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Reading this made me hype about the DLC for the first time in awhile, Thanks Fatman! Also congrats on the Sponsored gaming club thingy!So, I'm in a much better mood today because I was surprised yesterday by my University not only liking my idea of a school sponsored competitive gaming club (think Smash tournaments paid for by government money) but also wanting me to be the staff adviser for it. That said, I'll entertain the idea I've seen people volleyballing around about Brave actually being Geno for fun. I'm entertaining the idea so, whatever, put this in your next cringe compilation if you want; **** you, I'm doing this and, now, for the feature presentation... A Toon Link sized character that's floaty, slippery, average speed, slightly heavy, with good low but not too low to the ground jump stats like Villager and Cloud. Going off my thoughts that the character currently has the stats of a mid range projectile zoner or short range aerial zoner, let's take a look at the main argument that people have for it not being Geno.
"It can't be Geno because Brave's too heavy and too slow."
For reference, Brave is about 25th in weight and 36th in speed.
Brave is slighly lighter than Megaman but not much heavier than Cloud and Mario. If this were Geno, what would explain this weight? If you look at the weight attributes, most of the projectile zoners in the game, especially those with multiple projectiles, are within extremes. A very common characteristic is them being slower, whether they are light or heavy. The more long range options (especially projectiles) usually the slower and/or lighter they are. Olimar is 50th in speed and tied for 68th for weight. Zelda is 70th in speed and 62nd for weight. The Belmonts are 64th in speed and tied for 11th for weight. Snake is 54th in speed and 16th in weight. Mii Gunner is tied for 18th in weight and 73rd in speed. You get the idea.
Mid range is typically more balanced. Pac-Man is tied for 42nd in speed and 36th for weight. Ness is 51st in speed and tied for 40th in weight. Lucas is 46th in speed and tied with Ness in weight. Megaman is 52nd in speed and 24th in weight. ROB is 38th in speed and 16th in weight.
The fastest projectile zoner is Toon Link and he ranks 24th in speed, being the same weight as Palutena for 49th in weight (who ranks 15th in speed if you want to count her as a projectile zoner). Of the projectile zoners in the game, there are five characters above dead center in running speed, Paluntena (if you count her), Toon Link, Wii Fit Trainer, Young Link, and Duck Hunt.
Weight: 50th Speed: 15th
50th, 24th
32nd, 27th
56th, 36th
60th, 31st
So who all falls below this line then?
With Brave being roughly the same speed as Young Link, he'd still be top 5 fastest projectile zoners, out of 24 who fight with multiple projectiles. Not exactly blazing fast but still pretty fast for a hypothetical gameplay style. So, by this analysis, they would be 25th in weight and 36th in speed so pretty balanced in basic stats, further emphasized that they would be the 12th heaviest of the 24 here.
Now, here's where things get interesting: what about Brave's air speed? ... they're actually the fastest of the 24 by a considerable margin. Even on the actual tier list, Brave is a whopping 7-12 characters faster than the next fastest in the air which is Duck Hunt. If Brave were a mid range projectile zoner, this would be really good. Sure, they're not winning Olympic races on the ground but in the air, they're almost top 10 overall. Throw in the fact that they have a short hop as good as Villager and Cloud and a fall speed as good as Roy and you have a fairly intimidating character. We may not know the specifics of the aerial lag but let's go back to the five I mentioned earlier and consider traditional spacing and combo starting aerials:
Young Link
Nair: 7 frames
Fair: 7 frames
Toon Link
Nair: 7 frames
Fair: 11 frames
Palutena
Nair: 12 frames
Fair: 7 frames
Wii Fit Trainer
Nair: 8 frames
Fair: 8 frames
Duck Hunt
Nair: 10 frames
Fair: 9 frames
For reference, Roy/Chrom's nair is 9 frames and fair is 8. Mario's nair is 6 and Mario's just a touch faster than Brave on the ground but they're equals in the air and we all know the wacky **** Mario can pull off. If they can zone like Duck Hunt or Toon Link and move in the air like Mario or Inkling, this is a character that breaks into your house and gets permission from you and your wife to **** her on the kitchen table within 5 minutes of making eye contact and you'd be honored to put it on Snapchat. This is a deceptively fast character despite the balance on the surface.
In conclusion, I kind of think this frame would work well for Geno because, just like his character, looks can be deceiving. Sure, the stats are balanced but get him short hopping around (Tokyo City like a big playground) and give him equally good projectile options as Young Link, this is a nimble character that would be a defensive giant in competitive play. Honestly, with these kinds of stats, you'd wish he was slower.