Arcansi
Smash Champion
Are you saying the use of logical deductive reasoning to reach something I can define as a superior viewpoint is a bad thing?
I don't understand.
I don't understand.
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i think he means that his logic beats his emotions, not that his logic beats others'I could write a summary, but I'll leave it at that quote.
u like wifi i like wifi lets be friends yo.I play these kids on wifi.
sup wit it canada
This is true.The risk when gimping, as some characters, is low. This is not constant.
This is true.Some characters are better at gimping than others. This is not constant.
This is true.The reward for getting a gimp is high: the opponent's stock. This is constant.
1. It is not skewed so heavily, and this is likely what matters most.For SOME characters, the risk/reward of a gimp is skewed. Is this not your quarrell with characters having different grabs?
In an optimal ruleset, would be limited. I am not currently able to ever suggest certain things due to the communities nature of complete illogical denial. This is one of those things, currently. If you can get discussion going on it I'll support you.And what of SNL? Very low risk, stock reward.
Didn't mean too, missed it because I'm playing super mario 3D land.I love how Arcansi completely ignores my post entirely.
Arcansi, can you please read my last post, and give me on a scale of 1 to 10 how accurate you think that is. You claim you want to know why I think the way I think about your posts, and yet you ignore my posts trying to give you an explanation.
1. Difficulty of something that is garaunteed doesn't matter, because you make rules for high level play and as long as something is reasonably doable, it is assumed it is done correctly. Good IC's will kill you once they get a grab, Landon will very rarely if ever mess up one of his chaingrabs, etc.Gimps are NOT harder to pull off, by any stretch of the word. We are talking about executing a CHAINGRAB here, not getting a single grab. I know for certain I mess up shield cancels and I miss timings for grabs and I can't even do ICs chaingrabs at all. Gimps are cake compared to some chaingrabs.
Ganondorf getting a gimp. Meta Knight getting a gimp. One is both A LOT easier and A LOT safer. Both are equally rewarding.
Jigglypuff getting a grab. Ice Climbers getting a grab. Both are equally as difficult. Both are equally as safe. One has a MUCH GREATER reward.
Ponder this, for a bit, Arcansi.
I'm in grade 11. No, I haven't.Arcansi, have you read the book 1984? I think most people read it in their grade 12 year in English. If you have, then this analogy will work perfectly to describing my annoyance. If not, well, hopefully it works.
Not exactly, but okay.You assume that the BC brawl community and the smashboards brawl community as a whole is essentially random people doing exactly what one or two people say, and don't question it at all, just like everyone in the book. What they are told is right, no matter how right or wrong it may be. It's as if everyone is a computer programmed exactly the same way, and nobody will change at all.
This is more conceptually true then literally.But then you come along and you have the light that will shine the way to a better way of life. However, since it is not exactly what we are told to believe, we see it as strange, and ignore it, and proceed to make fun of you and your way of life. You then complain that nobody listens to you because we are so convinced our way is better that your way will never be nearly as good.
It seems you removed your post in order to post again?Here's where things get interesting, by the way:
Jigglypuff pressing a direction on the control stick. There. The grab is done and Jiggs earned her percent reward.
Ice Climbers executing and intricate chaingrab of varying timings and inputs. At any point, if a mistake is made, it ends there. Execution without flaw is rewarded greater than messing up. The Ice Climbers earn their percent reward.
No, I don't believe this. The whole thing is incorrect. I believe there are tendences of things that are like a less drastic version of what you are saying, that is all.My entire point is you believe that everybody was told this one belief (or in this case ruleset), and everybody has been taught to stick to that absolute ruleset as if it is their life. No other ruleset makes sense at all. Now you come along with a new ruleset that is in your opinion better, yet nobody is listening to you because it is not the ruleset that they have been taught to be absolute. And this is why nobody is considering your opinion.
Is this more or less correct? And if no, state what is not correct. This will help me in telling you what I dislike about your posts.
