Noobicidal
Smash Master
- Joined
- Dec 27, 2008
- Messages
- 3,551
Everything else besides lasers.mk's fair out prioritizes.....everything?
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Everything else besides lasers.mk's fair out prioritizes.....everything?
Most likely VaNz, but g-reg, PNDMike, and Thinkaman are likely candidates.Who is considered the best Jigglypuff? I'm looking for the best example of what Jigglypuff is capable of, cause I'm interested in the metagame of the character (no, not maining her/him).
Arent all of mk`s moves except his specials and glide attack unable to block any projectiles because of his laser priority on his normal attacks?Everything else besides lasers.
ZSS does great with Jigglypuff. Wario is amazing in teams but to be honest, Jigglypuff and Wario don't compliment each other well, G&W is good too, but I don't know anything about Lucas.Hey Jigglypuff users, I've got a question for you guys.
I'm wondering about how well Jigglypuff does in Doubles, and which partner would be best suited for her. We are considering specifically those candidates: ZSS, Zelda, G&W, DDD, Wario, Lucas.
I really don't know a lot about Jigglypuff. We're setting up Double Teams for a upcoming tourney and trying to optimize.
MK can "clash" with or negate every projectile except for traditional lasers. Glide attack for example can negate FULLY charged charge shots from Samus and Aura Spheres from Lucario.Arent all of mk`s moves except his specials and glide attack unable to block any projectiles because of his laser priority on his normal attacks?
As in how falcos lasers goes straight through other projectiles?
She does really well in most doubles situations. She's pretty much THE assist character in doubles. Partner her with someone who can kill easily, and you're set.Hey Jigglypuff users, I've got a question for you guys.
I'm wondering about how well Jigglypuff does in Doubles, and which partner would be best suited for her. We are considering specifically those candidates: ZSS, Zelda, G&W, DDD, Wario, Lucas.
I really don't know a lot about Jigglypuff. We're setting up Double Teams for a upcoming tourney and trying to optimize.
Either prepare to shield it, or attempt to Pound your way through; we simply can't out-space Fair. Sh shield approaches can get you close enough to shield-grab Marth while he's attacking.Q: How do I get past Marth's SHFair? when attempting to approach and hit back that is. So what is the safe option for me when he knows I like to bair close to the ground and so he out ranges with Fair?
jump over marth wait for him to roll or something, if he goes for u-airs go toward the edge, then spam fairs and retreat back to the ledge lawlQ: How do I get past Marth's SHFair? when attempting to approach and hit back that is. So what is the safe option for me when he knows I like to bair close to the ground and so he out ranges with Fair?
Yea, well ZSS does pretty well in teams in general . Thanks for the input. And yea, it's true that strategies are what that make the teams, but choosing characters make those strategiesZSS does great with Jigglypuff. Wario is amazing in teams but to be honest, Jigglypuff and Wario don't compliment each other well, G&W is good too, but I don't know anything about Lucas.
Teams are more about the strategies you use than the characters you use though. Don't think that having a really good combination of characters will set you up for an easy win.
Thanks. So yea, seems Jiggly plays a very good support role in teams. Think I'm gonna try out ZSS/Jiggly and DDD/JigglyShe does really well in most doubles situations. She's pretty much THE assist character in doubles. Partner her with someone who can kill easily, and you're set.
My bias aside, I suggest D3.
YI's slopes mess with my auto-canceling.So, I am wondering which stages to strike on the ladder.
The stages are:
*Battle field
*Final Destination
*Pokemon Stadium 1
*Smashville
*Yoshi's Island
I usually go for BF.
i strike FD cause i hate it, but thats just meSo, I am wondering which stages to strike on the ladder.
The stages are:
*Battle field
*Final Destination
*Pokemon Stadium 1
*Smashville
*Yoshi's Island
I usually go for BF.
if you sing someone on one of those platforms its an 0-deathEh..I'd say strike fd/smashville, aren't those basically camp-friendly stages? Ex. I hate fd/smashville when fighting Snake because it gives him more room to run away. You might wanna strike YI since it's kinda friendly to bad recoveries with those miracle platforms.
Just a thought..
Probably smash stick is better. You can perform a Dash-Attack-Cancel with it (so long as Tap Jump is off).Hey everyone. I main Ike and use a tilt stick setup,and as I try to second puff, I was wondering: what would be the best controller setup for her? Should I stay with the tilt stick or change it back to smash stick or it doesn't matter at all?
Are you talking about DACUS? If so, I can perform it with tilt stick too, so I think it's not a problem.Probably smash stick is better. You can perform a Dash-Attack-Cancel with it (so long as Tap Jump is off).
You don't need tapjump off; it actually IMPROVES jiggz by making jumping more accessible. Without it, I have to press X or Y, which makes her very stiff. Remember, you're always in the air to take advantage of what little quirks she has. And on that same token, mapping grab to x makes grabbing easier by not moving fingers as much. Every millisecond counts!Probably smash stick is better. You can perform a Dash-Attack-Cancel with it (so long as Tap Jump is off).
I don't believe the metagame has changed at all. As of now, the best Jiggs main is likely Vanz.Has Jigglypuff's metagame changed much in the past 4-5 months?
AND
Who are the best Jigglypuff mains at the moment?
Melee or it didn't happen.wavedashed
Jigglypuff kind off auto lands on certain ledges. It's easiest to do on Pictochat (see what happens when you fair from the ledge) but i've gotten it a few times on Smashville and FD.So I was screwing around with this Jigglypuff CPU and I swear it looked like it wavedashed at me from the ledge. Is this supposed to be some Jigglypuff tech or something? I have the replay.
Hmmm, that's actually what it looks like except it was on battlefield.There's a video of Jigglypuff able to do a wavedash like effect when it comes to slopes.
In Illinialex's guide, he calls it Slope Dashing:
http://www.youtube.com/watch?v=hnCFo2HRcB0
Oh wow that was nuts. And a CPU could do it. O.O
Jigglypuff Hitbox Thread (Thanks MrEh)Can someone show me a picture of jiggs rest hitbox? I hear it's slightly disjointed, but I want to see for myself.
It disjoints when you use it on a breakable object such as the terrain on brinstar or another player.Rest
Surprised? Well, not really.
Jiggs' ears were a good way to estimate the width of the hitbox, since Rest could never hit a target that was beyond her ears. After that, it was pretty much trial and error to test how tall the hitbox was. In the end, it appears that the hitbox is in the dead center of Jiggs, with even spacing all around it. Which makes it more like an oval, not a circle like I once thought. The hitbox really shouldn't be surprising though, since we all know by now that Jiggs has to literally be inside her opponent for it to work. ^^