iRjOn
Smash Lord
Ok this is a work in progress
If i need to correct anything then please tell me okay?
:D
OH and btw sorry I never did this all the way up till now but I'm robbing these pics from Barge's amazing thread his Move disscussion.
So hopefully you dont mind Barge man thanx.
If you got a problem with it you know do the manly thing post or pm me please.
<3 you Barge man (no homo of course)
Index:
I'll add the index stuff when I get far enough.
Dont wanna reveal all thats gonna be in it yet.
(parcially cause I dont know it all either XD...)
Reasons:
- He has bombs
:D
that means BOOM!
- Hes short
- He has a bow and arrow
- He has 3 different projectiles
- he has a sword
- He has one of the best recoveries out of the swordsmen of brawl
- He has above average speed
- The moves I abuse are nearly laggless
- He has Bombs
:D
again that means more BOOM!
- He can spike
- he is Toon Link
:]
Now that you know mine maybe that will give you some ideas toward liking him
Moving on to Pros/Cons
Pros/Cons
hehe christmas colors
XD
Pros:
- 3 projectiles to be used
- Has above decent speed
- has decent reach
- short
- Priority not really an issue
- can out camp most of the cast
- versitile recovery options
Cons:
- light wieght
- few kill options
- his spikes risk out wieghs the reward
- crouch is basically useless where its really needed
- has trouble against a good few of the cast that is higher than him on the tier list
- his game is based around camping and some people in the cast tops his camping forceing him to approach or out camps him.
Now with that out of the way lets move on to a little info on his few kill moves
This move is believed by some to be Toon Links best kill move.
I dont know personally.
All I kno is if your hit with this Thousnd Years of Death Toon Link style at kill % you are dead.
Now for the kill %
This move kills around 80% on lighter wieght and around 110% on heavier characters
I believe correct me if I'm wrong.
Uses/Non Uses?:
There is really no explaining how to hit with this move...
Its obvious Toon Link pokes his sword straight above him and holds it there for awhile.
Now how to not use this move how ever can be said,
Dont FF (fast fall) this move!
DO NOT
This move has unneeded landing lagg when FFelled
It can be finished in a SH i believe I'll update after testing to see.
I dont SH this move because I want to be high up for easier kills thats just me.
Little BIG advice:
Bombs and this move create beautiful aerial pressure when oppnets are at kill %.
Use it
wisely
:D
Its sexy
:]
USMASH/ UP SMASH!!
My Thoughts:
Some believe this to be Toon Links best kill move.
I personal still dunno.
I just kno its one of his best moves period.← I seriously put a period lol...
This move has something VIEWTIFUL it can do its an AT
(advance technique)
Whoa! calm down its not that hard.
Its so easy imo it isn't even an AT.
Its called a Hyphen Smash.
basically Toon Link slides a hyphens distance while either charging usmash or while using usmash.
I'll tell the rest later.
But lets think...this is a kill move correct...?
Right
:D
So DONT
DO NOT
REFRAIN
DONT
Spam this move!
Only time this move really should be thought about is if you are attempting the VG combo (more on it later) or your opponet is at kill %.
Now the kill % on lighter characters starts at 80% fresh and 90% unfresh.
On heavier characters their % would need to be about 100% fresh and 110% unfresh.
Hmmm...looks like uair huh?
Na...the % I gave on uair are near stage ground.
Like through the lower platforms of BF.
In general you should be killing heavies with uair at like 80%...
Ouch light wieghts
:X
Why iron?
Cause its a uair that shouldn't be short hopped like Marths.
So it should be used around the height of BF's top platform.
Anyway enough straying off.
Uses/NonUses:
Really dont kno?
- KILLING OMG!!
Later I will tell you some killing setups.
- The sweet VG combo(wait just alittle longer)
Nothing else really.
Things not to do
1 thing only
- Spam it
FSMASH/FORWARD SMASH!!
About this move:
this is a great kill move
it has the most lauch power out of all of Toon Links kill moves
i think
But that doesn't mean this is a super great move
its not bad
but still shouldn't be used much really
But iron i dont undersatand...i kno its a kill move and shouldn't be spammed but
y not use this one to kill if it has the most launch power?
Because my little reader friend this move has uneeded lagg upon the second slash and the ending of the move.
Its kind of stupid anyway cause when it acctually will kill stupid light characters have auto SDI and they pop up above the second slash any way so its pointless...
Now dont get me wrong that doesn't mean there aren't times to use this move and that you should not capitilize on it when the moment arises.
it just means that you should not spam this move crazyly when your oppnent hits the kill % for this move...
Oh well might as well say the kill %
it kills at 70% on lighter characters with no DI and about 90% with good DI.
And heavier characters die from it about 90% without DI and about 110% with good DI
If only this moves was less laggy or like older Links and the frist slash had kill power...
now moving on...
Applications/ things to not apply this for
frist applying it...