You brought up difficulty first.Arcansi said:2. Gimps are much more situational, and much harder to pull off.
The opponents reactions and options create skill differentiation in gimping, and it's difficulty.You brought up difficulty first.
I go over 40 in almost every match I play LOOOOOOOLguys I'm down for a smashfest on wednesday
Jason you'd better be there!!
Also I chose Pikachu to be my main, and I like having my +3 matchups that I wouldn't be able to deal with otherwise.
For the record I have said (multiple times) that I'm opposed to an LGL.
And even if we're keeping it, I'm STRONGLY opposed to lowering it, I've easily gone over the limit in a legit match just last tourney, while not even ending up timing my opponent out.
Luckily I know that jj is also opposed to lowering it for yoshi reasons <4
They're probably questioning it because they're resistant to change or find fault in my rule/the reasoning behind it.You state why, in your opinion, you think nobody is willing to use your ruleset, and why everyone is always questioning and saying that it is bad etc. That will give everyone a better basis on what you are arguing for. Every post, what I posted above is essentially what I get from your posts. So to clear the mis-understanding, please, just state exactly why, in your opinion, you think we all disagree with your ruleset etc.
Your definition of argument is different then mine. You mean with emotion? I could only count yours. Then again I never consider my posts to have emotion, and you seem to all the time.Also, out of the last 30 posts in this thread, how many of them (estimation is fine) had nothing to do with arguments at all, would you say? This is completely unrelated to the last question. I believe it to be 30 (i.e. all), but I skipped most of your posts, so I don't know for sure, and who better to know than the person who posted the posts.
(Assuming my rule is good for the game) This is a reason to keep balance out of our game?Also I chose Pikachu to be my main, and I like having my +3 matchups that I wouldn't be able to deal with otherwise.
Why?For the record I have said (multiple times) that I'm opposed to an LGL.
Legit proof is cool.And even if we're keeping it, I'm STRONGLY opposed to lowering it, I've easily gone over the limit in a legit match just last tourney, while not even ending up timing my opponent out.
The name of the person that wants X change should never matter on universal rules...Luckily I know that jj is also opposed to lowering it for yoshi reasons <4
Yes.Is this Arcansi's home region?
Is this a reason to not change the game?it's not necessarily that I'm "entitled" to my +3 matchups, it's that those matchups are part of the game. Just like MK players are "entitled" to have a +2/3 over more than half the cast. Falco players are aware that they are hard countered by pikachu, so they can either pick up secondaries or just try not to get grabbed.
What is the purpose of this? Just so I know what to do. E.G. I could test a bunch of s***, or I could test what I know is more or less good.I would very much like for this locality to run a side event, letting Arcansi TO said event.
Realistically. 1 Frame links and stuff excluded.Alright, if you want to disregard difficulty, that is fine. We can go with top level play. If something is within the realm of possibility, we will consider it a guarantee.
No, because gimps have a higher difficulty.So, gimps are skewed by their risk, while infinites are skewed by their reward. Both techniques have a skewes risk/reward ratio as a result.
This is true.The difference between Ganondorf and Meta Knight's difficulty of gimping is great. Largely skewed risk/reward ratio between extremes.
This is true.The difference between Ice Climbers' and Jigglypuff's reward for a grab is great. Largely skewed risk/reward ratio between extremes.
I only look at new posts, sorry.Are you planning on responding to me, Arcansi?
Are you serious? I can't tell.only if he promises to stop arguing in our thread after it happens
1. Your important point is spoilered, so I won't respond to it. Would you mind posting it in the relevant thread?More or less is this: new people do not like infinites
[good stuff]
However, if the cost of implementing such rules is that it's nearly 3x as difficult to attract a new player as it is to retain a current player based on most commonly accepted marketing models. If there is a low risk of trying said side event, you might use it as a stepping stool to expand your scene, thus reaping the benefits of the non-infinite rules without the cost of people quitting because the game is changing on them for really no good reason outside of Arcansi believing firmly he's changing it for a good reason.