• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

How Do you Fight Cpt. Falcon With Marth?!

Nintendo_lord

Smash Journeyman
Joined
Jul 19, 2007
Messages
217
What are some good ways to approach and attack a Cpt. Falcon who spams his grabs and shffling?
 

Fortress | Sveet

▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀
Joined
Dec 21, 2005
Messages
16,256
Location
Northern IL
fair him. fair beats both. it stops his moves in their tracks and sets up for your combos.
 

thebluedeath1000

Smash Champion
Joined
Aug 14, 2006
Messages
2,348
Location
N.C, Bladenboro
Spams grabs and shuffles..well thats what all falcons do.

If he shuffles, outspace him.

If he keeps dashdancing and causing you to whiff and he punishes with grabs, overshoot a dash attack or a grab.

Try to get an upthrow around mid damage and get him to use his second jump in order to try to escape..then any sort of combo to an f-smash is basicly a stock since a falcon is useless without his jump.
 

Waka_Waka_do_do_yea

Smash Journeyman
Joined
Apr 21, 2007
Messages
202
Location
Stockholm
Once hes off the stage, make sure he dosen't come back. It is one of Marths major advantage is this match-up. Edghog and bair should be enough. What you really should focus on is GETTING him off stage. But I do not know enough about marth to give and tips...throw him off?

Or do what thebluedeath said and just Fsmash him of the edge.
 

thebluedeath1000

Smash Champion
Joined
Aug 14, 2006
Messages
2,348
Location
N.C, Bladenboro
If you edgehog, be ready to dair from it to catch him if you think hes going to make it back. Marth's best edgeguarding tactic is edgehog to dair, to me, in this matchup.
 

Dreadlord Santa

Smash Journeyman
Joined
Apr 20, 2006
Messages
274
Location
Southern Maryland
Yeah, Bluedeath more or less has it there. You really have to avoid getting grabbed in this matchup, because Falcon gets major free combos out of grabs and knees and stuff, all of which are bad. Just abuse your range and your quick moves, gimp his recovery, and you should do okay. I don't know if uthrow really works as well as he's making it sound, but it can certainly catch someone off-guard, and a KO is worth the risk, most of the time. Edgehop to dair does work really well, if you're quick, but I usually just Fsmash because I accidentally do the ledge jump instead of the hop and he gets back on as a result.
 

Fortress | Sveet

▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀
Joined
Dec 21, 2005
Messages
16,256
Location
Northern IL
dont listen to the others for edgeguarding. just spam fsmash. falcon cant sweetspot the edge, meaning he will always poke up a little above the stage. this means you can fsmash him a bagillion times and he cant do **** about it, save learning to tech.
 

Grmo

Smash Champion
Joined
Jan 16, 2006
Messages
2,128
Location
Plymouth Rock, eating Thanksgiving dinner
Check the guides. I'm sure it's in there. Aside from that, I'd go with what people here are saying. Just get him off the stage. He's a fastfaller, so juggling combos work well. Tech chasing works wonders too, but you need to react fast. Back throw, wavedash back, and follow the tech. If he doesnt tech then either sheild or crouch cancel the getting up attack (depended on both his and your damage) and hit him again. Like, at low damages just grab again out of sheild, at mid damages to an up tilt, and at high damages to forward smash. Often it's a good idea to sheild and then grab again. Once you get things like that going, you're fine. Just look for ways to get damage then get him off. Edgeguarding is a cakewalk...I mean, you're marth, and he's falcon. What's more to say?

Just watch his approach. If he's a SHFFL spammer, the easiest and most obvious solution is sheild grabbing. If he likes to mindgame you with an empty SHFFL or something and try grabbing you, try short hopping out of your sheild into a fair. There are a whole bunch of awesome combos you can do once you get a hold of him though, so just focus on that.

Also: watch videos on whotube. You can steal tons of awesome tricks.

EDIT: there's a Q&A thread that you're more likely to get answers out of. People tend to ignore single threads like this.
 

Fortress | Sveet

▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀
Joined
Dec 21, 2005
Messages
16,256
Location
Northern IL
m2k edgeguard looks cool the first time, but it isnt as efficient. dtilt and fsmash are safer and more reliable.
 