This is how I use this move
The opponet has JUST been hit with one of my bombs and I'm spaced JUST RIGHT
or
If your opponet uses a move and you shield it and that little
"Move force" is what I call it
Or
hit knock back happens
depending on how far it pushes you back then you can capitilize on your opponet just skrewing up their spacing
I love this against like Ness's bat when I shield it and it pushes me back
stuff like that
basically to punish stupid stuff
or
lag like Falcons's punch or Ganon's punch
Now when to not apply this
hmm
- When your opponet SD (spot dodge) you got better options
Why do something so unsafe
- when you opponet rolls
again much safer opptions
- After Marth misses fair...
Toon Link has nothing he can do from Marth missing that except zair...
Every other move nearly, especially this one you'll be serverly punished.
-After shielding ANY OF MK's moves unless they make a BIG mistake.
its MK...
- After shielding Snakes tilts
its Snake...
this all i can think atm but just look at the applications I said
that really the ONLY time you should capitilize on this move
LITTLE big ADVICE:
Useing the frist slash for mind games is halrious!
...I just said MIND GAME that doesn't mean spam it like crazy...
I'll play around with the mind game more and see some follow ups and post them later on
DAIR/ Down Aerial!!
My Love For This Move:
I love this move
:D
Why do you love this move iron?
Because it SPIKES!
Yea i kno!
...
stfu...
it not that great
I just love it
Why isn't it that great iron?
Cause the risk of this spike out wieght the rewards...
what do I mean?
simple Toon Links Dair goes down when he pokes his sword down as the pic shows
But if your off stage to spike for the kill...and you miss...you die
Yes this move will not cancel until Toon Link is hit by something knocking im out of it
or
He hits a surface
So spiking with this move is so risky its not even really useable
But there are some uses thats how strange it is and they are mostly off stage
:D
RISKY USES:
with dair its extremely risky to do off stage.
Here are so ways to bring down the risk of dair.
- Throw a bomb, hit opponet, DI and dair spiking them.
- Footstool to instant dair.
- Toon Links Ken combo(explain this later)
-Z drop a bomb then dair, you should catch the bomb.
When this is done it should be timed to where the bomb will explode allowing you to recover.
These are the off stage uses.
BUT the risk still out wieght the reward.
The safest one is the footstool>dair.
ON Stage Uses:
Some more uses are on stage.
-Use the force of the dair hitting the ground to push away opponets.
- To use the force of it to push bombs along the ground.(more on this later)
- Or to "pogo"
Basically hit someone with dair you will "bounce" and be able to float and hit them again or float away.
These uses are easily punishied so be careful with using them.
I really wouldn't advise using it on stage at all.
Its just your own personal prefence.
FAIR/Forward Aerial
Stuff About fair:
This move is the laggest of Toon Links aerials.
Meaning it has the most start up lagg.
But this move stills auto cancels if you use it while your riseing.
Fair is also a kill move.
hmm...I got a secret for you guys later
This move really doesn't have to many uses besides killing and gtfo of my face...
this move kills at about...i believe 100% on lighter characters
and 110% on heavier characters
But it is difficult to hit with
thats this move big down side.
Things to do with it:
- kill
- make your oppnet gfto of your face
- gimp your opponet
thats really all
Things not to do:
- use it alot
- use as OoS
you have better options like nair
- use for DI
it sucks last too long
advice and good stuff with this move:
there is this little kill combo that I have been testing and stuff
i'll update about this when I test it more.
Down Smash/DSMASHDA InFO!!:
Ehh its has the fastest start up out of Toon Links Smashes.
It also holds some pretty decent kill power fresh.
Or it can set up for the kill kinda.
Wow iron so this should be Toon Links best shouldn't it hits both sides and it is fast!
No no no...I said fastest startup not cool down.
It hits on like frame 4 I think but its range isn't like usmash and its back hit on frame 16.
But the move ends like on frame 32 or something probally not that I'll find a frame data thread and post it in here later.
So it holds some kill ability and its fast if you can fake your opponet out and you know this move will hit go for it.
Its kills heavies at about like 130% fresh i believe and light 115% fresh I'll test it and stuff.
I do it alot.
I acctually kill with this more than most other kill move that Toon Link has because its simple for me to setup.
I may teach you guys the setup >_>...
If you wanna know just ask me.
Stuff to use it for:
- Kill attemps
- OMG gimping on stages with tilted edges!!
- on Yoshi's Island melee over ther on the pipes its a death trap LOLZ its so halarious!
- setup for uair kinda
Non Uses:
- as an absolute kill move
- Your go to kill move unless you know what your doing...
- spamm it to kill
Advice and Helpful things:
Ehh I'll update this part with my thoughts on the way on incorperating dsmash if I wanna let yall know
That is all of Ton Links kill moves kinda.
Now I'll go though Toon Links pieces of bread and butter moves.
TOON LINKS BREAD AND BUTTER!!!
