Hippochinfat
Smash Ace
- Joined
- Oct 19, 2007
- Messages
- 686
Double post. Ignore.
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Which means nothing, as has already been established. He also said "I've included handicaps until now," and we know for a fact that handicaps are returning.Not only did Sakurai say "There has been a character named Ness who has appeared in the smash brothers series up until now"
"Up until now" means nothing. You "LOL NESS HAS BEEN CONFIRMED TO BE OUT" fanatics needs to realize that.Ness is out. You Ness fanboys have to realize that.
Except Sakurai never made any distinction between the two handicap systems with that quote. Hell, at that point in the update, we're not even aware of the change, so no, he's not saying, "The old handicap system has been in the SSB series up until (and not including) now" seeing as how there is no "new" handicap system - it hasn't been introduced yet.You just proved yourself wrongwith your own point. The handicap quote was something that made a few more Ness fans believe he was out. Go read the handicap update. Sakurai changed the way they work now. They don't use dmage ratios form 1-9 anymore. You give each person a set percent of damage to start out with each time.
No, because it quite clearly reads on that update that those are exclusive to Wario. Your analogy doesn't work here since we've already seen that there are several logical ways to read that sentence in question; there's only one correct way to read that sentence from the Wario update.I'm curious to know if you think there are also more characters besides Wario that have alt costumes?
Which means nothing, as has already been established. He also said "I've included handicaps until now," and we know for a fact that handicaps are returning.
"Up until now" means nothing. You "LOL NESS HAS BEEN CONFIRMED TO BE OUT" fanatics needs to realize that.
Except Sakurai never made any distinction between the two handicap systems with that quote. Hell, at that point in the update, we're not even aware of the change, so no, he's not saying, "The old handicap system has been in the SSB series up until (and not including) now" seeing as how there is no "new" handicap system - it hasn't been introduced yet.
See this topic:
http://smashboards.com/showthread.php?t=128811
No, because it quite clearly reads on that update that those are exclusive to Wario. Your analogy doesn't work here since we've already seen that there are several logical ways to read that sentence in question; there's only one correct way to read that sentence from the Wario update.
If that isn't enough proof, Lucas shares a lot (alot isn't a word, allot is, but that means to distribute) of Ness's moves.
No he doesn't.
He has Ness's:
Fair (Lucas update)
They've never shown anything resembling a fair, other than PSI Magnet, which is obviously PSI Magnet.
Dair (Lucas update)
The "Dair" is shown in a later update to be his bair. That's nothing but camera angles.
Bair (Lucas special moves)
I don't recall Ness' Bair spinning and dispensing psychic justice, or being a meteor smash.
Dash attack (Pictochat)
It's impossible, and unreasonable, for that to be a dash attack. It's likely his ftilt, as 1) There are no dash plumes of smoke behind him 2) Lucas is positioned in a way that completely destroys momentum, dash attacks don't do that 3) It's giving off the smoke that ftilts usually give off.
Up special (Lucas special moves)
Judging by the close arc and Lucas' before/after positioning, the movement of his version of PK Thunder is changed by a lot. It's similar, but not the same.
Down special ( Lucas special moves)
It leaves his back and head completely open to projectiles. It might have the same effect, but it's not used the same by any means.
Side special (Lucas special moves)
The downward angle of Ness' PK Fire is a tactical advantage in some situations, and Lucas' gets rid of this. What's more, the fire explodes diagonally, rather than upwards, which will likely get rid of a lot of PK Fire's juggling ability and make it more geared towards hitting multiple opponents with a single burst.
SORT OF his neutral special (Lucas special moves)
'Sort of' nothing. Based on the reports of Japanese players, it moves in a far different pattern, and based on screenshots, does not explode in such a wide or damaging area.
Forward smash (Subspace emissary movie)
Lucas takes a bit more lag at the end of it from what we can see, and it's furthermore a stick, and not a bat. It's going to be weaker than Ness'.
Ness is out. You Ness fanboys have to realize that
You egotistical sheepminds need to realize that you don't know a thing until the final roster is played through and revealed either by an official Nintendo guide or by the Japanese players. Your loosely supported opinions are far from fact.
Since I don't know how to quote your quote I'll type it here.
In the original Lucas update we see Lucas doing Ness's fair except with one arm.
Again, that's PSI Magnet.
That was definetly Ness's Dair in that update and you know it.
Again, that was his bair. It was shown in a later update, and several updates since then, to have the exact same pose. It is his BAIR.
They showed Lucas doing Ness's Bair in the other update, sure it's a meteor smash now other then that it's the same thing.
No, it's not. Ness' Bair did not spin, nor did it meteor, and I would not be surprised if Lucas' bair has the same lag as Ness' meteor smash Dair.
It's definetly Ness's dash attack. Ness is in that same pose in his dash attack and you can see the smoke from the dashing.
Ness is not in the same pose at all. Lucas is again using one arm, and his feet are planted. Smoke rises up from ftilts, and that's what it is. Look at Fox higher up on the stage. HE is dashing. He has several small brown puffs behind him. Lucas does not. Furthermore, Ness' dash attack was a lunge with both hands. This thing you're claiming as Lucas' dash attack isn't the same pose at all. Have you even used Ness?
His up special is EXACTLY the same.
Again, no it's not. It has a different arc, and if you look at the screenshots, it looks like Lucas doesn't even drop.
