Irisz
The Wanderer
^ It's deathly.You should play my
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^ It's deathly.You should play my
it is, but too gay, same diddy.^ It's deathly.
LOL get *********kkkasfksakfasf
legit post would read againGood.
Let the **** flow through you..
legit memory would relive againI don't usually screw up offstage
But when I do I prefer to fast fall my tjolts and then suicide at 170% and knock over a wii out of rage
meSomeone needs to be Vancity Villains with me.
ftilt, glide atk, shuttle loop, dsmash, fair, dair can all be punished on shield.2. Yeah, except MK wasn't punishable when I shielded his *almost anything* (without another read),
pretty much every character in brawl is easy to pick upAlso, what's hard to learn about the character?
lol olimars aerials have pretty legit range >_> except for like nair, but that has godlike priority so yaOlimar has to deal with the hardest resource in this game, pikmin. He also has to deal with offstage problems, having low priority and low range on aerials.
get over urself just **** him it's totally doable..it is, but too gay, same diddy.
o okok I forgot.*****es in bikinis
you should come to impulse tho realtalk
ALSO IF I COME AROUDN MY BDAY (JUNE 20th) WE SO GOTTA HAVE AN ASA BDAY TOURNEY!!
I'll take your word on ftilt, glide attack transitions into dsmash too fast if he does it correctly, loop goes into glide attack if I don't read it (THAT glide attack is easy to punish if he isnt spaced perfectly, because he has low momentum).ftilt, glide atk, shuttle loop, dsmash, fair, dair can all be punished on shield.
MK is just easier. This is true though.pretty much every character in brawl is easy to pick up
Your aerials get beaten by like 90% of high tier don't they.lol olimars aerials have pretty legit range >_> except for like nair, but that has godlike priority so ya
I should've said top, lol.you don't know anything about olimar >_>
you don't know anything about olimar >_>
You don't know **** about olimar.Pikmin have 0 priority, they lose out to every aerial, unless they outrange it.
the main beef was that you said they had no range.. they have plenty of range, especially yellows which are disjointed.lol olimars aerials have pretty legit range >_> except for like nair, but that has godlike priority so ya
Thanks man, great birthday present for me, watching this setFor Trevor
derpa derp durrr
I'd be so down for carpool, would be hype imo.
Also sorta weird my bday is coming up soon & I was considering a tourney too LOL.. Doubt it though. But I'd show up for an asa tourney
Give me a top ranking player in each character that I can play with whenever I want, online access, someone to point out obvious mistakes in my gameplay, and a couple weeks and I could probably do it.Arcansi, stop being so free and learn the matchup. Watch a high level MK and then watch a decent level MK. Theorycraft all you want but I'd like to see you kick *** with the bat at a high level.
First you build fundamentals with the character. This doesn't take very long as long as you don't just play games and think about stuff.Every character has a certain depth to them that people often seem to overlook. You may be able to grab better results with MK, but you aren't going to get anywhere in the long run if you don't explore the character and learn their technical aspects, options, ect ect. Every character is seemingly easy to pick up, but mastering them is another concept entirely.
Are you saying all aerials have transcendent priority? Also, how do aerials vs non-aerials interact? Will all my aerials on any character cancel out dins fire? How about falco usmash?when was the last time you saw two aerials of "equal priority" meet and clank mid-air? it doesn't happen - the only thing that matters when two characters use aerials at around the same time is which attack hitbox connects with the opponent's hurtbox. if p1's attack connects with p2 before p2's attack connects with p1, then p1's aerial "beats" p2's. this can happen either because p1's aerial has more range, or comes out faster. if both aerials are tied to the respective character's hurtboxes, then it's likely that both hitboxes will overlap the other's hurtboxes on the same frame. this is a "trade".
Allisbrawl.comGive me a top ranking player in each character that I can play with whenever I want, online access, someone to point out obvious mistakes in my gameplay, and a couple weeks and I could probably do it.
I'm sorry, I should've specified offline.Allisbrawl.com
Considering you're stranded on Vancouver Island, and all you have is WiFi, your best bet would be to practice online with a variety of players in a variety of matchups because your Pit would benefit a lot overall. You have a LOT to pick up with the character as it looks like you just started using him. AiB's your best bet and anyones best bet as a starting point.I'm sorry, I should've specified offline.
Also, like heck I'm going to regularly be able to practice with high level players on AiB.
This goes without saying but in the context of olimar's aerials it's approriate to talk about his lack of the same properties as any other aerial. Just call it priority.guys, the concept of priority doesn't apply to aerials in general ._.
when was the last time you saw two aerials of "equal priority" meet and clank mid-air? it doesn't happen - the only thing that matters when two characters use aerials at around the same time is which attack hitbox connects with the opponent's hurtbox. if p1's attack connects with p2 before p2's attack connects with p1, then p1's aerial "beats" p2's. this can happen either because p1's aerial has more range, or comes out faster. if both aerials are tied to the respective character's hurtboxes, then it's likely that both hitboxes will overlap the other's hurtboxes on the same frame. this is a "trade".
in the end, a disjointed hitbox is simply a hitbox that extends beyond a character's hurtbox. that's it. "disjointed" doesn't imply some sort of higher priority value.
happy birthday trevor ^^
1. Eh, I've been playing pit since forever, just...on wifi.Considering you're stranded on Vancouver Island, and all you have is WiFi, your best bet would be to practice online with a variety of players in a variety of matchups because your Pit would benefit a lot overall. You have a LOT to pick up with the character as it looks like you just started using him. AiB's your best bet and anyones best bet as a starting point.
You want offline? Move to SoCal or find the hotspot scenes in TX or NJ/NY. kk
I've been using pit since after I stopped falco, so probably somewhere between summer & november of the year brawl came out.Ouch I think Arcansi's been using Pit for quite a while now. Definitely much, much older than my Peach is.
I gave them time. They stopped wanting to play.Don't you live near Caiden and Travis? Play with them or try (again) to play with some friends. Give them time and I'm sure they'll catch up to your skill level.