His NUMBA 1 bread and butter even though Toon Links so pimp you can survive without it but it make things so easier!
BAIR/Back Aerial!!
This move:
This move is Toon Link combo move!
The least laggy move Toon Link has.
It cancels with like 2 frames of lagg
To its like Marths fair with less range and no tip.
back when i said I'll tell yall a secret under fair
Now its the time for the secret.
The secrect is that all of Toon Link's aerials have kill power
:X
YES they all do!
but the let down is that he relys on some of them to rack up damge
Or they are too risky cough cough dair cough cough
But this move is probally going to be too stale to even be considered a kill move
but either way it has so little that it will probally kill fresh at like 140% or something
Either way this move is so great it combos on every character of the cast...
thats amazing.
Some escape it easier and earlier, but it still combos
Uses:
- COMBO!
-RARing ( Reverse Aerial Rush...guess I'll explain this later if i have too)
- Leads into so many of Toon Links moves its not even funny
I'll list them under follow ups.
- Toon Links Ken combo
- Killing...but not likely
Non Uses:
- to challenge something
basically to out beat another move.
Dont try it unless you know the start up lagg is too long.
since bair is baically laggless with almost non existant start-up.
You cant really use this move incorrectly other than that...
ZAIR/Z Aerial!!!OMG OMG OMG OMG OMG OMG OMG OMFG OMFG OMG OMG OMG!
OMG STUFF:
Its zair all you do is press z in the air or whatever your grab button may be.
If used in a short hop it cancels when Toon Link lands.
YES I KNOW HUH!
Wait why does that matter iron?
Because silly that means you have a move with some hitstun and some reach close to Marth and the lagg of MK's Fair or some other moves.
So use this move from a SH to see its maximum potential.
But youhave to time it right go to training mode SH and know the full length of zair. Its Marth's sword in length.
Only reason Marth outranges it at times is because she uses her sexy femenin arm.
See what I did thar!
:O
So then once you know its full length, zair around in the air before you touch the ground.
Basically zair so that it reaches full length then you touch the ground and see Toon Link can do anything
:D
The Tip has the most knockback the chain has the least and the best for follow ups.
Zair is nothing but a poke.
Saying you should never have your opponet at this moves kill %. Its like 550% too high.
Its just used to poke and space thats all.
What makes zair so great iron?
You little silly fool.
:]
This is just a small explaination of zair this section is probally going to be long anyway but zair is 100% no dought a pro Toon Links bread and butter more than bair SON!
why iron?
Zair it out ranges bair leads into more than bair. It never stales! Yea never!!!! The biggest thing its laggless
:]
OH MY GOSH EPIC USES OMG!:
Zair as told before is lagless meaning any action can be taken after you touch the ground
you can do these things from it Ill list them
- dash
- jump
- pull a bomb
- throw a rang
- up b
- charge or shoot a bow
- anything that you can chain with the above options
Now these are the good follow ups, or the things you should do from it
- retreat
- aprroach
- dash attack
- nair
- bomb throw
- ftilt
- dtilt
- RAR
- utilt
- usmash
- fmash
- dsmash
- zair again ^_^
dsmash, fsmash, utilt, dtilt, and RAR are situational and shouldn't really be used much
Just some ideas to mix it up you kno
now more in depth zair ^_^
Zair auto cancels right...
Now that you kno that know there are 2 ways to use zair ^_O
Yes I Kno huh!
Frist I told you just press z before you touch the ground abit
Now the best and most used way to zair by most with Toon Link
Jump Air Dodge then press A or attack what ever it maybe
:D
Yes you can cancel your air dodge with zair.
So basically Diddy Kong throws a nanner at you
You airdodge then press A
You'll catch the nanner if you time it right then he'll get zaired in the face then you can turn the nanner on him before he can do anything lol
That can lead to a hyphen smash if you predict where he goes when he gets up also
So it can be used for kills!
VG COMBO!!
You can also use this kool damage racker that VietGeek thought of
Have a bomb air dodge apon landing press A then throw the bomb finally hyphen smash!
forget how much damage it does but that doesn't mean spam it >_>
You'll deminish your usmash that way.
It was givin the name VG combo by TLMarth but discovered by VG himself
I improviced this combo and made it a kill combo
its starts off the same have a bomb then airdodge press A throw the bomb dash SH while using fair
I have not tested this completely through luck I'm nice enough to tell yall and let yall mess around with it
it works about 110% on heavies and 90 or so on lighties
But still zair is so amazing it doesn't stop here for uses.
This move can also teater the edge.
Yea grab the edge for you while you a little distance.
But be careful with it of course.
