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How do I do a Barrel Roll? ~ Fox Q&A (Check the OP)

DarkAura

Smash Lord
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Cherry: there is no waveshine. Jump and immediately shine, that's as good as it gets.

Xyro: i have no clue sorry i always play on port 3.

Ozz: 1. always Uair. (experiment with Dair actually... from watching videos vertically is does seem to have quite an influence on momentum)

2. IMO i don't even know why people SHL, SHDL is easier to time and theres another laser. Answering your question there is never a bad time to use SHTL, if you're fluent with it you should only use it, personally i only ever use SHL when im screwing around and feel like looking cool, other than that it's usually SHTL no matter what the character... For me the character only changes how much i laser, not what type i use.

3. Invincibility frames are practically useless, every once and a while you might get lucky and they'll save you but that's probably 1 in 1000. Shine is simply good for mixing it up. Stalling, using it after jab, GTFO move, mindgames... it's usable in practically any situation.

4. not sure, ask Uzi.

5. I think a Fsmash perfectly timed and in the right position clanks with it... just space and try to attack the top you'll have more success than trying to block it with a ground move
 

Scinn

The Fluffiest
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is ddp'ing an AT?
EDIT: one more thing how do you cancel the side b attack I know theres a way to do it.
 

-Cross-

Smash Ace
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Press B again in the middle of the blur frames. When you press B affects the distance.

I also have a question about fox`s illusion, Does fox`s illusion have invincibility for the first third just like Falco`s illusion?
 

DarkAura

Smash Lord
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Cross: No, there aren't any.

makoforce: it depends on your playstyle if my opponent is being aggressive i use more CQC if he's being more defensive i make him approach with lasers.
 

Scinn

The Fluffiest
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Cross: No, there aren't any.


makoforce: it depends on your playstyle if my opponent is being aggressive i use more CQC if he's being more defensive i make him approach with lasers.
there aren't?

ta da lol
thanks for making it thnx making it easier to understand.
 

-Cross-

Smash Ace
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That`s too bad. So then grenades on the ground and projectiles absolutely shut down phantasm? I guess Fox`s illusion really is that bad in comparison to Falco`s. I was prety sure that Fox could pass through grenades with his illusion at certain points, set off the grenade and not get damaged.
 

Cherry64

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That`s too bad. So then grenades on the ground and projectiles absolutely shut down phantasm? I guess Fox`s illusion really is that bad in comparison to Falco`s. I was prety sure that Fox could pass through grenades with his illusion at certain points, set off the grenade and not get damaged.
Not gunna lie, this totally happened to me today. so somethings up

I was in the air while he was holding it though
 

-Cross-

Smash Ace
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If he`s holding it then I dont think it would blow up unless he dropped it or the move forced him to drop and then the grenade got hit by the same move. Could somebody just lay a grenade on the ground and pass through it with a fox illusion to check? I don`t have a wii atm so I can`t do so myself.
 

Shintarru

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How usefull is jump cancel throw with fox? I use this all the time against diddy because I can get a free JJC or an upsmash, but I notice that a lot of foxes dont use this.
 

DarkAura

Smash Lord
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it may seem like not many foxes use it because it is match up specific but to my knowledge most foxes use this when applicable, i know i do.

also i do believe it gives fox either a 0-death or an infinite on diddy but i can't remember if we confirmed that or not.
 

