[Hurt & Heal] - Individual 2.0
Hello, PrepU back with H&H I 2.0.
Read all of the rules before doing anything. Many rules have been changed or added. If you cannot muster the patience to read them, do not play this game.
Basic Rules
-The goal is very simple: to survive for as long as you can. To win the game, you must be the last one standing.
-If you run out of hit points, you are eliminated. You will start with 50 and the maximum you can have at any time is 75 (except for when you are level 5)
-You can control your character and yours only. This is not like the original Hurt and Heal where you can jump from character to character.
-You can make a move 3 times a day, according to this schedule:
2:00 AM to 9:59 AM
10:00 AM to 5:59 PM
6:00 PM to 1:59 AM
-A potion heals 50 damage. You cannot give or take potions.
Attacking, drinking potions, and using your Final Smash each count as one action.
-We will start the game the moment the 15th person puts their name on the list (on next post)
Attacking
1. Example(Level 1) 50/75
A: 7 and 3
B: 5 and 5
FS: None
Potions: 1
EXP: 25
These are your stats. Keep this format in mind.
If you look next to the letter "A", you'll see "7 and 3".
This means you damage someone for 7 and heal yourself for 3. Hence the name, "Hurt & Heal".
An example of an attack:
1. PrepareYourself(Level 1)
53/75
A: 7 and 3
B: 5 and 5
FS: None
Potions: 1
EXP: 7
2. Sandbag(Level 1)
43/75
A: 10 and 0
B: 2 and 8
FS: None
Potions: 1
EXP: 0
Note that I highlighted all changes, making clear who I attacked and which attack I used.
Choosing your Attacks
-You are given 2 attacks in the beginning; A and B.
-An attack is used to damage people and eliminate them, but also for healing yourself.
-Again, 7 and 3 would mean the attack damages an enemy for 7 and heals you for 3.
-An attack's hurtpoints and healpoints must add up to 10 unless you are not level 1.
Choose two of the below as your Attacks A and B.
Combinations
0 and 10 (hurts no one and heals yourself for 10)
1 and 9
2 and 8
3 and 7
4 and 6
5 and 5
6 and 4
7 and 3
8 and 2
9 and 1
10 and 0
Leveling Up
How you Level Up
Every time you make an attack and deal damage (not heal), your EXP will rise by that amount. When you reach certain numbers, you will level up. The highest level you can get to is 5.
Example:
1. PrepareYourself(Level 1)
53/75
A: 7 and 3
B: 5 and 5
FS: None
Potions: 1
EXP: 7
2. Sandbag(Level 1)
43/75
A: 7 and 3
B: 5 and 5
FS: None
Potions: 1
EXP: 0
As PrepareYourself has dealt 7 damage, he gets the same amount of experience.
Benefits of Leveling Up
When someone levels up, he will add 1 to the Hurt and Heal of your Attacks A and B.
Example:
Level 1: Attack A: 7 and 3 Attack B: 2 and 8
Level 2: Attack A: 8 and 4 Attack B: 3 and 9
Level 3: Attack A: 9 and 5 Attack B: 4 and 10
When someone reaches level 3, they will receive a potion.
When someone reaches level 5, their health cap will be raised to 100.
EXP Required to Level Up
Your EXP does not go back to 0 when you level up.
Level 2 = 25 EXP required
Level 3 = 55 EXP required
Level 4 = 100 EXP required
Level 5 = 150 EXP reqiured
Final Smash
When someone reaches level 5, they will get a Final Smash.
The Final Smash is an extra potent Attack (adding up to 30) that can only be used
once every two days. This counts as 1 action.
Combinations
What is unique to the Final Smash is the option to damage yourself to inflict more damage. (You cannot, however, heal yourself and heal another person)
40 and -10
39 and -9
Etc. Etc.
32 and -2
31 and -1
30 and 0
29 and 1
Etc. Etc.
1 and 29
0 and 30
Additional Rules
-Be a good sport.
-Consistently making mistakes will result in disqualification from the game.
-You may not change you Attack A or B (or your FS) at any time except when leveling up (adding 1)
-You may name your attacks.

-If you have any questions, ask them BEFORE doing something stupid.