So you can tether the edge from behind Marth and grab it the his up-b if you time it right, he'll just fall to his feminin death :D
Mess around with that
You can also refresh you invinciblity frame while hanging on the edge and pressing back then pressing Z immediately 2 times
But rememeber you can only teather the edge 3 times with any character that has one before you have to touch the ground to rest your teather
If you do it 3 times before touching the ground then your teather will just reject the edge.
this can also help with edge gaurding people like Martha and such
LITTLEbigAdvice:
Zair use i alot not too much but alot
Use it smart
Only way to find out how to use it smartly is for you to use it alot
So abuse it but dont abuse it stupidly
Learn where it auto cancels at full length get that into your mind
Feel zair be one with zair young one
:]
Now sadly that has to end the write up of zair but that doesn't mean its the end of its epicness there is much more on zair thats just so great but i cant list it all
NAIR/Neutral Aerial!!!!!!
Appilications:
This move is the fastest out of Toon Links aerials but it has some landing lagg if you dont use it while rising.
Its used for spacing, gimping, racking damage, and OoS sometimes.
But the problem with it even though Toon Link is short his SH is rather high so it might not hit some short characters even if you do it while riseing.
Its not like Marths leaned downwards in the front.
So we have to make do with what we got
Its still good by all means
But now after doing this while rising you have a period where you can do something...
The question is what...
Uses:
Told you kinda up there just not all of them
Just add in like combo finisher sadly Toon Link doesn't have a combo breaker like Yoshi and Mario and even Weegi
non uses are just nearly like bair to challenge another move Toon Link doesn't have any moves fast enough to challenge another
And even if it is fast enough to challenge another move take in the fact of you have to short hop and its range is still short.
Advice stuff:
This move is still a good damage racker when you cant bair nair is what I say.
To bair or nair that is a good question(Hamlet >_>)
Nair> bowcancel is sex
It can be seen coming if spammed but if you play nasty mindgames with thatbowcancel like i do man you'll be as good as me lol.
Like i told you you can do any move nearly so you can even nair>zair if timed properly dunno how far the chain will go though...
another good thing to do is either bair, second jump, or use a AD to like cancel all landing lagg nearly like Luigi and then jump again or smash or w/e its pimp try it.
Also you can hit with both hits if you hit with Toon Links arm on the back side I believe it can be done in the front if they are on top of you almost.(Thanx FiOD <3 no homo)
But still its useful.
UTILT/Upward Tilt!!!!This move is special I love it I can and will elaberate on it like I did zair just not as much.
Informatin!:
Utilt is one of Toon Links most versitle moves
it can combo AND Kill it is a decent kill move too.
Its not that hard to kill with like bair.
Its combo % varies from character to character.
A good example is Fox its possiable to combo Fox from 0-40ish%
Meaning if the Fox tries they can escape it from 35ish% but some people are persitant and like to keep trying to attack.
But its still not a GREAT kill move it is like a faster up smash with less range and kill power.
It kills at about 150% on medium characters 140 for lighter and 160 for higher wieghts.
So around the time it stops comboing or stringing together with bair you shoould be able to try and kill while still getting damage and if you dont hit one by 160 on heavies or light wieghts around 140 then utilt them.
It may kill'em.
Its Toon links best tilt no dought.
I love it.
At low damage I spam the face out of it from combos and strings lol
i stop using it around 110% on all characters.
This is my ground bread and butter hands down I use this one one the ground over every other move.
I hate spamming kill moves so I use them less than this move.
If my opponet is pressuring my shield this is my go to move.
Doesn't mean I dont use other moves.
But its a great OoS (out of shield).
So iron should I kill with it more than other kill moves?
No I wouldn't advice it be your go to kill move.
Considering that Toon Link has ealier Kill moves tha with practice are difficult to land.
No dont realiy on it use it mostly to combo.
But make sure you refresh this move it still kills at about 140 ad such fresh but harder to di as fresh as refreshing can get it.
Like i said earlier it should be refreshed by the time they hit 150ish%
Little bit of Advice yoh!:
This move has very Little end lagg but it has some but its like bair.
no character can truelly capitilize on it.
But if you dont spamm it smartly then it will be punished at high lvl play
I'll go over Toon Links OoS options later in my guide since no where it is really talked about except nair which isn't truelly that great.
Like zair but shorter cause utilt is epic like zair and bair to me lol
That is basically all of Toon Links bread and butters unless you add b moves but I wanna seperate those.
So onward to B moves!
Moving on
B MOVES/ Special moves!!
First up!
DAH SKULL HAMMERRRR!!!!!!!HAH J/K!
The real next move is!
UPB/UP Special!
I shall update this some more later tell me how you like it so far
:D
Well guys ATM I dont have a Wii and it has been a couple of moths since I have played so i have forgotten a bit of stuff so gimmie a min. to redeam myself and stuff and remember my brawl tactics and such I'll begin updates against then but If you guys know anything and such be sure to post it I'll be glad to add your ideas to this guide.
But make sure you post on what we are going over atr the time
If i need to correct anything then please tell me okay?
