SamuraiPanda
Smash Hero
- Joined
- May 22, 2006
- Messages
- 6,924
*sigh*... if these games I've been playing recently aren't exceptions, then there is a high probability that I'll end up quitting the game sometime soon. Its feeling like the metagame is shifting towards the early push/wander metagame again, which is the absolute worst metagame for pirate. Even though my build is making pirate pretty decent fairly early game, it requires me to farm a Locket asap. And as far as I can tell, I need at least 2-3 early kills (not assists) to pull that off as fast as I need to with all this damn wandering and pushing going on. Meaning unless I'm really fed I'm going to be pretty useless since wandering too much RUINS me if I have to do it before locket + zerks (which I've been forced to do a lot as of late).
So one of my mains is constantly banned/first picked while my other main is rapidly approaching the tier everyone thinks he's already in. If this is really the shift of the metagame (i.e. the death of my pirate) then my last resort is to somehow figure out Blitzcrank which I honestly don't have a whole lot of desire to do since it will take a bunch of games just to get a feel of where to start him off from and I barely have the time to play 1-2 games a day.
And if I can't make Blitz work and/or don't enjoy playing him (both are likely scenarios) then thats it for LoL. Honestly, I think Morello is killing the game. I know he's a smart guy, and I actually had really high hopes when he first came around, but the fact of the matter is that my enjoyment of the game has been exponentially declining with every subsequent patch. They focus on the wrong things, they nerf nerf nerf nerf nerf slight buff nerf nerf, they only bother releasing items once every blue moon, and overall the patches are just making things more and more stale.
Plus, they suck at balancing. If/when Flash is removed, now that they've nerfed the MS of every single ranged carry, what do you think will happen to ranged carries in general? Oh, and I love how their answer to the "ranged carry too good" scenario was to nerf every ranged carry. Yeah, they have some work ahead of them.
So one of my mains is constantly banned/first picked while my other main is rapidly approaching the tier everyone thinks he's already in. If this is really the shift of the metagame (i.e. the death of my pirate) then my last resort is to somehow figure out Blitzcrank which I honestly don't have a whole lot of desire to do since it will take a bunch of games just to get a feel of where to start him off from and I barely have the time to play 1-2 games a day.
And if I can't make Blitz work and/or don't enjoy playing him (both are likely scenarios) then thats it for LoL. Honestly, I think Morello is killing the game. I know he's a smart guy, and I actually had really high hopes when he first came around, but the fact of the matter is that my enjoyment of the game has been exponentially declining with every subsequent patch. They focus on the wrong things, they nerf nerf nerf nerf nerf slight buff nerf nerf, they only bother releasing items once every blue moon, and overall the patches are just making things more and more stale.
Plus, they suck at balancing. If/when Flash is removed, now that they've nerfed the MS of every single ranged carry, what do you think will happen to ranged carries in general? Oh, and I love how their answer to the "ranged carry too good" scenario was to nerf every ranged carry. Yeah, they have some work ahead of them.