Haven't watched the presentation yet. Instead I got the news from
pinshadow
(thank you for giving it to me straight, I really do appreciate it).
I'd be lying if I said that Geno being Mii Costume'd, especially this late into Smash Ultimate's DLC cycle, wasn't demoralizing. It really feels like either Nintendo and/or Square Enix heard our requests and decided to just plug their ears and go "Not listening! La la la la la!", or that Sakurai for whatever reason did a 180 from his statement all the way back from Smash 4's DLC cycle and is now giving Geno fans the cold shoulder... it's probably not like that, but it certainly
feels like it, and no amount of "fan demand never mattered" or "Geno was just out-prioritized" statements is gonna change that feeling.
I've also come to realize something, something that I should've realized when Byleth was included, but is now perfectly clear to me in light of Geno's Mii Costume: letting Nintendo choose the DLC characters was a
big mistake, possibly
the biggest one made with Smash Ultimate. When Sakurai was in charge of the characters for the base roster, there were a couple duds (
) but for the most part it was heavy-hitting fan favorite after fan favorite to please as many fans as possible (
). Now that Nintendo's in charge though? That's not happening, or at least I don't think it's Nintendo's intention. They evidently don't care about pleasing fans, so much as they care about getting "big name" popular characters that will draw in outsiders and get them hooked to Smash, even if doing so is to the detriment of Smash's hardcore fans and their long-standing requests. The
one time they picked a character who was explicitly aimed at hardcore fans (
) was apparently a total fluke, and the other characters who weren't fan favorites but were still positively received by Smash fans as a whole (
) was just them getting lucky. The rest (
) were examples of this backfiring and exposing the flaws in selecting DLC like this, since it resulted in the shafting of fan favorite picks like Dante and Geno.
If I had to compare this to anything, the one thing that comes to my mind is Marvel vs. Capcom: Infinite, and how that game's roster (or at least its Marvel characters) was picked
not because the characters would make fans happy (if that were the case, the X-Men would still be there) but because the chosen characters were getting popular through the Marvel movies. Yeah, Sephiroth is an iconic video game character and one of the most recognizable villains in video games, just like how Thanos is an iconic comic book character and one of the most recognizable villains in comics... but I doubt either character was chosen just because fans wanted them in the game that badly to the point of making it in over long-standing requests and fan favorites like Geno and Asura (at least Thanos has the excuse of being in previous MVC games, thus making him a veteran).
If anyone wants to hold out hope for Geno making it into Ultimate (not the next Smash game that likely won't be out for like five to seven years, but Ultimate specifically), the best bet is to hope for two things...
- Smash Ultimate ends up getting a third Fighters Pass...
- ... and that Geno or another Mii Costume'd character like Rex or Heihachi gets in, proving that Mii Fighter costumes aren't hard deconfirmations.
If both of those requirements are met before the end of Fighters Pass 2, then Geno might still be on the table. Until then... this looks like the end of the road. Congratulations, Nintendo. You sure pleased the fans with that Mii Costume. Hope you're proud of yourselves.
Now I know exactly how Mega Man X fans felt when they saw this costume back in 2011...
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