:D
OH and btw sorry I never did this all the way up till now but I'm robbing these pics from Barge's amazing thread his Move disscussion.
So hopefully you dont mind Barge man thanx.
If you got a problem with it you know do the manly thing post or pm me please.
<3 you Barge man (no homo of course)
Toon Link Guide Thingy
By: iRjOn AKA iron
Now time to figure out your size!
How to fit Toon Link's tunic begins!
How to fit Toon Link's tunic begins!
Index:
I'll add the index stuff when I get far enough.
Dont wanna reveal all thats gonna be in it yet.
(parcially cause I dont know it all either XD...)
Alright lets begin with what makes Toon Link fun to me. All most all the other character thingys say there good points and this make him fun! But I'm not going to say such things. I will give you reasons I main Toon Link. You personally may and should have your own.
I am not going to elborate on these, but here goes.Reasons:
- He has bombs
:D
that means BOOM!
- Hes short
- He has a bow and arrow
- He has 3 different projectiles
- he has a sword
- He has one of the best recoveries out of the swordsmen of brawl
- He has above average speed
- The moves I abuse are nearly laggless
- He has Bombs
:D
again that means more BOOM!
- He can spike
- he is Toon Link
:]
Now that you know mine maybe that will give you some ideas toward liking him
Moving on to Pros/Cons
Pros/Cons
hehe christmas colors
XD
Pros:
- 3 projectiles to be used
- Has above decent speed
- has decent reach
- short
- Priority not really an issue
- can out camp most of the cast
- versitile recovery options
Cons:
- light wieght
- few kill options
- his spikes risk out wieghs the reward
- crouch is basically useless where its really needed
- has trouble against a good few of the cast that is higher than him on the tier list
- his game is based around camping and some people in the cast tops his camping forceing him to approach or out camps him.
Now with that out of the way lets move on to a little info on his few kill moves
Kill Moves!!
UAIR/Up Aerial!
Info:UAIR/Up Aerial!
This move is believed by some to be Toon Links best kill move.
I dont know personally.
All I kno is if your hit with this Thousnd Years of Death Toon Link style at kill % you are dead.
Now for the kill %
This move kills around 80% on lighter wieght and around 110% on heavier characters
I believe correct me if I'm wrong.
Uses/Non Uses?:
There is really no explaining how to hit with this move...
Its obvious Toon Link pokes his sword straight above him and holds it there for awhile.
Now how to not use this move how ever can be said,
Dont FF (fast fall) this move!
DO NOT
This move has unneeded landing lagg when FFelled
It can be finished in a SH i believe I'll update after testing to see.
I dont SH this move because I want to be high up for easier kills thats just me.
Little BIG advice:
Bombs and this move create beautiful aerial pressure when oppnets are at kill %.
Use it
wisely
:D
Its sexy
:]
USMASH/ UP SMASH!!
My Thoughts:
Some believe this to be Toon Links best kill move.
I personal still dunno.
I just kno its one of his best moves period.← I seriously put a period lol...
This move has something VIEWTIFUL it can do its an AT
(advance technique)
Whoa! calm down its not that hard.
Its so easy imo it isn't even an AT.
Its called a Hyphen Smash.
basically Toon Link slides a hyphens distance while either charging usmash or while using usmash.
I'll tell the rest later.
But lets think...this is a kill move correct...?
Right
:D
So DONT
DO NOT
REFRAIN
DONT
Spam this move!
Only time this move really should be thought about is if you are attempting the VG combo (more on it later) or your opponet is at kill %.
Now the kill % on lighter characters starts at 80% fresh and 90% unfresh.
On heavier characters their % would need to be about 100% fresh and 110% unfresh.
Hmmm...looks like uair huh?
Na...the % I gave on uair are near stage ground.
Like through the lower platforms of BF.
In general you should be killing heavies with uair at like 80%...
Ouch light wieghts
:X
Why iron?
Cause its a uair that shouldn't be short hopped like Marths.
So it should be used around the height of BF's top platform.
Anyway enough straying off.
Uses/NonUses:
Really dont kno?
- KILLING OMG!!
Later I will tell you some killing setups.
- The sweet VG combo(wait just alittle longer)
Nothing else really.
Things not to do
1 thing only
- Spam it
FSMASH/FORWARD SMASH!!
About this move:
this is a great kill move
it has the most lauch power out of all of Toon Links kill moves
i think
But that doesn't mean this is a super great move
its not bad
but still shouldn't be used much really
But iron i dont undersatand...i kno its a kill move and shouldn't be spammed but
y not use this one to kill if it has the most launch power?
Because my little reader friend this move has uneeded lagg upon the second slash and the ending of the move.
Its kind of stupid anyway cause when it acctually will kill stupid light characters have auto SDI and they pop up above the second slash any way so its pointless...
Now dont get me wrong that doesn't mean there aren't times to use this move and that you should not capitilize on it when the moment arises.
it just means that you should not spam this move crazyly when your oppnent hits the kill % for this move...
