bearsfan092
Smash Journeyman
- Joined
- Jun 1, 2012
- Messages
- 402
So I've been playing this game seriously for about six months now with some on and off effort in the months before that, and I finally feel like I'm getting better at this game. I'm not worried as much about successfully pulling off technical things and can now perform my basic tricks at will. Very few missed L cancels, got my wavedash down pat, I actually read opponents now, etc.
My question to you is, how long did you have to practice until you became "good"? We'll define good as:
Note that winning isn't necessarily part of this formula. Our definition does not compare you relative to other players.
(Personal side story begins here, feel free to skip the rest of this post)
I am a Falco main. I could SHL all day, which was the first technical thing I could do, and it became a crutch. I got really good at beating up on casuals with a SHL-SHL-SHL-Fsmash "combo". As you can guess, I got stomped by the competitive player base here in Pittsburgh when I tried that.
Because I rarely show up due to transportation issues, the Pittsburgh guys probably don't realize how much they've helped me along. In particular, one day I was watching Abate's Falco and just how sexy his movement was, and I said "ohhhhhhhhhhh". I went home to go work on my Falco. Over the next two months, I just worked on consistency with SHFFL's and laser game.
But that horizontal movement nnnnnngggggh. Most of you will know what I'm talking about, but Falco's wavedash has that ever so slight delay because of his jumping animation. Basically what makes his short hop so easy makes his wavedash harder, at least for me. At one point, I seriously considered switching to Fox, Marth, or Falcon just because I could wavedash/waveshine on command with them.
Fortunately, I've got Falco's WD down, including the waveshine. The only tech aspect I'm currently struggling with is LHDL, but progress is being made even there. That along with my better consistency with other aspects of my game makes me excited that I'm finally starting to figure out this game. From what I've defined as "good" here in the thread, I'm finally at that point.
My question to you is, how long did you have to practice until you became "good"? We'll define good as:
- Can do most basic movement options in the heat of battle (wavedash, dash dance, short hop, pivot)
- Familiarity with combos and other tech aspects of your character with ability to execute in battle
- Enough confidence in own tech skill to focus on opponent's tendencies
Note that winning isn't necessarily part of this formula. Our definition does not compare you relative to other players.
(Personal side story begins here, feel free to skip the rest of this post)
I am a Falco main. I could SHL all day, which was the first technical thing I could do, and it became a crutch. I got really good at beating up on casuals with a SHL-SHL-SHL-Fsmash "combo". As you can guess, I got stomped by the competitive player base here in Pittsburgh when I tried that.
Because I rarely show up due to transportation issues, the Pittsburgh guys probably don't realize how much they've helped me along. In particular, one day I was watching Abate's Falco and just how sexy his movement was, and I said "ohhhhhhhhhhh". I went home to go work on my Falco. Over the next two months, I just worked on consistency with SHFFL's and laser game.
But that horizontal movement nnnnnngggggh. Most of you will know what I'm talking about, but Falco's wavedash has that ever so slight delay because of his jumping animation. Basically what makes his short hop so easy makes his wavedash harder, at least for me. At one point, I seriously considered switching to Fox, Marth, or Falcon just because I could wavedash/waveshine on command with them.
Fortunately, I've got Falco's WD down, including the waveshine. The only tech aspect I'm currently struggling with is LHDL, but progress is being made even there. That along with my better consistency with other aspects of my game makes me excited that I'm finally starting to figure out this game. From what I've defined as "good" here in the thread, I'm finally at that point.