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Aaaaaaand it happened.You're hopeless. Nevermind.
1. Arguments have context.I really want Arcansi to read these two by themselves without context, and ask himself, honestly and seriously, who is the one who isn't bringing up "proof" about the topic on hand.
So is MK banned in BC still, or no? Because I'm really curious about that.
I think you used the term yourself: strawman. Take a look at the small exchange we had. I presented your two arguments, the one where he actually mentioned Metaknight, and the one where you either just declared that what he was saying was either not relevent or used detached allusions yourself to counter his points. You argued no points for yourself, and instead tried to negate his reasons in order to assert that your opinion, by proxy, was therefore correct. Even your posting style enables you, intentionally or not, to strawman, by removing the order of context from your arguer's argument, and with any small thing that's "not relevent" without context is therefore negated by your standard and doesn't count to the overarching picture that whoever argues you makes.I 100% don't understand thing like this. People seem willing to talk to me up to a random point, and then outta nowhere stop.
What happened?
1. Arguments have context.
2. Breez is telling stories & making claims. This looks a lot like proof but isn't.
He's bringing up stuff. The problem is most of this stuff is unusable as-is (no proof) or a story. (argument by emotion, partially. General lack of a point.)
First off, I only break down posts because it's extremely unwieldy not too. Having to scroll a ton and keep track of where I am on the post otherwise is nigh impossible.And I'd be damn surprised to see you actually start to see your faults, instead of making more excuses and breaking my post down quote by quote.
I'm not sure what you mean by see your self awareness.I think you used the term yourself: strawman. Take a look at the small exchange we had. I presented your two arguments, the one where he actually mentioned Metaknight, and the one where you either just declared that what he was saying was either not relevent or used detached allusions yourself to counter his points. You argued no points for yourself, and instead tried to negate his reasons in order to assert that your opinion, by proxy, was therefore correct. Even your posting style enables you, intentionally or not, to strawman, by removing the order of context from your arguer's argument, and with any small thing that's "not relevent" without context is therefore negated by your standard and doesn't count to the overarching picture that whoever argues you makes.
Context is damn important for arguments, you're right about that, but it only really breeds excuses when you try to see your self awareness and keep the context at the same time. You exaimed what breez did, but you have not really said what you were doing. That's a whole half of the quotes you ignored. Without context, ie knowing either player, or knowing either subject, which of the two, would you honestly favor, at presenting information and forming an argument for? Someone who just responds and tries to negate the post, or someone who is actually making points and drawing real life examples that pertain to both posters?
This is, I believe, the right part in the response for this quote. I may be wrong here.That's why (I'd think) breez thinks you're hopeless
I might actually play some wifi to remember everything for gottacon.Stop yer *****in an play weefee ya bloke!
And jerbear, go to genrsis3
If I had a way of getting legitimate feedback, sure.No johns. If salem can win apex after mainly being a wifi warrior you can do wifi.
Did not know not knowing why you're good is a thing. I guess if that's the way it works for me (it may not, but I don't know either way so I'm willing to go with it) then those do look like bad johns.You'll be able to play anyone on ladder. Just challenge them.
Getting feedback rarely helps because that's not how people learn to get good. Just playing the game more and more will allow you to see patterns more consistently, and that's what is important, not feedback from players. Not saying it doesn't help, but I guarantee the majority of top level players don't fully understand why they're so good.
And yes those are really terrible johns not gonna lie
For me I see a learning process like thisIt's not about what you do or don't know, it's about what you do or don't practice. If you think there is a shortcut that allows you to get good without practice, then it doesn't matter what people tell you to do, because you're not doing it regardless.
You'll notice that both involve spending time practising until it works, you can find most of the information you're looking for (what move is best in what situation) on the boards here (after filtering out the dummies) and still have a strong idea of what to practice. Watching videos to see new and awesome ideas and reading the boards has been more beneficial that presuming your practice partner knows everything the best anyway. No one is saying getting feedback doesn't help, but it is not the paramount answer above hard work and time spent. The real benefit of a solid practice partner is having someone who can dedicate time to practising a concept more so than telling you what to do, you'll come up with your own style and surprise any opponent by doing something different than the usual advice. If there was a concrete best move in every situation there would be no meta-game, just a set of rules that you either apply properly or you don't. Nothing will ever mean more in a game than your own style developing organically, and it's not until you spend time experimenting and trying many options that this will happen.For me I see a learning process like this
1. With feedback: Do something wrong - someone says 'try X' - see if X works, loop until you find what does work.
2. Without: Do something wrong - make a guess - see if it works, loop until you find what does work.
Usually someone telling you what works and how (e.g. pits uair is a solid answer to G&W dair, but you have to be on the side) makes it a lot faster than not.
That experience with other games is showing. Good posts.You'll notice that both involve spending time practising until it works, you can find most of the information you're looking for (what move is best in what situation) on the boards here (after filtering out the dummies) and still have a strong idea of what to practice. Watching videos to see new and awesome ideas and reading the boards has been more beneficial that presuming your practice partner knows everything the best anyway. No one is saying getting feedback doesn't help, but it is not the paramount answer above hard work and time spent. The real benefit of a solid practice partner is having someone who can dedicate time to practising a concept more so than telling you what to do, you'll come up with your own style and surprise any opponent by doing something different than the usual advice. If there was a concrete best move in every situation there would be no meta-game, just a set of rules that you either apply properly or you don't. Nothing will ever mean more in a game than your own style developing organically, and it's not until you spend time experimenting and trying many options that this will happen.
LISTEN TO THIS MAN!You'll notice that both involve spending time practising until it works, you can find most of the information you're looking for (what move is best in what situation) on the boards here (after filtering out the dummies) and still have a strong idea of what to practice. Watching videos to see new and awesome ideas and reading the boards has been more beneficial that presuming your practice partner knows everything the best anyway. No one is saying getting feedback doesn't help, but it is not the paramount answer above hard work and time spent. The real benefit of a solid practice partner is having someone who can dedicate time to practising a concept more so than telling you what to do, you'll come up with your own style and surprise any opponent by doing something different than the usual advice. If there was a concrete best move in every situation there would be no meta-game, just a set of rules that you either apply properly or you don't. Nothing will ever mean more in a game than your own style developing organically, and it's not until you spend time experimenting and trying many options that this will happen.