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Geno (♥♪!?): Return of the Starsend Savior

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LiveStudioAudience

Smash Master
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Dec 1, 2019
Messages
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Since you all were the ones that chose to answer my question, here's my next question... say Nintendo and Square Enix were remaking the game, what would be things you would change? Is there any cut content you know of that you'd like? This isn't a remaster where everything is kept the same, this is a from the ground up remaster that changes things (like Majora's Mask 3D, rather than a reimagining like the Resident Evil 2 remake).


( ͡° ͜ʖ ͡°)
First off, Yoko Shimomura has to be doing the soundtrack again, in whatever form it takes. Secondly, I'd say the most significant change would simply allowing for a harder optional difficulty (with a higher maximum level to compensate) and making certain locations bigger. Not necessarily the towns with NPCs, but something like the enemy areas inside Mole Mountain or Barrel Volcano could easily be extended for play time. A bigger inventory would be a good aspect to have too.

As far as gameplay, including previously cut enemies is an easy start and bonus boss in addition to Culex (and perhaps a surprise one added to Star Hill) would be a great touch too. Something real significant would be the use of timed hits like precision for item use or defense options like run away, though that may be too big a change.

Probably the trickiest thing would be graphical style. The base should remain true to the isometric view, but damn if I wouldn't love to see a remake take a page out of Octopath Traveler's aesthetics in some areas.
 
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bomamba

Smash Cadet
Joined
Jan 5, 2019
Messages
68
Amen to this
How could it not be? Even as much as I love SPM, I can't deny that TTYD is pretty much the pinnacle of Paper Mario on almost all fronts. (I'd give SPM the edge in terms of story, but TTYD still wins elsewhere IMO.) It's aged so unfathomably well for a game from 2004 (god, I feel old), and the dialogue is still a joy to read even two decades later.
Speaking of Paper Mario, it's just now hitting me that we got no good Paper Mario games in the past decade. Being a Mario RPG fan in 2020 is suffering
Completely agree. I’d take any good new Mario RPG game on the switch at this point.
 
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EarlTamm

Smash Hero
Joined
Jun 17, 2018
Messages
7,348
How could it not be? Even as much as I love SPM, I can't deny that TTYD is pretty much the pinnacle of Paper Mario on almost all fronts. (I'd give SPM the edge in terms of story, but TTYD still wins elsewhere IMO.) It's aged so unfathomably well for a game from 2004 (god, I feel old), and the dialogue is still a joy to read even two decades later.
Speaking of Paper Mario, it's just now hitting me that we got no good Paper Mario games in the past decade. Being a Mario RPG fan in 2020 is suffering
Wouldn't it be great if the upcoming Direct revealed some sort of Mario RPG game?
 

LiveStudioAudience

Smash Master
Joined
Dec 1, 2019
Messages
4,478
Honestly that even after relations between the two companies improved, Nintendo & SE never collaborated again for an another Mario Role Playing Game is surprising, especially given something as out there like a Mario/Rabbids tactical RPG with Ubisoft did get released. I don't know if its just a reluctance by one or both, and if battles about creative control would be an issue now, but it feels like such a guaranteed money maker.
 

ForsakenM

Smash Lord
Joined
Sep 14, 2018
Messages
1,984
I have a question to ask you Super Mario RPG fans that I think could stir up some discussion (for those who want to participate).

As someone who hasn't played Super Mario RPG yet, what makes it worth revisiting in the modern era? Nowadays we are surrounded by all sorts of different RPGs; whether they are an action RPG, a JRPG, more of a western or strategy RPG, etc. Games like Persona 5, the Final Fantasy games, Undertale, etc., have been bringing RPGs more into the mainstream and their ambitions have caused other RPGs that are accused of not being as ambitious (like Pokémon lately) to be viewed under a more critical lens. Does Super Mario RPG truly hold up in a gameplay department? Or are its unique cast of characters (for Mario standards, at least) the thing that holds the game up mostly? Can the game stand aside its more modern day peers?

I have a huge backlog of games. And as you thread regulars should know, I have said I intend to play Super Mario RPG on my SNES Classic when Geno gets added to Smash (it'll provide a kick in the pants for me). ...but that may be a year from now! What if I want to play the critically-acclaimed darlings that are Dragon Quest XI S or Persona 5 (when I get a PS5)? Dragon Quest XI S has been waiting in my backlog for months and is seemingly going to make the series more popular here (also thanks due to Smash's promotion). As people get further from their favorite games' release dates, people often look back and question if the games they loved so much hold up or if their nostalgia is causing themselves to look back with rose-colored glasses.

So yes, as someone who values the time he has to play games (I'm a very busy millennial, you see), please tell me why I should devote my time or care about Super Mario RPG. What makes it so special? What makes an "irrelevant game" (kidding, only quoting Geno detractors) that isn't referenced by its creators ever worth talking about in 2020?

