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Inactivity: Jigglypuff's Anime Club

Z'zgashi

Smash Legend
Joined
May 20, 2009
Messages
17,322
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WeJo, Utah
NNID
ZzgashiZzShy
3DS FC
1521-3678-2980
I have fun waiting. I literally have the best time of my life do nothing but throwing eggs with Yoshi, it's the best feeling in the world.
 

[FBC] Papa Mink

Smash Legend
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Orlando, FL
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PapaMink
that post was a 8/10 solely because of the For Your Health.


However
The rest was mostly falso.

I'm pretty aggro when i play, but aggro puff is bad.

She really does better when she is the one in control of the match's tempo.
But you can still be patient with it.
 

-LzR-

Smash Hero
Joined
Jan 1, 2009
Messages
7,649
Location
Finland
Am I the only one who enjoys campy metagame? I picked my pocket Dedede against our best DK and he camped and planked and ran away all the time and I enjoyed trying to catch him.
 

-LzR-

Smash Hero
Joined
Jan 1, 2009
Messages
7,649
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Finland
No, really, I can't stand playing the usual Capcom fighters when they are like super aggro. It annoys the **** out of me when it seems like they are just throwing out **** as much as possible. I prefer to have time to wait for ma actions. Also, fun is subjective. IN YOUR FACE >: (
 

Kaptain

Smash Ace
Joined
Aug 30, 2010
Messages
675
Location
Statham, GA
So we got Puffster, Vanz, Mink, San, and its a toss-up for 5th.






Also, San, WHAT IN THE NAME OF ALL THAT IS **** DID YOU SHOW BERSERKER WHILE HE WAS UP THERE?? Kid comes back to Penn State and starts turning on the jets, making people rage, turns Umbra into an alcoholic again because he can't handle that **** sober XD.

I love how you forgot me. Jerk.
 

Kaptain

Smash Ace
Joined
Aug 30, 2010
Messages
675
Location
Statham, GA
Well, the current rankings are 1st: dapuffster, 2nd: mink, 3rd: kaptain due to tourney results . Iirc, the other two positions are zig and san from recorded money matches.

:phone:
 

Berserker Swordsman

Smash Lord
Joined
May 24, 2008
Messages
1,959
Location
Philadelphia, PA
NNID
KiteKIrby
OOOOOOOOOOOOOOOOOOOOOH YEAH. He learned.


Now our matches take FOREVER because he won't space his **** wrong DX. I hate having to wait...
Namesearch.exe

No, our matches take forever because you're Jigglypuff san showed me how incredibly irritating it is to bother approaching Jigglypuff without a trap or plan. And how terrifying Rollout is.
 

Exegguter

Smash Lord
Joined
Dec 19, 2008
Messages
1,099
Location
Manitoba
Lol @ this crap about the top 5. I got kicked off my 4th spot and you don't see me crying. What's the point of being on that list anyway to make such an argument about it... Are you like magically going to play better if you are -_-?
 

rm88

Smash Ace
Joined
Jul 14, 2005
Messages
830
NNID
Rm88Go
3DS FC
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Guys, I think Jiggs is going to be my secondary now. Having enough of Snake and Marth, I went Kirby and Peach on two players I usually have a very difficult time with, and I owned. Oh man, it sucks because I genuinely have more fun with Jiggs, but I'm just not good enough to main her :(

It's currently: Jiggs > Kirby > Peach > Mario. I think it may be Kirby > Peach > Jiggs > Mario from now on.
 

san.

1/Sympathy = Divide By Zero
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Sansoldier
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didn't know san played puff.

cool :D
I've been using her since '08 fall.


I don't like taking risks so I choose Ike over Jigglypuff but I have used her in tournament every now and then but that was a long time ago by now.

Hard to play Jigglypuff when people refuse to play against it.



Also, I have been getting a lot of sourspot fair and sourspot nair to grab a lot recently. Does that true combo as long as you hit them at the end of the animation for the hitbox?
 

[FBC] Papa Mink

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Nothing in brawl is true, but i know nair is very effective for this.
I've never really done it with fair, when i sourspot fair i usually sweetspot fair afterwards.

I haven't tried the grab with it.
 

DiSQO_BuNNY

Smash Lord
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Mar 11, 2011
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Altadena, CA
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DisqoBunny
I usually count on nairs for a grab. Very rarely do I get a sour fair to a grab, unless I just react after seeing it wasnt a sweet spot

:phone:
 

Z'zgashi

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Yoshi's GC bair is a true combo into Jab, Utilt, Ftilt, Dsmash, Dtilt (if they're low enough), SH Nair, SH Uair, and Down B (if they're low enough). Even if you DI up and away (which is the best way to DI that btw), we can still get Ftilt angled up, SH Nair, SH Uair, and Utilt if the character is big like Bowser. We can kill you out of bair in a true combo if you dont DI or DI down, so if we catch you off guard with the first couple hits of bair, and you dont react fast enough to DI it, Down B is a free kill move for us.
 

Z'zgashi

Smash Legend
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No, Auto Cancel is different. Ground Cancel is interrupting the move during the middle of it. Not all moves have lagless (or almost lagless) Ground Cancels, but Yoshi's bair does. Auto Cancel is landing just before or as the move ends giving no lag, Ground Cancel is during the move.
 

[FBC] Papa Mink

Smash Legend
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Okay a few responses.

First,
G&W, Sourspot nair doesn't kill.

Second, our kill moves are:
Utilt (best kill move imo), Usmash, Fsmash, DA, Fair, Gimp, Rollout, Rest...

3rd. True Combos aint legit.
 

Mr. game and watch

Smash Master
Joined
Sep 10, 2010
Messages
4,273
Location
Tyler, Texas
I forgot Utilt.

Gimp is not an attack:(

if it was, this game would be alot easier.

"use downG!"

I was talking about sourspotting Fair, because it stales one of your few kill moves.

Edit: @noob NO, you are not.

:phone:
 

-LzR-

Smash Hero
Joined
Jan 1, 2009
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7,649
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Finland
I have to mess more with utilt. I always forget it's actually stronger than usmash (right?)...

Anyone else uses nair -> fsmash? It's a pretty legit way to kill, but you need to be sure to not hit a shield with that nair.
 

[FBC] Papa Mink

Smash Legend
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Usmash has more kill power... Utilt will kill approx.... i believe 15-20%~ after usmash would.

But Utilt's frama date is really good as opposed to usmashes....

The only way you're getting an Usmash is if you buffer a dacus on y our landing, which i've been doing ALOT lately. It's really good for pressure.

For example:

Back air the opponents shield with the tip of bair once while holding the anaolog stick in the opposite direction (so your momentum and DI is completely away from your opponent)
Now do it again, and immediately upon landing pivot dacus towards your opponent.

Don't charge the dacus at all, and it catches people off of guard easily, especially if they just tried to grab your bair.
 
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