Oh well might as well say the kill %
it kills at 70% on lighter characters with no DI and about 90% with good DI.
And heavier characters die from it about 90% without DI and about 110% with good DI
If only this moves was less laggy or like older Links and the frist slash had kill power...
now moving on...
Applications/ things to not apply this for
frist applying it...
This is how I use this move
The opponet has JUST been hit with one of my bombs and I'm spaced JUST RIGHT
or
If your opponet uses a move and you shield it and that little
"Move force" is what I call it
Or
hit knock back happens
depending on how far it pushes you back then you can capitilize on your opponet just skrewing up their spacing
I love this against like Ness's bat when I shield it and it pushes me back
stuff like that
basically to punish stupid stuff
or
lag like Falcons's punch or Ganon's punch
Now when to not apply this
hmm
- When your opponet SD (spot dodge) you got better options
Why do something so unsafe
- when you opponet rolls
again much safer opptions
- After Marth misses fair...
Toon Link has nothing he can do from Marth missing that except zair...
Every other move nearly, especially this one you'll be serverly punished.
-After shielding ANY OF MK's moves unless they make a BIG mistake.
its MK...
- After shielding Snakes tilts
its Snake...
this all i can think atm but just look at the applications I said
that really the ONLY time you should capitilize on this move
LITTLE big ADVICE:
Useing the frist slash for mind games is halrious!
...I just said MIND GAME that doesn't mean spam it like crazy...
I'll play around with the mind game more and see some follow ups and post them later on
DAIR/ Down Aerial!!
My Love For This Move:
I love this move
:D
Why do you love this move iron?
Because it SPIKES!
Yea i kno!
...
stfu...
it not that great
I just love it
Why isn't it that great iron?
Cause the risk of this spike out wieght the rewards...
what do I mean?
simple Toon Links Dair goes down when he pokes his sword down as the pic shows
But if your off stage to spike for the kill...and you miss...you die
Yes this move will not cancel until Toon Link is hit by something knocking im out of it
or
He hits a surface
So spiking with this move is so risky its not even really useable
But there are some uses thats how strange it is and they are mostly off stage
:D
RISKY USES:
with dair its extremely risky to do off stage.
Here are so ways to bring down the risk of dair.
- Throw a bomb, hit opponet, DI and dair spiking them.
- Footstool to instant dair.
- Toon Links Ken combo(explain this later)
-Z drop a bomb then dair, you should catch the bomb.
When this is done it should be timed to where the bomb will explode allowing you to recover.
These are the off stage uses.
BUT the risk still out wieght the reward.
The safest one is the footstool>dair.
ON Stage Uses:
Some more uses are on stage.
-Use the force of the dair hitting the ground to push away opponets.
- To use the force of it to push bombs along the ground.(more on this later)
- Or to "pogo"
Basically hit someone with dair you will "bounce" and be able to float and hit them again or float away.
These uses are easily punishied so be careful with using them.
I really wouldn't advise using it on stage at all.
Its just your own personal prefence.
FAIR/Forward Aerial
Stuff About fair:
This move is the laggest of Toon Links aerials.
Meaning it has the most start up lagg.
But this move stills auto cancels if you use it while your riseing.
Fair is also a kill move.
hmm...I got a secret for you guys later
This move really doesn't have to many uses besides killing and gtfo of my face...
this move kills at about...i believe 100% on lighter characters
and 110% on heavier characters
But it is difficult to hit with
thats this move big down side.
Things to do with it:
- kill
- make your oppnet gfto of your face
- gimp your opponet
thats really all
Things not to do:
- use it alot
- use as OoS
you have better options like nair
- use for DI
it sucks last too long
advice and good stuff with this move:
there is this little kill combo that I have been testing and stuff
i'll update about this when I test it more.
Down Smash/DSMASH
Ehh its has the fastest start up out of Toon Links Smashes.
It also holds some pretty decent kill power fresh.
Or it can set up for the kill kinda.
Wow iron so this should be Toon Links best shouldn't it hits both sides and it is fast!
No no no...I said fastest startup not cool down.
It hits on like frame 4 I think but its range isn't like usmash and its back hit on frame 16.
But the move ends like on frame 32 or something probally not that I'll find a frame data thread and post it in here later.
So it holds some kill ability and its fast if you can fake your opponet out and you know this move will hit go for it.
Its kills heavies at about like 130% fresh i believe and light 115% fresh I'll test it and stuff.
I do it alot.
I acctually kill with this more than most other kill move that Toon Link has because its simple for me to setup.
I may teach you guys the setup >_>...
If you wanna know just ask me.
Stuff to use it for:
- Kill attemps
- OMG gimping on stages with tilted edges!!
- on Yoshi's Island melee over ther on the pipes its a death trap LOLZ its so halarious!
- setup for uair kinda
Non Uses:
- as an absolute kill move
- Your go to kill move unless you know what your doing...