I think this question could really open up some good discussion and make you Super Mario RPG fans really think why you love the game more critically. While my question is somewhat hypothetical (because I'll probably play it anyway), I am also legitimately asking what makes the game so special and worth revisiting years later! I hope this gets some minds churning and opens up some good discussion, if possible!
So, I LITERALLY JUST replayed the game from between 3PM and 5AM, so let me hit you up with the solid facts. Keep in mind I'm ignoring what others posts may have said already
  • The story is pretty good overall but it doesn't really focus on a single character in much depth like J/RPGs do now where you bond with each character. Mallow is the closest you will get to that. The story also falls off around the Star Hill section as everything kinda becomes 'find the last Star Pieces' rather than 'Hey, we are both solving problems AND collecting star pieces'.
  • It has aged incredibly well considering the system it's on and the graphics it has.
  • It's very silly and cute with lots of optional interactions (just learned today that when you first go into the pipe to Kero Sewers, you can try to leave and Mallow will freak out about you almost leaving him alone in the sewers) and endearing characters around every corner. Even the enemy designs are often fun.
  • SMRPG is an existing example of making a game as full of fun as one can and making a good game as well as proof of an era of both Square and Nintendo in which they were masters of their craft and them working together to make a masterpiece of a game. It may not be perfect, but it's a shining example of what gaming was and should still be and always be.
 

EarlTamm

Smash Hero
Joined
Jun 17, 2018
Messages
7,348
Honestly that even after relations between the two companies improved, Nintendo & SE never collaborated again for an another Mario Role Playing Game is surprising, especially given something as out there like a Mario/Rabbids tactical RPG with Ubisoft did get released. I don't know if its just a reluctance by one or both, and if battles about creative control would be an issue now, but it feels like such a guaranteed money maker.
To be fair, their revived relationship is still pretty fresh. Games take time to make, and it's unlikely that they would start making a new Mario RPG out of the gate.
 

link2702

Smash Champion
Joined
May 10, 2008
Messages
2,778
Wouldn't it be great if the upcoming Direct revealed some sort of Mario RPG game?
Ideal direct; geno revealed for smash.

Ties into a new smrpg game co-developed with square, has a darker theme where smithy and his gang are trying to invade Marios world again. First half of the game is in mario’s universe, second half in smithy’s. Turns out there’s far more to his universe than his factory, it’s a whole world where all the characters are mechanical/machines. When they “die” they’re melted down and used to create new ones. Mario and gang have to destroy all the factories and “smithy’s” to prevent a new invasion, but the side effect is that no new characters ever get “created” in this world afterwards, so when one “dies”, that’s it, and not all are hostile to mario and gang.
 
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link2702

Smash Champion
Joined
May 10, 2008
Messages
2,778
Damm, i like your concept for a darker story thoView attachment 255509
Lol...perhaps I should have worded it better, it’s not like logans run where they’re still “technically” alive and get zapped out of existence. More like they do actually “die” as in they shut down completely(think the black mages in ff9) and the only way for new ones to exist is they must be created through the factories.
 

Ray102396

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Aug 4, 2019
Messages
137
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Rhode Island
So in what order would you guys rank all the Mario RPGs y'all played?
S: Paper Mario 64, Superstar Saga, SMRPG
A: Paper Mario TTYD, Bowser's Inside Story, Partners In Time
B: Super Paper Mario, Dream Team, Paper Jam
C: Sticker Star (I didn't actually hate it, judge me all you want)
D: Color Splash, + Rabbids (if that qualifies)
 

Franco Geno

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Oct 26, 2019
Messages
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Argentina
Lol...perhaps I should have worded it better, it’s not like logans run where they’re still “technically” alive and get zapped out of existence. More like they do actually “die” as in they shut down completely(think the black mages in ff9) and the only way for new ones to exist is they must be created through the factories.
No it's okay, i just saw the opportunity for the joke and took it lol. would Smithy had another transformation? maybe he has been training for years

Most definitely. I think it was used in a fanmade trailer.
Edit: Found it https://www.youtube.com/watch?v=4Qx-11xkjGo
Great, i'm going to check it out
 

SSGuy

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Thousand Year Door at the top of everyones' list thus far. I'm loving it! :yeahboi:
I am in the minority that puts 64 over TTYD in regards to Paper Mario. But none feel have that authentic JRPG feel like Super Mario RPG.

So if those two are in A Tier, then SMRPG is SS tier
 

Xehanort1372019

Smash Journeyman
Joined
Jan 6, 2019
Messages
208
Guys, this is a little update, from last night!

Remember I showed that pic with CP 5 with the date. and then everyone thought it was faked and was edited to place over Plant?

Well, just now, I went to the Eshop, type in fighter 5, no luck there. Then I type in fighter pass, and pressed on the one with the buddle, and well...

20200102_212117 (1).jpg


The dates right there! Which means it wasn't fake!

And if you don't trust me, just go to the Eshop, type in the fighter pass, and press the buddle one!

(And sorry it looks like this, I couldn't find a way to make it straight.)
 

SSGuy

Smash Champion
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Guys, this is a little update, from last night!

Remember I showed that pic with CP 5 with the date. and then everyone thought it was faked and was edited to place over Plant?

Well, just now, I went to the Eshop, type in fighter 5, no luck there. Then I type in fighter pass, and pressed on the one with the buddle, and well...

View attachment 255515

The dates right there! Which means it wasn't fake!

