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Grand Old Thread: League of Legends!

voorhese

Smash Master
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Coming from someone who changed sides on this view, i would like to point out what he said about AD Carries who deal magic damage from abilities, and the idea that u don't break even till like lvl 10. We may be able to see jungler/mid coming down and all, but considering the AP abilities some AD carries have, and teamfights at dragon b4 lvl 10, you may be taking a lot more AP damage than you thought. I know i was.
 
D

Deleted member

Guest
why would you use flat MR glyphs instead of scaling against (for example) graves+soraka bot and lee sin jungle?

how much magic damage are you going to be taking early game? almost none.

edit: ashe+sejuani would be insane blockers in mario kart
tHERES ALWAYS THAT ONE GUY
 

DMG

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DMG#931
Because John you only list literally ONE example that's SUPER AD, and say oh I guess this means universally you shouldn't use flat MR.You think I'm **** talking you and stalking you and wanting you to die simply for pointing that out? You need to calm down holy ****. Oh I criticize John, I must be a huge ****. Get the **** out. I could call you awful, unworthy of any attention in this thread, or even pull a S2J and just SIGH at you, but instead you know what my response was? It was pretty damn reasonable.


You want a logical reason to use flat instead of scaling? Flat are better til later on in the game. You want to minimize the damage you take, AS A CARRY, in laning. That means accounting for their mid, their jungle, and their bot lane's magical damage. If their team has no magic damage or if there's no threat, then sure you can CHANGE YOUR **** AND RUN SOMETHING ELSE. We're talking about an average balanced team comp who is likely to have some magic damage in there SOMEWHERE to bug you while laning/early team fight. If that is the case, you are better off using flat because flat gives you the biggest boost early on while laning.
 

john!

Smash Hero
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Messages
8,063
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The Garden of Earthly Delights
Because John you only list literally ONE example that's SUPER AD, and say oh I guess this means universally you shouldn't use flat MR.You think I'm **** talking you and stalking you and wanting you to die simply for pointing that out? You need to calm down holy ****. Oh I criticize John, I must be a huge ****. Get the **** out. I could call you awful, unworthy of any attention in this thread, or even pull a S2J and just SIGH at you, but instead you know what my response was? It was pretty damn reasonable.


You want a logical reason to use flat instead of scaling? Flat are better til later on in the game. You want to minimize the damage you take, AS A CARRY, in laning. That means accounting for their mid, their jungle, and their bot lane's magical damage. If their team has no magic damage or if there's no threat, then sure you can CHANGE YOUR **** AND RUN SOMETHING ELSE. We're talking about an average balanced team comp who is likely to have some magic damage in there SOMEWHERE to bug you while laning/early team fight. If that is the case, you are better off using flat because flat gives you the biggest boost early on while laning.
runes in general are situational. i never said that flat mres were bad or should never be used. i think you need to calm down now because you're putting words in my mouth -_-

how much magic damage does graves deal? vayne? caitlyn? ashe? sivir?

only corki and trist deal enough to warrant changing your rune page.

out of the viable supports, only sona deals damage comparable to the carry early on

junglers should rarely deal any damage to you if your support wards like they should, but most of them deal primarily physical so it's a moot point

in exchange you get more late game durability to survive the ap carry or assassin whose job it is to kill you

i don't know why you're getting so pissed at me because i use different runes. there are better reasons to get pissed at someone than that lol
 
D

Deleted member

Guest
at least dmg made an attempt to explain to me why i'm wrong. a pretty poor attempt, but at least he tried.

i'm genuinely curious as to why you think flat is better. i'd be fine switching to flat if you have a good reason why i should.
my post was pretty much a joke at an extremely nit picky post made by u, but since u want a serious answer

sacrificing lane dominance early on in ad lane is very bad because when it isn't noobs derping it comes down to both sides having barely any hp left during hard engages (if one is a aggressive support)

Also, even without hard engages it allows you to trade with GOOD opponents without losing the exchange often, with that in mind,

almost every bot lane combo has high early magic damage, like i stated earlier most ad carries max a magic damage spell first, but the one example out of 50 you listed does makes sense to use scaling, but you make it sound like you use scaling no matter what which I find problematic

I GUESS if you are a 'poon' you can sit back with your soraka duo q partner and farm all day, scaling mr works fine in that case ( i still think its bad because games often do not turn out that way even if you have a plan to passively win bot lane) but that is extremely unfun gameplay, and especially not ideal for solo Q because aggressively winning >>>>>> passively winning if you want to win more games

but you also have no manhood/ you are ****ing boring if you play like this, and you will earn a spot in my ***/ boring list of people


==

also, since it applies to like 5% of bot lanes, spending ip for another rune page for 5% of matchups SUX.