- spamm it to kill
Advice and Helpful things:
Ehh I'll update this part with my thoughts on the way on incorperating dsmash if I wanna let yall know
That is all of Ton Links kill moves kinda.
Now I'll go though Toon Links pieces of bread and butter moves.
TOON LINKS BREAD AND BUTTER!!!
His NUMBA 1 bread and butter even though Toon Links so pimp you can survive without it but it make things so easier!
BAIR/Back Aerial!!
This move:
This move is Toon Link combo move!
The least laggy move Toon Link has.
It cancels with like 2 frames of lagg
To its like Marths fair with less range and no tip.
back when i said I'll tell yall a secret under fair
Now its the time for the secret.
The secrect is that all of Toon Link's aerials have kill power
:X
YES they all do!
but the let down is that he relys on some of them to rack up damge
Or they are too risky cough cough dair cough cough
But this move is probally going to be too stale to even be considered a kill move
but either way it has so little that it will probally kill fresh at like 140% or something
Either way this move is so great it combos on every character of the cast...
thats amazing.
Some escape it easier and earlier, but it still combos
Uses:
- COMBO!
-RARing ( Reverse Aerial Rush...guess I'll explain this later if i have too)
- Leads into so many of Toon Links moves its not even funny
I'll list them under follow ups.
- Toon Links Ken combo
- Killing...but not likely
Non Uses:
- to challenge something
basically to out beat another move.
Dont try it unless you know the start up lagg is too long.
since bair is baically laggless with almost non existant start-up.
You cant really use this move incorrectly other than that...
ZAIR/Z Aerial!!!
OMG STUFF:
Its zair all you do is press z in the air or whatever your grab button may be.
If used in a short hop it cancels when Toon Link lands.
YES I KNOW HUH!
Wait why does that matter iron?
Because silly that means you have a move with some hitstun and some reach close to Marth and the lagg of MK's Fair or some other moves.
So use this move from a SH to see its maximum potential.
But youhave to time it right go to training mode SH and know the full length of zair. Its Marth's sword in length.
Only reason Marth outranges it at times is because she uses her sexy femenin arm.
See what I did thar!
:O
So then once you know its full length, zair around in the air before you touch the ground.
Basically zair so that it reaches full length then you touch the ground and see Toon Link can do anything
:D
The Tip has the most knockback the chain has the least and the best for follow ups.
Zair is nothing but a poke.
Saying you should never have your opponet at this moves kill %. Its like 550% too high.
Its just used to poke and space thats all.
What makes zair so great iron?
You little silly fool.
:]
This is just a small explaination of zair this section is probally going to be long anyway but zair is 100% no dought a pro Toon Links bread and butter more than bair SON!
why iron?
Zair it out ranges bair leads into more than bair. It never stales! Yea never!!!! The biggest thing its laggless
:]
OH MY GOSH EPIC USES OMG!:
Zair as told before is lagless meaning any action can be taken after you touch the ground
you can do these things from it Ill list them
- dash
- jump
- pull a bomb
- throw a rang
- up b
- charge or shoot a bow
- anything that you can chain with the above options
Now these are the good follow ups, or the things you should do from it
- retreat
- aprroach
- dash attack
- nair
- bomb throw
- ftilt
- dtilt
- RAR
- utilt
- usmash
- fmash
- dsmash
- zair again ^_^
dsmash, fsmash, utilt, dtilt, and RAR are situational and shouldn't really be used much
Just some ideas to mix it up you kno
now more in depth zair ^_^
Zair auto cancels right...
Now that you kno that know there are 2 ways to use zair ^_O
Yes I Kno huh!
Frist I told you just press z before you touch the ground abit
Now the best and most used way to zair by most with Toon Link
Jump Air Dodge then press A or attack what ever it maybe
:D
Yes you can cancel your air dodge with zair.
So basically Diddy Kong throws a nanner at you
You airdodge then press A
You'll catch the nanner if you time it right then he'll get zaired in the face then you can turn the nanner on him before he can do anything lol
That can lead to a hyphen smash if you predict where he goes when he gets up also
So it can be used for kills!
VG COMBO!!
You can also use this kool damage racker that VietGeek thought of
Have a bomb air dodge apon landing press A then throw the bomb finally hyphen smash!
forget how much damage it does but that doesn't mean spam it >_>
You'll deminish your usmash that way.
It was givin the name VG combo by TLMarth but discovered by VG himself
I improviced this combo and made it a kill combo
its starts off the same have a bomb then airdodge press A throw the bomb dash SH while using fair
I have not tested this completely through luck I'm nice enough to tell yall and let yall mess around with it
it works about 110% on heavies and 90 or so on lighties
But still zair is so amazing it doesn't stop here for uses.
This move can also teater the edge.
Yea grab the edge for you while you a little distance.
But be careful with it of course.
