Sorry, this distinction doesn't make any sense to me. What's the difference between me deciding to call in early position with K3o, getting ****ed for it, and me deciding to use Falco on Battlefield, getting combo'd into the ccid, and getting ****ed for it?
Randomness is randomness. I don't think there's any sort of special distinction that makes sense here.
I maybe being dumb, but what's 'ccid'?
Without knowing what that is, I'll try to reply.
I suppose the largest distinction is that in poker, you getting eff'd is (partially) random, which is inherent in the game from the start; in Melee, those variances are situational, and not inherent.
Because of the large initial variance in poker, every player has the same exact opportunity to get lucky/eff'd - thus, the gameplay focuses on the psychological part.
In Melee, since you can choose whatever character you want, there is equal opportunity to have intial MU advantage - the randomness comes with the stages, which affects gameplay depending on the situation not throughout the competitive process.
Overall, I dislike poker and pretty much any other card game because of the randomness. I take a no randomness approach to anything that I would compete in - I don't see any value in variance that can determine a winner/loser withany sort of randomness.
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