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Is it possible to beat someone who knows advanced techniques?

Jolteon

I'm sharpening my knife, kupo.
Joined
Aug 9, 2006
Messages
6,697
Location
England
crouch cancel > shine.

edit: z-cancelling is useful because you don't end up air dodging like a ****ing idiot if you ledgecancel an aerial and cancel with L or R. This can, alternatively, not happen by recognising that the situation will lead into a ledgecancelled aerial, which isn't difficult. tl;dr the difference is very minimal and I would just suggest using whichever feels more comfortable.

:king:
 

Bones0

Smash Legend
Joined
Aug 31, 2005
Messages
11,153
Location
Jarrettsville, MD
crouch cancel > shine.

edit: z-cancelling is useful because you don't end up air dodging like a ****ing idiot if you ledgecancel an aerial and cancel with L or R. This can, alternatively, not happen by recognising that the situation will lead into a ledgecancelled aerial, which isn't difficult. tl;dr the difference is very minimal and I would just suggest using whichever feels more comfortable.

:king:
Or you can just not push the trigger all the way down.
 

Metal Reeper

Smash Champion
Joined
Oct 20, 2006
Messages
2,285
Location
Abington PA
Good players don't airdodge when they are L canceling....I have never seen that ever. Even by noobs.

MLB seriously one of the best things you can start doing as early as possible is geting used to buffer rolls. Just roll with C stick instead of control stick when someone hits your shield. Although your friend is probably going to mess up his spacing alot so you should just shield grab him instead.
I still can't buffer roll :(
 

Bones0

Smash Legend
Joined
Aug 31, 2005
Messages
11,153
Location
Jarrettsville, MD
I wish I had learned to roll/spot dodge/throw with the c-stick. I tried to get used to throwing with the c-stick, but kinda just stopped because I forgot. lol
 

mbl1714

Smash Cadet
Joined
Sep 27, 2011
Messages
49
Location
New York, USA
I wish I had learned to roll/spot dodge/throw with the c-stick. I tried to get used to throwing with the c-stick, but kinda just stopped because I forgot. lol
Is it more technical or better in some way to use the c-stick to roll/spot dodge/throw?
 

Bones0

Smash Legend
Joined
Aug 31, 2005
Messages
11,153
Location
Jarrettsville, MD
Using the c-stick to roll/spot dodge allows you to buffer. Basically all that means is you can input the roll/spot dodge before shield stun is over as opposed to timing a press on the control stick. So like if you got hit by a Falcon Punch, there is a lot of shield stun. During all that stun, you could just hold the c-stick left, right, down, or up to make your character roll left, roll right, spot dodge, or jump respectively on the first possible frame. Using the c-stick also allows you to do stuff like tilt your shield left and roll right without worrying about getting shield poked as you move your stick from left to right.

As far as throws, I think it would just make it easier to following up after fast throws. Specifically, I like the thought of chain grabbing spacies as Marth with the c-stick. I can hit up on the c-stick, but keep the control stick neutral to make it a little easier to time the dash as soon as the throw is done. It can help for things you have to do really fast after throwing, like up throwing then trying to pivot grab. I've just gotten used to timing stuff with the control stick though, so I am barely investing any more effort in timing stuff with the control stick, but just talking about it makes me want to try to get in the habit. lol

I know I could, it would just be frustrating. I actually use the c-stick to buffer rolls out of Marth doing double fthrows, so I know I can change my habits, it's just a matter of remembering to do it when I sit down to play and have so many other things I am also working on.
 

Beat!