So you can tether the edge from behind Marth and grab it the his up-b if you time it right, he'll just fall to his feminin death :D
Mess around with that
You can also refresh you invinciblity frame while hanging on the edge and pressing back then pressing Z immediately 2 times
But rememeber you can only teather the edge 3 times with any character that has one before you have to touch the ground to rest your teather
If you do it 3 times before touching the ground then your teather will just reject the edge.
this can also help with edge gaurding people like Martha and such
LITTLEbigAdvice:
Zair use i alot not too much but alot
Use it smart
Only way to find out how to use it smartly is for you to use it alot
So abuse it but dont abuse it stupidly
Learn where it auto cancels at full length get that into your mind
Feel zair be one with zair young one
:]
Now sadly that has to end the write up of zair but that doesn't mean its the end of its epicness there is much more on zair thats just so great but i cant list it all
NAIR/Neutral Aerial!!!!!!
Appilications:
This move is the fastest out of Toon Links aerials but it has some landing lagg if you dont use it while rising.
Its used for spacing, gimping, racking damage, and OoS sometimes.
But the problem with it even though Toon Link is short his SH is rather high so it might not hit some short characters even if you do it while riseing.
Its not like Marths leaned downwards in the front.
So we have to make do with what we got
Its still good by all means
But now after doing this while rising you have a period where you can do something...
The question is what...
Uses:
Told you kinda up there just not all of them
Just add in like combo finisher sadly Toon Link doesn't have a combo breaker like Yoshi and Mario and even Weegi
non uses are just nearly like bair to challenge another move Toon Link doesn't have any moves fast enough to challenge another
And even if it is fast enough to challenge another move take in the fact of you have to short hop and its range is still short.
Advice stuff:
This move is still a good damage racker when you cant bair nair is what I say.
To bair or nair that is a good question(Hamlet >_>)
Nair> bowcancel is sex
It can be seen coming if spammed but if you play nasty mindgames with thatbowcancel like i do man you'll be as good as me lol.
Like i told you you can do any move nearly so you can even nair>zair if timed properly dunno how far the chain will go though...
another good thing to do is either bair, second jump, or use a AD to like cancel all landing lagg nearly like Luigi and then jump again or smash or w/e its pimp try it.
Also you can hit with both hits if you hit with Toon Links arm on the back side I believe it can be done in the front if they are on top of you almost.(Thanx FiOD <3 no homo)
But still its useful.
UTILT/Upward Tilt!!!!
Informatin!:
Utilt is one of Toon Links most versitle moves
it can combo AND Kill it is a decent kill move too.
Its not that hard to kill with like bair.
Its combo % varies from character to character.
A good example is Fox its possiable to combo Fox from 0-40ish%
Meaning if the Fox tries they can escape it from 35ish% but some people are persitant and like to keep trying to attack.
But its still not a GREAT kill move it is like a faster up smash with less range and kill power.
It kills at about 150% on medium characters 140 for lighter and 160 for higher wieghts.
So around the time it stops comboing or stringing together with bair you shoould be able to try and kill while still getting damage and if you dont hit one by 160 on heavies or light wieghts around 140 then utilt them.
It may kill'em.
Its Toon links best tilt no dought.
I love it.
At low damage I spam the face out of it from combos and strings lol
i stop using it around 110% on all characters.
This is my ground bread and butter hands down I use this one one the ground over every other move.
I hate spamming kill moves so I use them less than this move.
If my opponet is pressuring my shield this is my go to move.
Doesn't mean I dont use other moves.
But its a great OoS (out of shield).
So iron should I kill with it more than other kill moves?
No I wouldn't advice it be your go to kill move.
Considering that Toon Link has ealier Kill moves tha with practice are difficult to land.
No dont realiy on it use it mostly to combo.
But make sure you refresh this move it still kills at about 140 ad such fresh but harder to di as fresh as refreshing can get it.
Like i said earlier it should be refreshed by the time they hit 150ish%
Little bit of Advice yoh!:
This move has very Little end lagg but it has some but its like bair.
no character can truelly capitilize on it.
But if you dont spamm it smartly then it will be punished at high lvl play
I'll go over Toon Links OoS options later in my guide since no where it is really talked about except nair which isn't truelly that great.
Like zair but shorter cause utilt is epic like zair and bair to me lol
That is basically all of Toon Links bread and butters unless you add b moves but I wanna seperate those.
So onward to B moves!
Moving on
First up!
DAH SKULL HAMMERRRR!!!!!!!
The real next move is!
UPB/UP Special!
I shall update this some more later tell me how you like it so far
:D
Well guys ATM I dont have a Wii and it has been a couple of moths since I have played so i have forgotten a bit of stuff so gimmie a min. to redeam myself and stuff and remember my brawl tactics and such I'll begin updates against then but If you guys know anything and such be sure to post it I'll be glad to add your ideas to this guide.
But make sure you post on what we are going over atr the time