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Grand Old Thread: League of Legends!

Dastrn

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sleepy, i was one of the guys who asked for a Riot singed too, if you still have one. I play him whenever he's free, but I haven't bought him yet. Double bonus for me if I get one of your skins, since it'll give me the character for free!

My rule is to always be ready to play tanks. For me, that means if rammus, amumu, shen, malph are all banned (i own and play all 4 well) then I still have singed or Cho. I try for cho when I can, since I don't have singed. If i can't get either, than it's someone else's problem on my team. I can't cover EVERY tank.

I also play Jarvan when he's free, which was last week. He's fun. I'd like to dedicate some time to Singed though. I've played him a ton when he's free, and I like his style. most singed's do it wrong.
 

Frolossus

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With anivia start doran's ring or saphire crystal 2 health pots. Rush catalyst, if their team has little cc and you can get roa before 20 minutes do it. Usually I end up getting sorc boots after catalyst before I do anything. Usually I end up holding onto catalyst and getting deathcap if I can afford it early, and then turn catalyst into bveil soon after. I usually pick up a void staff after deathcap, sometimes before deathcap if I get a roa. I hardly ever pick up AA on Anivia. I do love lich bane super late game though.

Basically catalyst, sorc boots, roa or rush deathcap and bveil, void staff, get deathcap if you didn't earlier. Lich bane last item is awesome.


Playing her I try to get blue control after the 2nd one, farm mid and push your lane to double gank with the jungler. You control creeps better than anyone so you can gank when you want. Help control dragon and with blue you can help down it fast and wall anyone away that comes. You're so strong anywhere when you have blue buff. Just control the creeps and farm and gank when the opportunity arises. Control blue and you're good. Try to fight in the jungle because you're so strong there. Go with your team though. Skill priority is r>e>w>q. Wall gets more kills than a stronger stun and controls team fights better than anything. You push well especially with blue and the creeps hitting towers harder so do so if you have your egg. Play passively and farm if your passive is down. Get aggressive when it's up, especially if you have flash and ignite up.
disagree strongly with ever building lich bane on her simply because you have no armor pen
 

Ragnar0k

Smash Master
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It helps pushing too much and increases your burst so much it's ridiculous. What would you get instead.
 

DMG

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DMG#931
Armor + Active. Makes her much harder to kill while still adding to her damage output.
 

Mogwai

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I want to expect better of you, but I know not to
Swiftness only if you run mpen quints and should consider glyphs too.
why? I subscribe to the thought process that Swiftness + MS Quints make Anivia a much much bigger problem.

why hourglass?
I suppose you could go for anything here really, but the active is deceptively powerful and makes you a real pain in the *** to deal with. I dunno, as much as people **** themselves over deathcap, it is weaker that the old zhonya's and I still miss that active a ton, even if it's just buying my team time to position or letting me wait out my CDs.

Her ult doesn't stay on does it.
yes it does
 

PhantomX

WarioMan
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Lich Bane can do quite nicely on Kassadin. Extra MS goes well with his his chasing, and the physical damage synergizes with his W and melee range, and it actually gives him a way to take down towers.
 

-Vocal-

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Ok, how the **** is roaming a legitimate strategy. I decided to try it since everyone talks about it like this new craze, but I literally do not understand how it's supposed to work. I'm constantly underleveled, I can't gank for ****, and at mid game the other team just rips mine apart. I don't understand this mechanic - how can I be effective when I'm level 4 fighting level 7s?
 

Frolossus

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Ok, how the **** is roaming a legitimate strategy. I decided to try it since everyone talks about it like this new craze, but I literally do not understand how it's supposed to work. I'm constantly underleveled, I can't gank for ****, and at mid game the other team just rips mine apart. I don't understand this mechanic - how can I be effective when I'm level 4 fighting level 7s?
how it was supposed to work, at least in dota was that by having a roamer and jungler you have much more map control and can easily kill their carry/force him to lose farm while the champion doing the roaming is not particularly item dependent himself
 

PhantomX

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You walk around, help your jungler gank a lane by headbutting them towards your teammates/stunning, mess up their jungler w/ your stuns and disruption, ward, oracle/support, and cover any lanes that need to back so that you don't fall excessively behind in levels.