Smash Master
Joined
Jan 8, 2010
Messages
3,214
Location
Uppsala, Sweden
I like the thought of chain grabbing spacies as Marth with the c-stick. I can hit up on the c-stick, but keep the control stick neutral to make it a little easier to time the dash as soon as the throw is done. It can help for things you have to do really fast after throwing, like up throwing then trying to pivot grab
omg

BRB

lol
 

stelzig

Smash Lord
Joined
Jul 10, 2006
Messages
1,415
Location
Århus, Denmark
I'd rather have my right hand ready to press z and x during chaingrabbing with marth. I think it's alot easier to move the controlstick in a new direction in time, than it is to move your thumb back up on x (or y). It's not like you have to turn that fast anyway, I usually "buffer" the turnaround when chaingrabbing falco and just react to marth turning around when pressing Z.
Even at percents where you will never have to dash, it just sounds really awkward to do that to me.

If some people have trouble with the chaingrab, I guess it's worse trying though, heh. I can see where the benefit would be, but generally all throwing animations should have enough lag for you to not have trouble with this.
 

Beat!

Smash Master
Joined
Jan 8, 2010
Messages
3,214
Location
Uppsala, Sweden
I don't really have issues with it, but cutting a few redundant frames when pivot grabbing could be neat.
 

leffen

Smash Champion
Joined
Jun 30, 2008
Messages
2,032
Location
Stockholm, Sweden
I've been buffering dthrows for a few months now(when you hold C stick down, you throw asap, this is not the case when you hold it up). It's really good. I mainly use it for Yoshis dthrow (so they miss the DI away since its so fast) but its good to use with Marth, CF, Roy etc too.
 

Dorsey

Banned via Warnings
Joined
Feb 22, 2009
Messages
1,593
Location
the sticky bottom, NC ©Dorsey combo
I use both R and Z to l-cancel(for years)... I guess I'm weird. Depends on what I'm doing.. I also use z's for aerials sometimes too.. like, w/ fox sh nair to l-cancel shine, I use z for the aerial and the l-cancel.. with drill to l-cancel grab, I just double tap z for a well timed l-cancel + grab. Probably a few other situations I prefer Z over R, but in general I do time Z around edge cancels and pivots better than I do R.
 

CanISmash

Smash Lord
Joined
Mar 19, 2007
Messages
1,448
Location
Elmont LI, Queens. Philadelphia during semesters.
i wanted to say that when two noobs play each other the one playing sheik is definitely winning.

similar thing with fox i thought my friend was a million times better than me a few years back turns out u-throw up-air vs pikachu works from noob to pro.

i heard z is best in terms of if you make a mistake you still have room to tech but i dunno.

personally i use both l and r and i think it depends on where i'm attacking. like if i attack to the right i think i use r... don't ask why
 

Uffe

Smash Hero
Joined
Jun 14, 2008
Messages
5,500
Location
Fresno
Yea why is Z better? It feels weird? Don't many top players use R?
Just use whatever you feel works for you. Z probably does better because you're less likely to block with it, and you can just cancel into a grab right away. But like I said, just use whatever works for you. I use R for blocking, wavedashing/landing, and L-Canceling.

Also, it is possible to beat someone who knows advanced techniques, but the likeliness of doing so is pretty slim. I have a group of people I practice with, and one of them uses Link and has no technique. He tends to play pretty campy, too. He's never defeated me, but he's defeated my friends who use technique. The problem with them is that they play reckless at times and it costs them their matches. So as you can see, even though this Link player has a better character than myself, I destroy him while the other two actually give me some trouble, because they're using technique against me. It doesn't sound like it makes any sense, but for some reason it just does.
 

Zodiac

Smash Master
Joined
Aug 10, 2005
Messages
3,557
Is it possible to beat someone who knows advanced techniques such as wave dashing and SHFFLing?
Mind games son! haha really though at's are just tools to help you win, there are plenty of ways to get around someone's proficiency with them. For example, I use link, who cant always wavedash as well, but since every else in the cast can wave dash pretty good I have to compensate with reading and spacing.
 

Varist

Smash Lord
Joined
Feb 7, 2011
Messages
1,603
Location
Austin
wtf, i endorse z-canceling with examples and evidence and **** and get two pages of dismissal.

hbox comes in and offers his two-liner and *****es do a 360.

**** you smashboards, LOL
 
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