Grmo

Smash Champion
Joined
Jan 16, 2006
Messages
2,128
Location
Plymouth Rock, eating Thanksgiving dinner
Safer? Can you tell me what harm could possibly come across you while playing a game? Honestly, if you can do the M2K edgeguard, go for it, especially if you prefer it. Nothing should stop you from doing that. It's just a game. You've got nothing to lose. I mean, if you were entering a tournament, and you hadn't practiced, then yes, that's a good time not to be trying new things. But if something is risky, it shouldn't hold you back from learning it.
 

Dark_Crono

Smash Journeyman
Joined
Oct 6, 2005
Messages
429
Location
Venezuela Made In: Georgia, USA
m2k edgeguard looks cool the first time, but it isnt as efficient. dtilt and fsmash are safer and more reliable.
m2k edgeguarding takes advantage of what ppl used to think of what were the only edguarding game marth was supposed to have he just started throwing new stuff, its not only about being safer but mindgames but im pretty sure you know this better than me.
 

Fortress | Sveet

▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀
Joined
Dec 21, 2005
Messages
16,256
Location
Northern IL
thats true. it got confusing and scary and made people choke when they did it. now people know it and can find holes in it. the only hole in the old meathod was teching and upb way above. the upb above was easily fixed by walking back and fsmashing them back off (watch some old bach montages, they have a part with this from azen or husband vs falcon/ganon). the ledgeteching doesnt do much cause they still have to get up lol.

if you jump off the stage, if you dont hit them or they dont get knocked far enough they get back and you possibly get edgeguarded. this can happen with a high upb as well as low recoveries.
 

Corax

Smash Cadet
Joined
Apr 13, 2006
Messages
64
As everyone already said, edgeguarding a C. Falcon should be easy as hell.

For the most part, just be ready to fair or nair if he does a shffl attack at you, and always watch your spacing.

Best thing to do to a C. Falcon to get him off imo is uthrow between 65% and 70% to tipper. It normally works, and if it doesn't then watch his DI and start a combo off that with some form of tippered aerial.
 

DaGarbageMang

Smash Cadet
Joined
Aug 17, 2007
Messages
32
m2k edgeguard looks cool the first time, but it isnt as efficient. dtilt and fsmash are safer and more reliable.
good. my biggest rival among my friends is a falcon and I always use dtilt fmash edgeguard and always wondered whether the m2k edgeguard was better. extra glad m2k's isnt cause I'm extra bad at doing it. Now I just gotta stop getting grabbed by him so **** much. fair spacing ftw for that i guess.
 

Fortress | Sveet

▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀
Joined
Dec 21, 2005
Messages
16,256
Location
Northern IL
m2k edgegaurd is safe, but in a different kind of way. practice it so you know how to do it, and mix it up. no edgeguard is perfect. but m2k also sits and fsmashes falcons all day too.
 

Fortress | Sveet

▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀
Joined
Dec 21, 2005
Messages
16,256
Location
Northern IL
nair edgeguard isnt as effective vs falcons. works good on people you have to keep the edge from... sheik and peach mostly, the others all have better and safer things you can do. =
 

Dark_Crono

Smash Journeyman
Joined
Oct 6, 2005
Messages
429
Location
Venezuela Made In: Georgia, USA
just try to camp in the edge and make the falcon go to you, spam Fair and sometimes Double jump and fast fall with Nair, youll notice that most of the falcons are gonna tech away from the edge cause they now that if you take them out of the platform theyre dead so you have to keep that in mind and punish them really hard.
 

balladechina212

Smash Ace
Joined
Aug 28, 2006
Messages
680
Location
Chicago, IL
Yeah, I agree w/Dark Crono. Don't approach the CF, let him approach you, especially if you're edgecamping. That's how M2K took out Darkrain in the FCD crew battles.
 

