Missed that
On paper CLG would make sense if they don't choke, but for some reason I think TL will surprise everyone if they make it
TL is gated by the same factors as CLG and TSM. These are the biggest teams which have the most infrastructure, however all three organizations have been bogged down by bureaucracy bull**** instead of just attempting to outplay the enemy team on a day to day basis. TSM and TL have one player on the team considered to be a world star, but these players are often put into situations and environments where they can't carry with the rest of the team. On the other hand, SKT has Faker who last I checked is having a god-like season where no one is coming close to him in Champions League.
I will admit that while I'm a TSM fan, I don't foresee them ever winning Worlds any time soon, unfortunately. There's just much better teams out there.
TSM does deserve to go to Worlds based on their past performance. However, they are in the same category like CLG and TL in the sense that I group all three of these organizations as being the worst teams you would want to be in Worlds from NA. These teams have the most infrastructure, however the resources they have aren't applied effectively or to the same extent as Korean organizations that have managed their players much better and also have even more resources to channel into raising e-sport stars.
A team like Gravity on the other hand that is being innovative and performing has more promise for an upset. For someone who watched MSI, we saw that TSM had Bjergsen play on champions like Cho and Ziggs over more carry oriented champions. Casters said that Bjergsen won lane because of a CS advantage, however these champions are able to maximize farm if that's the intention. In addition, they used AP Runeglave Ezreal incorrectly with poor synergy and against bad matchups from the enemy team. TSM has shown adaptation to new meta, however adaptations are always gated in a strong bureaucratic setting with too much infrastructure and not enough attention being paid to winning the games in the coming weekend.
A core issue is that these teams repeatedly have the objective of "winning Worlds" as the end goal objective. However, all three of these teams fail to capture this goal despite Chinese and Korean teams having a much more solid grasp of winning and closing out games which is still an issue in NA. If they have been dedicating splits to win Worlds and are struggling just to contend for a ranking spot within Worlds then the management has prioritized the goal over building up the methods and tools for the players to win.