DerfMidWest
Fresh ******
Kirby has one of the best looking dash dances in the game.
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Kirby's taunt causes people physical pain. That's literally the best move in the game. And you cant cancel Pichu's taunt into crap because Pichu doesnt even have crap. He's just horrible. You cancel into Horrible.mmmmmmnah.
thats definitely Pichu, since he has two of them...
and you can cancel them into crap...
Most characters, if not all, have two taunts. Their differences just aren't as distinct as Pichu's.mmmmmmnah.
thats definitely Pichu, since he has two of them...
and you can cancel them into crap...
No, Ganon has FOUR taunts!Ganondorf has three taunts.
Falcon CG's kirby to mid 60's, then into knee.I can't think of a single time I've been chain-grabbed on Kirby... Your DI must be awful, lol.
To be honest, Kirby isn't really that floaty. Sure he has multiple jumps and he's floaty to an extent, but he falls pretty fast. One of the reasons his recovery sucks so hard... (-.-)welp, its also probably because none of them know how to combo floaties...
It's not really that hard to DI out of a CG. Just hold a direction and hope that your opponent isn't predicting that DI. If it's a true CG, you aren't guaranteed to get out, but at least it becomes a guessing game then. Also, I don't think Kirby's dthow is a CG. It's a tech chase/jab reset combo. If you tech and he predicts correctly and preemptively runs in the right direction, you get grabbed again. If you don't tech and he predicts THIS correctly, he jab resets you and grabs you again. Btw, was this Dr. PP?I got chain grabbed the other day on Kirby to 20%. I was also laughing too much to attempt to get out of it, although even if I did my DI and teching isn't good enough to get out of it. I was being chain grabbed by PP's Kirby's Dthrow.
It's not good to use a Spacie as an example when saying that lots of chars get chaingrabbed. So many chars CG the spacies. Peach, Marth, Fox (lolz), Ganon, DK, etc...Lots of characters get chaingrabbed at low %. Ganon can chaingrab Falco forever, literally. At 20% or more, kirby can usually just perform his second jump to get out of the chain grab.