IrArby

Smash Ace
Joined
Nov 18, 2007
Messages
883
Location
Portsmouth VA
Are falcons disadvanted on the smaller stages like battlefield? The reason I'm asking is because I've heard b4 that marth usually needs a decent sized stage in order to keep spacing but yoshi's story is tiny and it's like tipper city. So since falcons knee takes alot of space because of its long startup I was wondering whether thats really hurts his chances on small stages or makes avoiding the knee harder. Like less room to evade it in. ?
 

Dark_Crono

Smash Journeyman
Joined
Oct 6, 2005
Messages
429
Location
Venezuela Made In: Georgia, USA
Are falcons disadvanted on the smaller stages like battlefield? The reason I'm asking is because I've heard b4 that marth usually needs a decent sized stage in order to keep spacing but yoshi's story is tiny and it's like tipper city. So since falcons knee takes alot of space because of its long startup I was wondering whether thats really hurts his chances on small stages or makes avoiding the knee harder. Like less room to evade it in. ?
yeah falcons are in disadvantage in small stages cause theres less room to avoid Marths range, and like you said yoshi story is like tipper city but so are battlefield and fountain of dreams.
 

2-Tone

Smash Journeyman
Joined
Sep 11, 2007
Messages
413
Location
Alexandria, Ky
I don't know what it is about me but my marth seems to do better on wide stages like FD or Dreamland64. Oh well, to each his own.


Also, I prefer the M2K edgeguard opposed to just fsmashing and dtilting. not that its any better but i just feel more comfortable hanging from a legde. Is that weird?
 

2-Tone

Smash Journeyman
Joined
Sep 11, 2007
Messages
413
Location
Alexandria, Ky
counter can be good against over-b, but if you can predict it well enough to counter it every time...
then wouldn't it be a better idea just to wavedash back and fsmash, knowing it's coming? Seems to work pretty well from my experience.

the only problem i can think of is if you miss-judge the range on the over-b and it follows your wavedash.
 

2-Tone

Smash Journeyman
Joined
Sep 11, 2007
Messages
413
Location
Alexandria, Ky
maybe the best choice for defense but not offense. Not even the most defensive of marth players use counter that much. It just doesn't help enough to merit using it.
 

kennypoopoo

Smash Apprentice
Joined
Mar 30, 2007
Messages
141
Location
Canada
i find this a pretty easy match up even though captain falcon has alot of speed and a decent amount of power edge guarding is really easy i find the Fsmash, Dtilt and dair are all nice and easy options but there are ways around them all if they come in high i really like to do a mini ken combo and get an un tipped fair to a rising dair it works pretty nicely also i find captain falcon rediculously easy to juggle and carry through the air with fairs and shffl'd uairs i also like to use alot of grabs and throws in this match up marth has a awesome grabbing range and you can kick it up a notch and wavedash into your grabs but i use uthrow to utilt as well as bthrow to fsmash and fthrow to fsmash or if they di it away fthrow to WD fsmash works as well im sure theres tons more but thats what pops into my head for now

as well to 2-tone your 100% right about counter its not reliable and the cons deffinatlye out way the pros i would never reccomend anyone using it often i used to get baited into using it all the time when i started with marth after a couple knees you smarten up though
 

2-Tone

Smash Journeyman
Joined
Sep 11, 2007
Messages
413
Location
Alexandria, Ky
i maybe use counter once every 10 matches, lol. Them knees hurt. All in all tho, Marth vs Falcon is a really fun match for both sides.

Marth=Easy U-tilts, Fairs, Fsmashes and the ocassional Ken Combo.

Captain=U-throw to tech chase, to U-throw, to over-b tech chase to knee.....ouch. Dair to knee, too.
 

2-Tone

Smash Journeyman
Joined
Sep 11, 2007
Messages
413
Location
Alexandria, Ky
actually, I fight a lot of falcos and if they're smart they'll probably want you to counter lasers. With the lag it's a great opening for a quick SH dair.

Regardless, this is "How Do you Fight Cpt. Falcon with Marth?" so....
 

Cactuar

El Fuego
BRoomer
Joined
Mar 10, 2006
Messages
4,820
Location
Philadephia, PA
Forget everything you know. Now go stand near the edge. Then grab and throw the falcon off. Now pick between fsmash or dtilt. If they make it back, do it again. That is all.
 
Top Bottom