When you're six you can even set up kills by towerdiving w/ your ult.
 

-Vocal-

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You walk around, help your jungler gank a lane by headbutting them towards your teammates/stunning, mess up their jungler w/ your stuns and disruption, ward, oracle/support, and cover any lanes that need to back so that you don't fall excessively behind in levels.

When you're six you can even set up kills by towerdiving w/ your ult.
So, to be clear, I can't roam if there's no jungler?
 

PhantomX

WarioMan
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You can, but your ganks will be less strong/effective since it's one person less ganking. And you can still disrupt their laners/jungler. Just gotta make sure whoever you're leaving can hold a lane 1v2.
 

Wobbles

Desert ******
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Yeah, Ali only really needs to be level 6 for the entirety of the game to do his job by initiating with flash+pulverize and headbutt. After that you babysit your squishies for the rest of the fight, and if people can drop you quickly, that's incentive for them to target you! Which draws fire from more important teammates.

If you roam successfully then it gives your solos a big advantage and helps them dominate their lanes and carry that dominance over into the late game. If you get the chance to watch Reginald play his Alistar you'll see what's up: sometimes he'll camp top lane to deny for a few minutes, hit level 2, then go for a gank in mid. Then he just buys wards and uses the map control to gank and shut down junglers and anybody who tries to go anywhere.

End result? Jungler loses half their health trying to get red buff and then can't gank, top lane has way lower health and either gets shut out or has to B early (or they die), and the same happens in mid, and then whenever he can he'll chill in a lane to cover for people when they B to make up for his lack of exp.

So roaming depends on your teammates following up on your efforts (b/c a garbage carry with 400 extra gold is still garbage), and you have to help suppress important targets on the other team and keep them around your level, or at least beneath the level of your strongers casters and carries. Finally, you don't really want to roam with Ali if you are supposed to be your team's main tank, because being an underleveled main tank sucks ***. If you're off-tank/support, then roam. If not, don't.

And you can roam without a jungler but it decreases your ganking power.

Last: If you're roaming, don't you dare last hit champs for kills unless absolutely necessary. Your goal is to feed your damage dealers, not get a sheen a few minutes early. I stopped doing this and my Alistar started winning more games.
 

-Vocal-

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Is it possible to play Ali as the main tank? I ask because at my current ranked elo (which I havent' touched for a while) the four most common bans are Shen, Amumu, Malphite, and Rammus, which leaves very few choices for main tanking. In this predicament, which two champs would you suggest choosing as a main tank?
 

PhantomX

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I don't really think Alistar makes a good main tank at all. If anything, he deters people from attacking him b/c of his ult's damage reduction and QSS skill. Plus he's only really dangerous to a team every 8 seconds.
 

DMG

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Soaking up Damage wise, he's fantastic as a tank. But being a constant threat for a team fight? Much harder to accomplish. At least Mumu can dwadle around and chip HP when his 1-2 combo is done.
 

Wobbles

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He does alright but it's really not his best role IMO. Initiator, baby-sitter, disruptor, those are much better ways to describe his role than "tank." You can save a CC for channels, you can initiate on towers and ult and just sponge the shots so your team can go to work, you are a boss at keeping your carry safe, but drawing champ fire is not something he excels at unless (funnily enough) he's an easy kill!

If you're going to main-tank you want CDR + health, so Shurelya's and Soul Shroud are good choices. You also need mana because his mana consumption is sickeningly high once his abilities are leveled up, so a Glacial Shroud is good too; it will also help you absorb tower damage better for times you don't have your ult.

You can also do a very typical non-farm tank route and just get two HoGs + boots, then let that be your core. Let a Banshee's suffice for MR and as Mogwai said it'll force them to blow three CCs to stop you from ****ing with people.

I dunno I mostly just **** around as Ali, building him seriously isn't my strong suit.
 

PhantomX

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I like to go Triforce route because it makes him more useful during the time when his spells are all on CD and it also gives him the option to take down towers quite quickly.
 

Wobbles

Desert ******
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Singed probably. If you're nothing but tank then go catalyst quickly, get boots, then depending on how strong their physical DPS is you can go for your sunfire right away or get your BVeil then go sunfire. Frozen Heart is a solid item for him especially against a largely physical team.

