Noobicidal
Smash Master
- Joined
- Dec 27, 2008
- Messages
- 3,551
At the request of a board member, I have established a list of projectiles that can and can not be canceled with Miss 'Puff's aerials and Pound. A little bit of information before-hand though; the cancel ability does not differ between her attacks, except for a single exception with D-air, which we'll get to later.
Moves are organized by color:
Green - Move can be canceled by all of Miss 'Puff's moves mentioned.
Yellow - Can be canceled with proper DI/ situational cancel/ Needs moar research.
Red - Cannot be canceled.
White - Information pertaining to the move it's next to.
So without further ado, here's the list.
______________________________________________________________________
Bowser
Charizard
King DeDeDe
Falco
Fox
Game and Watch
Ice Climbers
Ivysaur
Kirby
Link
Lucario
Lucas
Luigi
Mario
Ness
Olimar
Princess Peach
Pikachu
Pit
ROB
Samus
:shiek: Shiek
Snake
Sonic
Squirtle
Toon Link
Wolf
Yoshi
Zelda
Zero Suit Samus
Feedback's appreciated, whether it's a new potential cancel or a grammatical/spelling error.
Moves are organized by color:
Green - Move can be canceled by all of Miss 'Puff's moves mentioned.
Yellow - Can be canceled with proper DI/ situational cancel/ Needs moar research.
Red - Cannot be canceled.
White - Information pertaining to the move it's next to.
So without further ado, here's the list.
______________________________________________________________________
Bowser
- Fire Breath - Aerials with extended hitboxes are preferable (i.e. N-Air and Pound)
Charizard
- Flamethrower - Same as Bowser
King DeDeDe
- Waddle Dee - Damage will be negated, but they could still possibly remain on the stage.
- Waddle Doo - Same as Dee's; watch for them even more so however.
- Gordo
- Peanut Popgun
- Banana Toss - The slip effect makes it impossible to cancel. Not that you should attempt to in the first place...
Falco
- Blaster
- Reflector
Fox
- Blaster
Game and Watch
- Sausage Toss
Ice Climbers
- Ice Shot - Cannot be canceled, but it can be knocked back.
Ivysaur
- Razor Leaf
Kirby
- Final Cutter
Link
- Arrows
- Gale Boomerang
- Bombs - Bombs explode, so that just makes Link's job easier if you attempt to cancel them...
Lucario
- Aura Sphere - Yes, until around a 70% charge. Lucario's damage has no effect on Miss 'Puff's cancel ability
Lucas
- PK Thunder - Tail cannot be canceled, not like you would aim for it anyway...
- PK Fire - DI'ing away from the initial blast is needed to avoid the fire. This is also the D-air exception. Due to it's diagonal hitbox, the cancel is rendered useless.
- PK Freeze
Luigi
- Fire Ball
Mario
- Fire Ball
- F.L.U.D.D - Unless you "destroy" all of the water that comes in contact with Jiggs, you'll still get the normal knockback.
Ness
- PK Fire
- PK Thunder - Tail cannot be canceled, not like you would aim for it anyway...
- PK Flash
Olimar
- Pikmin Throw - Clinks
- Side Smash - Clinks
- Down Smash - Clinks
- Up Smash - Clinks
- Up Special
Princess Peach
- Turnip Toss - "Old Man" and "Dot Eye" turnips cancel as well
Pikachu
- Thunder Jolt
- Thunder
Pit
- Palutena's Bow
ROB
- Gyro - Depends on charge
- Laser - Not called a laser for nothing...
Samus
- Ballistic Missiles
- Homing Missiles
- Bombs - DI is once again needed
- Charge Shot - It's cancellable until the point in which it reaches around a 70% charge.
:shiek: Shiek
- Needle Storm
Snake
- Mortar
- Nikita Missile
- Grenade - Cancel ability is limited/useless. Just catch it.
Sonic
- Spring
Squirtle
- Water Gun - Same principle as F.L.U.D.D. Use at own discretion
Toon Link
- Arrows
- Boomerang
- Bombs - Same principle as Link.
Wolf
- Blaster
Yoshi
- Egg Toss - DI is needed depending on aerial approach
Zelda
- Din's Fire - Can be canceled, but it's timing-dependent.
Zero Suit Samus
- Plasma Pistol
Feedback's appreciated, whether it's a new potential cancel or a grammatical/spelling error.