Asce

Smash Apprentice
Joined
Nov 16, 2009
Messages
89
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Uniondale, NY (Nassau, Long Island)
Today i was going through Fox's moveset, and I was looking at the possibilities of his DACUS. I know that it does have more range than a regular Dash>USmash, but is it really more practical than just Dashing and letting it slide a bit before performing an USmash? I don't have any hacks to test frame data or anything like that so if there is some advantage of one over the other, it would be great if someone could test this. Thank You very much! :)

Hopefully I didn't practice and integrate this for nothing :p
 

Cherry64

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Today i was going through Fox's moveset, and I was looking at the possibilities of his DACUS. I know that it does have more range than a regular Dash>USmash, but is it really more practical than just Dashing and letting it slide a bit before performing an USmash? I don't have any hacks to test frame data or anything like that so if there is some advantage of one over the other, it would be great if someone could test this. Thank You very much! :)

Hopefully I didn't practice and integrate this for nothing :p
As far as I know fox doesn't have the ability to perform a DACUS :dizzy:
 

Asce

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Did anyone try to bDacus with Fox?
Yeah I BDacus Consistently with Him.

Usually Out of Shine and out of SHL/SHTL but whats the point of that right :)

And Yes the sliding is pretty useful The BDacus/Dacus seems like it might take less frames to execute though since all of it is buffered. (or else you'll just Dash Attack)
 

crifer

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Yeah I BDacus Consistently with Him.

Usually Out of Shine and out of SHL/SHTL but whats the point of that right :)

And Yes the sliding is pretty useful The BDacus/Dacus seems like it might take less frames to execute though since all of it is buffered. (or else you'll just Dash Attack)
It can´t take less frames to come out.
Does it slide far? I´m not sure if I bDacus right.
 

crifer

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Yes it slides noticably farther. If you watch this video you'll see. What im trying to figure out is if the total frames from just doing a regular Dash>USmash are longer/shorter than doing the Dacus. (Everything from start to when it hits)

http://www.youtube.com/watch?v=uuAn1dNXzaQ
It seems to me that you don´t know what the difference between a BDacus and a regular Dacus (in the vid) is. For a Bdacus you buffer he dash attack and usmash immediately in (idk) 1 or 2 frames.
 

Asce

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It seems to me that you don´t know what the difference between a BDacus and a regular Dacus (in the vid) is. For a Bdacus you buffer he dash attack and usmash immediately in (idk) 1 or 2 frames.
I know what the difference is. I just used that video to show the distance difference. BDacus has the same sliding distance as regular Dacus so I just used that rather than make another video since it would be the same thing if i just buffered that out of Shine.

P.S. it doesnt have to be 1 or 2 frames, its actually more like 10-13 frames (The Buffer window)
 

Conviction

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It's hard with Fox because Dash attack comes out one frame (something below 8 XD) and it's hard as hell to buffer from. *I wanna say frame 1 but Idk about that.*
 

Asce

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It's hard with Fox because Dash attack comes out one frame (something below 8 XD) and it's hard as hell to buffer from. *I wanna say frame 1 but Idk about that.*
Ah ok if it was the DA frames that Crifer was talking about then i was mistaken. I thought he was referring to the frames to buffer out of shine. And either way if you do all of the actions all in succession during the shine buffer window it would be frametight regardless wouldn't it? Always works for me...but yeah my initial question which is more efficient Dashing or Dacus? :confused:
 

Conviction

Human Nature
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Dacus for longer distances. Hypen smash for shorter distances.

It's up to you which situation you think when you should one or the other.
 

Zach

Smash Rookie
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Jul 27, 2010
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Hi, I am brand new to Smashboards, and I'm trying to main Fox, so I've got a question. Does Fox have an infinite grounded grab release on Wario, where he simply continues to pummel Wario and regrab? Also, is this tactic tournament legal?
 

DarkAura

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no, to my knowledge fox does not have a grab release infinite on anyone.

and generally infinites are not looked highly upon in tournaments, however it depends on the tournament director and whether or not he/she banned it or not.
 

Zach

Smash Rookie
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Okay, it's just that I was playing against a Wario and he could not escape the ground release. I know that Wario has serious grab release issues, so it seemed possible. Thanks anyways.
 

Cherry64

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Zach was this online or off? maybe he was putting up shield, pretty sure he would have gotten the hint after a while though
 

Zach

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This was offline, and I just tested it in training mode, it seems to actually work if you time the grab right.
 
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