If you have another really heavy dude on your team then you can forego the sunfire in favor of an early Rylai's and you'll still have buckets of health and the slow from your poison and fling will function as a soft CC for the rest of the game which is neat. But you WILL need armor at some point since they nerfed his armor scaling recently. It was possible to buy no armor items and have 120 something armor while you ulted, so the faster you got your BVeil the more unstoppable you were.

Boots of Swiftness always. You have to be significantly faster than other people to do your job, so Swiftness movespeed quints, your ult and ghost will do the trick. If they have substantial magic damage then FoN is also a godly item for you--hell it's pretty good even if they've only got one caster, just the regen and movespeed alone work wonders.

Master how you want, I recommend 21 in Utility just for the more frequent ghosts and higher movespeed. Remember you can have 330-ish movespeed at level 1 without boots if you rune and master for it, and that's a big help!
 

Tom

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as singed i often get ninja tabi because i run dodge yellows and swiftness-mastery-thingy and ms quints. otherwise i actually get mercs. depends on enemy teamcomp.
 

Wobbles

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So AP Nasus. I'm thinking viable.

Do a normal health-stacking caster build on him and I think he'd be pretty strong! He has a .01 AP ratio on his ult meaning that for every 100 AP he deals an extra one percent of enemy champs' max health per second in an AOE around him. So you could do RoA Lichbane Rabadon's and you'd have close to 500 AP, meaning about 9% health per second. You'd have siphon strike proc'ing Lichbane every three seconds, and your spirit fire would do 200 DPS to anyone dumb enough to stand in it. So any physical champ who tried to fight you would be standing in your spirit fire, withered and dying. I'm going to try this tonight and tell you all how bad it is.
 

DMG

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So AP Nasus. I'm thinking viable.

Do a normal health-stacking caster build on him and I think he'd be pretty strong! He has a .01 AP ratio on his ult meaning that for every 100 AP he deals an extra one percent of enemy champs' max health per second in an AOE around him. So you could do RoA Lichbane Rabadon's and you'd have close to 500 AP, meaning about 9% health per second. You'd have siphon strike proc'ing Lichbane every three seconds, and your spirit fire would do 200 DPS to anyone dumb enough to stand in it. So any physical champ who tried to fight you would be standing in your spirit fire, withered and dying. I'm going to try this tonight and tell you all how bad it is.
That sounds squishy. Lots of Health but no resistance.
 

Wobbles

Desert ******
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DMG: And indeed it is! It's funny though. Lichbane will get you higher damage off Siphon Strike than a Triforce will, so you can easily see it chiseling off 1/3 of a tower's life lategame. The health from an early catalyst definitely outdoes most champs' DPS abilities early game when you add in Nasus' natural beefiness and health boost from his ult so you make a decent mid-game champ. Spirit Fire murders creep so farming big waves in the blink of an eye is easy.

But yeah you do go down pretty hard to focus fire.

Edit: Well, Lichbane does give you resist and you can pick armor or MR from your boots, depending on the other team. And you can always just get a GA!

Very farm heavy build. But it farms really well so that evens out a bit.
 

Zolga Owns

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I kinda wanna try it. Let's see if I have the item build right...

Saph + 2 pots
Catalyst + Sheen + boots 1
RoA + Boots 2 (Tabi or Mercs)
Deathcap/Banshee's or Glacial Shroud
Lichbane
Situational Defensive Items.

Farm a lot(which is easy with your now deadly spirit fire) and stand in the enemy team with ult and watch their health go down. Sounds fun.
 

Wobbles

Desert ******
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Yeah that's pretty much it. I'm trying Lichbane first but it really doesn't work that well until you have higher AP. You get basically the same amount of damage off your Sheen proc until you break 150 AP.

Current spells I'm using are ghost and ignite. I may try ghost + exhaust b/c without the bonus movespeed from a Zeal in your conventional Triforce build it's a bit trickier to stick to people.

And I'm smurfing which means even AD Annie could work but I really don't feel like trying THAT hard.

We'll call this kind of build... funconventional.
 
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