League is a game where because technical skill is 'lower' than other games that when you play actual good people its harder to outplay them, the little things start to matter a lot more

==

if i faced an all AD lane i'd probably use atk speed runes like dphat lol


==

also, you are especially wrong about alistar in terms of magic dmg, and for the other supports i still think that every little bit counts, hard engages bot lane often lead to one side barely winning
 

DMG

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DMG#931
^^^^^^^

I mean, do you want to be labeled a poon John? Run flat like a man, be a man, go for glory
 

MacD

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you guys keep talking about the AD's which their magic damage spell but only corki, trist, and kog make use of a magic damage

vayne all AD, sivir all AD, graves all AD except smoke screen, ashe all AD except arrow, cait doesn't exactly rely on trap/net damage, and if we count ez, most of his damage is Q/auto attacks since E is an unreliable damage source and W is too much mana to use except for the one engage

idk about mf and how impure shots/her ult factor out in the end, but double up is AD

i'm just mad you guys keep saying "all the magic damage the carry does" when on most of the currently played carries don't do magic damage
 

MacD

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your post is a really good read johnny. don't think it wasn't

and i made no comment on agreeing or disagreeing with anyone on the rune set

i'm just mad you guys keep saying the magic damage AD's do :mad:
 
D

Deleted member

Guest
supports do magic damage TOO, ZOMG

also, mf seems to be the most popular carry lately and people max impure shots first

followed by corki/graves

and kogmaw still *****, people completely forgot about him :(
 

Wave⁂

Smash Legend
Joined
Feb 16, 2006
Messages
11,870
Corki, Ezreal, Kog, MF, and Trist deal magic damage. Ez puts few points in his W and E, and on top of that, is using his mana on Q. Kog's Q and E have base AP damage of 60, not all that high. Between levels 6 and 10, flat MR would be nice against Kog, of course. MF's E pushes the lane if she's not careful, on top of being dodgable and on a 15 sec CD, though she has her steroidy thing.

So basically, Corki, Kog, MF and Trist are the AD carries that deal significant magic damage.
 

DMG

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DMG#931
It's the combination of their bot, their jungle, and their mid (heck you could even count their top TPing in or GP ults). Going against Graves bot doesn't automatically mean toss out MR completely.

For their carry, it's a coin toss. Some might others don't. Supports do mostly magic damage. Plenty of junglers have magic damage on them. Mid is 99.9995659% likely to be AP lol. Besides pure AD bruisers, top's likely to have some magic damage on them too.

Either way, you want carry to have easier time farming killing and staying alive. Running flats is the best possible way to do this unless you only value lategame of a carry. And even then, having a good early/midgame translates into easier end game as well. It's win win no matter how you look at it besides the laning being extremely uneventful farming for 20 minutes. In which case you might as well have run scaling everything.
 

Lovage

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even for blind pick i'd always run flat MR over scaling in bot lane

sona too popular of a pick to even consider scaling anymore (NOT TO MENTION MAGIC JUNGLES AND ROAMING MIDS LOL)

early game is everything in bot lane kiddos
 

jpak

Smash Lord
Joined
Feb 28, 2010
Messages
1,495
that sona change is pretty big...
and yi is really good top already(cpt america has been owning teams with it in scrims/matches) with those changes it will be a joke
that's if the notes are accurate
 

DarkDragoon

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This patch was pretty brutal.

I was about to buy Ahri, too...missing one of those dashes cuts down her mobility and damage pretty significantly...so now more waiting.

Or I'll just buy Galio.
-DD
 

Wave⁂

Smash Legend
Joined
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Messages
11,870
The patch looks very fake, **** like Brand's AP ratios, Sona being nerfed into the ground (level 1 speed buff gives 3%), Skarner being ****.

I want to believe it's fake. I want to believe.
 

DarkDragoon

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The more I think about it, the more I doubt they're real.

They removed ratios on so many moves? Like, Riot is more likely to just completely kill the ratio's numbers, rather than just remove them.
-DD
 

Ussi

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I will pray that Ahri does not get her ult nerf'd like that.. Her burst damage is already crap... They better at least buff the damage of her ult then to do equal damage as 3 dashes... or reduce the cooldown back to the original if you gonna nerf the damage and utility.
 

DMG

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DMG#931
Few things look misspelled or sloppy, but otherwise nothing seems "fake" lol

Wouldn't be surprised if half of these changes are saved for next patch, otherwise this thing will be immense
 

jpak

Smash Lord
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Messages
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in EU they want irelia nerfed so it's plausible
riot said they think a support champ with aoe hard cc was a mitake so i can see them nerfing her ult considerably
 

Wave⁂

Smash Legend
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Messages
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Nerfing Irelia by nerfing one of the worst ults in the game is a bit weird, if you ask me.
 
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