the bottom of the stage.
and then it is clear that Kirby has a much easier time getting the KO than Falco. Not only does Kirby have stronger smashes; he also has more KO moves/ options.
You make it sound so drastic when you say "then it is clear that Kirby has a much easier time getting the KO than Falco." You stated that overall, Kirby KOs 10% early (not including down smash but he doesn't NEED to use this move), that's not much at all. I agree that Kirby definitely has more KO options though. I'm just saying that this advantage isn't really that major.