Supported by the fact that you've played Brawl so extensively......Within the laughter lies the logic. Those really are my opinions, I just didn't care to argue them well enough.
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Supported by the fact that you've played Brawl so extensively......Within the laughter lies the logic. Those really are my opinions, I just didn't care to argue them well enough.
Or just seen a ****load of comprehensive videos, whether that qualifies or not.Supported by the fact that you've played Brawl so extensively......
That's notthe ludicrous part. They've nerfed all throws in the game. The ludicrous part is that they can hit you even out of "normal" combos such as B-moves, aerials, tilts, jabs, etc.This is definitely one of my biggest beefs with the game. Go watch a Brawl Ganon vid-- that guy might as well not even TRY to combo out of a throw due to the lack of histun. At any % below 100%, Ganon can up/down throw and try to follow up with an aerial, but his opponent's stun wears off so fast that they can hit him first or airdodge away from the followup pretty much every time. Even at very high %s (150-200%), and with perfect set up, the best Ganon can usually hope for is to TRADE hits with his opponent after a throw. It's absurd.
This applies to pretty much all characters, I'm just using Ganon's throws as an example.
Made by n00bs for n00bs. And the fact that people like me have actually played the game means nothing because our views are not shared by you?Or just seen a ****load of comprehensive videos, whether that qualifies or not.
How is Peach's lack of lag unfair? She is much lighter, and has weaker moves than Ganondorf. He is very powerful and heavy, so deserves to have lag. It is what gives smaller characters a chance, otherwise there is no point of lag at all and heavy characters have instawin.1) Sakurai removed L-Cancelling at the last minute in development. This has created glaring discrepancies in character's frame data. Peach, having virtually no lag on all of her moves vs. Gannon having terrible lag on everything. Peach plays virtually the same as she did in Melee, except now you don't even have to TRY and l or float cancel. The game just gives it to you.
I never said you couldn't have your views. I've just been simply stating mine.Made by n00bs for n00bs. And the fact that people like me have actually played the game means nothing because our views are not shared by you?
Ganondorf has been nerfed. He's weaker... yet he lags more now than in Melee.How is Peach's lack of lag unfair? She is much lighter, and has weaker moves than Ganondorf. He is very powerful and heavy, so deserves to have lag. It is what gives smaller characters a chance, otherwise there is no point of lag at all and heavy characters have instawin.
Also, GANNON-BANNED.
This post is irony.this thread is dum
QFT.... From what i've seen, i agreeGanondorf has been nerfed. He's weaker... yet he lags more now than in Melee.
Marth is strong, hard to KO, has a great recovery, great combos, good throws and he has almost no lag on any of his aerials.
No, Sakurai is not a good balancer of fighting games. That much is obvious. Ganondorf for Lose Tier.
1) That word... it kills braincells.Made by n00bs for n00bs.
It is important to read the post someone quoted in order to understand the context of their reply.1) That word... it kills braincells.
2) So Sakurai is suddenly a newb, eh? Who, or what, possessed him when he made Melee and Smash 64, then?
Whenever a Melee parader says "Sakurai sucks/is an idiot/etc.", I laugh to myself.
I'm in the middle, by the way, and I hate both parades.
Alright, my bad.It is important to read the post someone quoted in order to understand the context of their reply.
The videos the guy watched were most probably made by n00bs for n00bs.
Oh trust me I know. The new hitstun is pretty crazy. The way throws have been tweaked this time around just really stands out to me. In Melee there were basically two kinds of throws. The ones with high knockback were used to set up for an edgeguard or even just as straight up KO moves. The ones with low knockback were used to set up for combos. Now in Brawl we've got throws with extremely low knockback and no hitstun to speak of. You can't KO with them, you can't combo with them... so why do they even exist?That's notthe ludicrous part. They've nerfed all throws in the game. The ludicrous part is that they can hit you even out of "normal" combos such as B-moves, aerials, tilts, jabs, etc.
Jab to grab? Never again... with anyone.
This is my example of a Melee parader.It's because some people prefer a game that requires fast thinking and some left brained skill combined with right brained skill.
It's an example of someone who prefers competitive fighting games (and if two games are similar, they go for the deeper one).This is my example of a Melee parader.
Combos. You forgot the combos.There are only TWO reasons people would prefer Melee.
If you say you like Melee better, and say that its not because of one or both of these reasons, YOU ARE A WORTHLESS LIAR.
1. Wavedash-teh-ing. People (compets) prefer Melee because they enjoy the advantage Wavedashing gives them.
2. They suck at Brawl. I have one fried that is getting Brawl at the midnight release with me. I KNOW he will suck at Brawl, but he is one of the best Melee players. Until he gets good at Brawl, he wont want to play it against anybody.
I parade for things that don't make people dumber, not just Melee.This is my example of a Melee parader.
OMFGI never said you couldn't have your views. I've just been simply stating mine.
Anyways, I've had my fun, so I'm done with Brawl vs Melee argument thread #575746190.575.
I agree with Ichida.Poor immature, inadaptable, stubborn wavedashers. Leave them in the dust. We'll be enjoying Brawl over here.
If only wavedashing actually won me games. Then Ichida's reasoning would make sense, for once.I agree with Ichida.
True dat Ankoku.If only wavedashing actually won me games. Then Ichida's reasoning would make sense, for once.
Temper, temper, tsk. The Smash Gods frown upon Caps Lock.OMFG
FIGHT ME ICHIDA
OR BETTER YET GO GET ***** BYALL THE BETTER PLAYERS IN TORONTO ONCE BRAWL COMES OUT
Its not easy to feed logic to simple minded people like you, who have to resort to insults to get your point across.I like how most of the brawlie noobars who have an illogical hatred of wavedashing would just get owned by melee'ers in brawl anyways. stupid in real life = stupid mindgames
Its not easy to feed logic to simple minded people like you, who have to resort to insults to get your point across.I like how most of the brawlie noobars who have an illogical hatred of wavedashing would just get owned by melee'ers in brawl anyways. stupid in real life = stupid mindgames
They also frown upon trolling so enjoy your banTemper, temper, tsk. The Smash Gods frown upon Caps Lock.
I'm sorry, but this sentence alone is a perfect example of the pot calling the kettle black.Its not easy to feed logic to simple minded people like you, who have to resort to insults to get your point across.
Be that as it may, he didn't elaborate for ****. He used a straw man argument.It's an example of someone who prefers competitive fighting games (and if two games are similar, they go for the deeper one).
Totally opinion based and a different situation, to be honest with you. If I recall correctly, Sunshine wasn't built up to be the epitome of platform gaming and to revolutionize the series entirely. I don't even remember expecting it to do that, but that's my opinion so I can't use that argue.Is Mario Sunshine a better, more fun game than Mario 64?
Exactly.
If you're talking to me, then you're directing it at the wrong person, because I agree with this.IF you didn't play Melee competitively then you don't get to comment on whether or not Brawl is better as a competitive game, because you have no basis with which to compare.
GG.
I hope you mean "sucks as a competitive game" because the buffed features on the obvious level eat Melee alive.My reason is that Brawl sucks as a game. It's less deep, it's slow, it's got very little technique, it's got almost no approach except for a select few characters who shall become Top Tier, the balance is pretty crummy since the gap between tiers is huge compared to Melee, the game itself promotes camping and rolling and more camping and more rolling.