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kirbyphreak said:8 explorers enter. 1 explorer leaves. In the ancient tomb of Anubis, these 8 will find much more than they bargained for. "The door locked behind us!", ThatGuy exclaimed. "No way!", said Lance87. You all push, but the way you came in is stuck. Suddenly, a voice booms out. "Welcome. You will be trapped here, unless you play the game. "What is the game?' asked Bahamut. "It is a death game. You will all play, until only one of you survives. Go through this door to reach the first game. "Alright", says shboke, "if only one will survive, Im making sure its me!", and reaces through the door. As the rest of you follow, you see 8 platforms over a huge thingy of molten lava! "Each of you must step on a platform." says the voice. "just make sure to choose correctly..." You all must choose one, with a number 1-8. Only 1 person may occupy each platfrom. Yes, I know, its kinda unimaginative, but I promise the next ones will be better.
As I said, the mafia may very well be able to fake role names and blend in for now. However, there's also the chance of them lying and getting caught in a lie, or telling the truth and being connected. Even if the former happens, and we don't gain much information, what do we lose? As I said before, I don't think names will directly correlate to power roles in this game, which makes the name claim possible.agentli said:The bad part about this is that, if the mafia get through alive, then we get no where. Worst case, the townie power players are revealed and well, then we're...******. I mean there's a lot of risk and at the most we may just bag one mafia member. That is the one objection I have, and seeing how everyone's opinion is, they are either afriad to speak up so they wouldn't be targeted as mafia, or they just don't care.
I don't want to misquote you but, you can't have it both ways. If there is a correlation between roles and restaurant names, then we will catch some mafia, but we will also catch some town power players. Both Town and Mafia will claim to have the same roles. Both town power players and regualr town will claim the same roles. AFTER they get caught by us. In that confusion, you know that we'll be absolutely no where, while giving the mafia some info. You also know that there is a risk in the situation that we'll have some idiots bandwagoning on some guy who turns out actually to be the Cop or the Doc. I just feel there is way too much of a risk IF there is a correlation of town and mafia power players to their specialized restaurant names.thedocsalive said:As I said, the mafia may very well be able to fake role names and blend in for now. However, there's also the chance of them lying and getting caught in a lie, or telling the truth and being connected. Even if the former happens, and we don't gain much information, what do we lose? As I said before, I don't think names will directly correlate to power roles in this game, which makes the name claim possible.
Um, there is very little chance of 3-4 deaths in a thirteen player game, IMO. AT MOST, there would be a mafia kill, a SK kill, and a vig kill. While the first two are quite probable, I doubt that a vig would kill night one unless he's really sure of himself. And even the first two aren't guarantees, considering the possibility of doc protection, roleblocks, and the like. My best guess for the setup, based solely on size, is that there are three mafia and a SK. So, if this scenario happens (mafia lynched, two pro-town players nightkilled), you'd have 10 players left with 2 mafia and a serial killer. Certainly not bad for a day two.agentli said:Situation A
Best Case Scenario. The names of all the restaurants show no correlation to their roles, and we catch one or two mafia plaing dumb. Good, town gets an early lead to balance out the night. Night 1 we lose 3-4 town members based on frequency of kills of the independents and the accuracy of the vig kill. Then we have about 9 members left,
1 independant, 2-3 mafia, and 6-7 town. Cop and Doc alive and well.![]()
IMO, the worst scenario is that we don't get any mafia, and power roles are outed. Let's say a pro-town player is lynched, and the doctor and another player is nightkilled. That would leave ten, but with three mafia and a serial killer. Yes, it's rough, but certainly doable. I don't think a scenario like this is very likely to happen, anyway. Also, the godfather dying with the cop doesn't happy every game. In fact, I think it's not likely to happen in such a small setup.agentli said:Situation B
Worst Case Scenario. The names of all the restaurants happen to show correlation to their roles, pointing out the town power players to the mafia. Zero to one mafia members get caught. The independents slip by unscathed. We lynch the one mafia member, night comes around. The SK kills a cop, and the mafia kills the doc, or vice versa. The vig kills the one mafia member, or accidnetally kills a townie. Day 2 comes around and we see a clearing of the dust, a mass name claim early in the game results in 3-4 deaths at the end of Night 1. 9 members left. 1 independent, 1-2 mafia (godfather dies with the cop), and 6 townies left. Town power players are gone, 1 mafia player left, and the independents are alive and well.![]()
I still don't understand why you think it's likely that power roles will be outed by this and not mafia members. Besides that, the rest of this makes no sense either. An unlynchable godfather? Even if that role WAS true, the fact that we get enough votes to lynch someone and they don't die would draw some suspicion and discussion the next day. Assuming a vig kill night one is also unlikely, unless the vig is either sure of himself or very ballsy. Again, the correlation between the godfather and cop is not true for every game, and very unlikely in this one.agentli said:Situation C
One Likely Scenario. The names of the restaurants show no correlation, except the power players. The names of the power player's restaurants are special and fake to distinguish a difference from the rest of the other restaurants. The name revealing, early in the game, slowly proceeds as people start coming back and posting. Slowly we see a few crises brew, as the some town power players get caught, and 1-2 mafia ones get caught. We lynch a mafia member. Oh noes! he's the godfather! He can't be lynched! The mafia loses a lynch for that day. Night 1 rolls around, and storm clouds gather. The townies worriedly look upwards, as the mall lights flicker. In the confusion, Independents kill 1 townie, mafia kills 1 townie, vig kills a townie (on accident). The Cop is safe, but the Doc dies. Day 2 comes and we see 10 players left. 1 independent, 3-4 mafia, and 5-6 townies left. The mass name claim leaves one more mafia member in the open, and ****s the mafia. The Cop gives an investigation during the night and comes up empty. The Cop sacrifices himself (or herself) to save the Town and kill the godfather. Town lynches a mafia member. Night rolls around. Independent kill 1, mafia kills 1 vig kills 1 townie. Day 3 rolls around we see 1-2 mafia, 1 independent,
1-2 townies.![]()
You're not misquoting me when you're directly quoting me.agentli said:I don't want to misquote you but, you can't have it both ways. If there is a correlation between roles and restaurant names, then we will catch some mafia, but we will also catch some town power players. Both Town and Mafia will claim to have the same roles. Both town power players and regualr town will claim the same roles. AFTER they get caught by us. In that confusion, you know that we'll be absolutely no where, while giving the mafia some info. You also know that there is a risk in the situation that we'll have some idiots bandwagoning on some guy who turns out actually to be the Cop or the Doc. I just feel there is way too much of a risk IF there is a correlation of town and mafia power players to their specialized restaurant names.