Of course his down+B will be used the same even if it leaves his back open.
Leaving his back open is a disadvantage over Ness'. Therefore, it is not the same.
The fact that it flys forward is just a minor difference.
It is most certainly not a minor difference, neither is the way his fire explodes, which you so ignorantly chose to ignore.
You just made up that part about the japanese players impressions and it explodes exactly how PK flash would explode sometimes since the more you hold it down the bigger the explosion gets.
Have you even read the JumpFiesta thread?
Oh please it's exactly the same as his bat. The part about less knockback is just your speculation.
It might be, but then again, so is your entire argument.
Ness fanboys are so stupid.
When logic fails, I guess you have to resort to personal attacks. Petty.
Ness and Lucas having the same moves, with only a different effect/color/look makes them different enough?! Play this little game called Super Smash Bros Melee, in which there are clones and tell me how completely different they are. Link and Young Link must be soooo different because YL's arrows have fire, and his Spin Attack isn't as wide....Can someone get a few screenshots to compare? I feel this back-and-forth "it's identical" "no it's not" to be getting nowhere, and it would be nice to illustrate once and for all.
However, about the special moves: I don't think the argument was whether they were IDENTICAL, but the fact that they are too "cloney" or too similar. Regardless, I think enough moves are different.
Only the special moves and one or two standard attacks are the same. Hardly as close as the previous clones.Ness and Lucas having the same moves, with only a different effect/color/look makes them different enough?! Play this little game called Super Smash Bros Melee, in which there are clones and tell me how completely different they are. Link and Young Link must be soooo different because YL's arrows have fire, and his Spin Attack isn't as wide....
Ther Until Now thing and the handicaps argument does not help Ness's chances. People keep saying that handicaps are in, but I wish one of the fanboys would read and notice that the old handicap system was scrapped, and now they have it where you start with a pre-determined amount of damage.
If you'd read my post, you'd see that I already addressed (and debunked) that claim.People keep saying that handicaps are in, but I wish one of the fanboys would read and notice that the old handicap system was scrapped, and now they have it where you start with a pre-determined amount of damage.
Duh? The rest of your message was completely irrelevant in regards to the point I was making, so there's no reason to address those points.Haha you totally avoided all my other points.
Haha you totally didn't read my post because I already covered this.Also, he said that for handicap because it's totally different now.
http://www.smashbros.com/en_us/gamemode/modea/modea10.htmlHey Gargomon, what is the link for the video(s) with Lucas gameplay? I looked back in this thread a couple pages but couldn't find it. I'm very interested in using Lucas for Brawl, so I'm just curious to see how he plays. Also, great comparisons between him and Ness.
I just have to say that link and y.link's up-b's are probably really different. One being an average move and the other being ****.Link and Young Link must be soooo different because YL's arrows have fire, and his Spin Attack isn't as wide....
I don't agree, both Links, Chus, Star Fox members, and Fire Emblem swordsmen had basically the same ANIMATIONS, even if the damage or effects were different. Now compare ganondorf to CF. Their aerials are mostly totally different, as well as almost every standard move, such as neutral A and up tilt. And luigi is barely a clone of mario at all anymore.I just have to say that link and y.link's up-b's are probably really different. One being an average move and the other being ****.
Link and y.link's projectiles were different enough for them to have entirely different projectile games.
The only characters that are similar are doc and mario. All the other clones have enough different properties to make them unique see: Marth vs. Roy and Fox vs. Falco.
Yes, that's been repeatedly established. Read the rest of the comments.Ness was suppose to be out in Melee stop complaining.
Of course, one could argue that Pikachu also has alternate costumes instead of alternate colors-since each one is individually modeled.No, because it quite clearly reads on that update that those are exclusive to Wario. Your analogy doesn't work here since we've already seen that there are several logical ways to read that sentence in question; there's only one correct way to read that sentence from the Wario update.
Quoted to show even moderators are talking out of their *** and are assuming things without valid proof. Remember guys, they don't know any more about the game than us.Well ever since Lucas was announced, it fueled the fires of speculation that Sakurai would be doing what he planned for Melee: Remove Ness and replace him with Lucas. People held on to the chance that Lucas was just a new character as Ness had been in the previous 2 games and become popular, and the fact that Lucas seemed to have moves that weren’t like Ness’ . Unfortunately, todays update, Lucas’ Special Moves, also contained this statement from Sakurai.
There’s a character named Ness who has appeared in the Smash Bros. series up until now.
So long Ness, I hardly knew ye…
I didn't see wario trophy him?howe annoying. ness comes back to defend lucas and bloody wario trophy's him :@
it does kind of annoy me too..but i'll dea with it because my love for the game (^^)v....just one thing though....did Sakurai actually say he wasnt going to put any clones in the game??? i just want to make sure...I really had no problem with clones in Melee. I know a lot of people did, but I came to terms with it.
Clones in Brawl, however, pisses me off. I'd imagine they had plenty of time with this game to not have to put any clones in.
That's exactly my problem with this. Sakurai DID say in his interview that he was going to avoid clones as readily as possible. So what did we get? Wolf: ANOTHER Fox clone; Lucas: a Ness special moves clone; Falco, Ganondorf, and Toon Link: returning characters who were barely altered.I really had no problem with clones in Melee. I know a lot of people did, but I came to terms with it.
Clones in Brawl, however, pisses me off. I'd imagine they had plenty of time with this game to not have to put any clones in.