Rhyme
Smash Lord
I agree with what many have said about inexperience with the Samus matchup (what I'm used to as "novelty characters") but in particular what Hive said about Snakes. I've played Snakes like Hat, Pope, Yes! and Inui. Even though I'll usually lose, first match I will, without fail, **** first stock and take first stock. (Only Snake I've played who I can remember not taking first stock first match is Ally, but even then he was at 150+ when I lost first stock) So yeah, the surprise factor can be huge, although a good Snake will not suffer from that for very long at all.
I haven't played great Ness players, but from what I've experienced, I'm gonna have to go against the crowd and say that Lylat is a good choice against him, for several reasons. The tilting and slopes can mess with his overB if you fight uphill from him. Also, Ness cannot charge his Usmash/Dsmash if his YoYo is on different level ground than he is, so this stage will cause many Ness players to flub these smash attacks. Additionally, the variety of platforms are good for Samus tricksies, while Ness will find it even harder to get back to the ground. Ness isn't a particularly fierce edge guarder, so even though this stage CAN mess with Samus' ledge game, the damage won't be as pronounced against a Ness. Plus, Ness needs to worry about being knocked beneath this stage for a sure KO. If that weren't enough, the tilting messes with his sweetspotting FAR worse than it does for Samus, and the large blast zones will add survivability against Bthrow. Overall I like this stage against Ness (if the Ness player doesn't ban it).
I haven't played great Ness players, but from what I've experienced, I'm gonna have to go against the crowd and say that Lylat is a good choice against him, for several reasons. The tilting and slopes can mess with his overB if you fight uphill from him. Also, Ness cannot charge his Usmash/Dsmash if his YoYo is on different level ground than he is, so this stage will cause many Ness players to flub these smash attacks. Additionally, the variety of platforms are good for Samus tricksies, while Ness will find it even harder to get back to the ground. Ness isn't a particularly fierce edge guarder, so even though this stage CAN mess with Samus' ledge game, the damage won't be as pronounced against a Ness. Plus, Ness needs to worry about being knocked beneath this stage for a sure KO. If that weren't enough, the tilting messes with his sweetspotting FAR worse than it does for Samus, and the large blast zones will add survivability against Bthrow. Overall I like this stage against Ness (if the Ness player doesn't ban it).