And if you don't trust me, just go to the Eshop, type in the fighter pass, and press the buddle one!

(And sorry it looks like this, I couldn't find a way to make it straight.)
That should have always been there though. You can buy individual passes in advance I thought.
 

Blankiturayman

Smash Journeyman
Joined
Sep 17, 2014
Messages
459
So in what order would you guys rank all the Mario RPGs y'all played?
Might as well!
S: Paper Mario, SMRPG
A: TTYD, Superstar Saga
B: SPM, Bowser's Inside Story
C: Dream Team, Partners in Time
D: Sticker Star

Haven't gotten around to playing Paper Jam and Color Splash, but that's about it. (and +Rabbids too, if that counts). By the way, it's really hard to rank these games. I think the ones in the S to B tiers are all amazing, but there's reasons why I put them like that.
 

pinshadow

Smash Lord
Joined
Nov 29, 2019
Messages
1,479
Guys, this is a little update, from last night!

Remember I showed that pic with CP 5 with the date. and then everyone thought it was faked and was edited to place over Plant?

Well, just now, I went to the Eshop, type in fighter 5, no luck there. Then I type in fighter pass, and pressed on the one with the buddle, and well...

View attachment 255515

The dates right there! Which means it wasn't fake!

And if you don't trust me, just go to the Eshop, type in the fighter pass, and press the buddle one!

(And sorry it looks like this, I couldn't find a way to make it straight.)
Dude, February 29th has been the placeholder for forever now, and the pass always showed 5 packs. This means literally nothing and if anything shows where he copied the panel from.
 

Sigran101

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So in what order would you guys rank all the Mario RPGs y'all played? Here is my Mario RPG tier list:

S: SMRPG: Legend of the Seven Stars, Paper Mario: The Thousand Year Door

A: Paper Mario

B: Mario & Luigi: Bowser's Inside Story, Mario & Luigi: Superstar Saga

C: Super Paper Mario

D: Paper Mario: Sticker Star (Where it belongs)

I haven't played Partners In Time, Dream Team, Paper Jam, and Color Splash yet but that is my tier list thus far.
S: TTYD, Bowser's Inside Story
A: SMRPG, Super Paper Mario, Partners in Time
B: Superstar Saga, Dream Team, Paper Mario, Rabbids
C: Color Splash, Paper Jam
D:
E:
F: Sticker Star
 
D

Deleted member

Guest
So in what order would you guys rank all the Mario RPGs y'all played?
1. SMRPG
2. Paper Mario 64

Yup. That's it. I don't genuinely care about many Mario games. I was never a fan of the character and found him rather annoying. Annoying enough to turn me off from the series entirely.

Geno doe, he's dope as hell.
 
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Droodle

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Milky Way
So since I posted this in the general speculation thread, I might as well post this here.

Personally I like Sakurai choosing all the characters in Smash, and I'm glad that 99% of the people on these types of forums don't choose the characters. The reason is that I feel as though many people on here would only choose the biggest/most popular characters rather than Sakurai's methodology of mixing in both popular and unpopular (but still important) franchises in Smash.

Like, I would LOVE a fighter pass filled with Sora, Dante, 2B, Doomguy, and Crash; but it would kind of get stale expecting only expecting "big" characters in Smash. Thankfully, I feel as though Sakurai will continue mixing together fan-favorites (kinda like Banjo), currently popular series/characters (similar to Joker), and characters/series that may not be all that well known but have a big legacy.

So since a direct dropping in soon is a possibility, here are my predictions (not a wishlist), of who could possibly coming in the next fighter pass (assuming that it's a fighter pass to begin with). Overall, I think they'll follow through with similar kinds of characters compared to this pass (why change what ain't broke).

1. They'll start off with a character with pretty big popularity (financially it makes the most sense). I think that the most likely candidates here are characters like 2B, Dante, Sora, Crash, etc. This will be the second reveal in the current direct.

2/3. At E3, they'll do a dual reveal featuring a fan-favorite character (possibly a promotion like Waluigi/Geno/Rex, etc) and a character that has a big legacy, but may not be THAT requested. I think Ryu Hayabusa from Ninja Gaiden is likely to be this character, however, it could be someone else like Professor Layton, Agumon, Reimu, Lloyd/Yuri, Heihachi and Jibanyan.

4. They'll follow the footsteps of Terry and showcase a character that may not be that big, or have that well known of a series; but may belong to a series with some legacy (similar to FF/KoF); these are the types of characters that not a lot of people are predicting. I think characters like Monokuma from Danganronpa, Adol Christin from Ys, Laharl from Disgaea, Estelle/Rean from The Legend of Heroes, Travis Touchdown from No More Heroes, Sol Badguy from Guilty Gear, and Ragna the BloodEdge from Blazblue.

I know that there are some people that are predicting/have these characters on their wishlist, but these characters aren't all that well known to the majority of the Smash audience/general gaming audience; I guess Adol has the biggest legacy of these characters, and Monokuma is the most popular one in terms of recognizability outside of Japan. Inside Japan, most of these series seem to do similar numbers to each other; which is why I put each of them in this position. The exception to this is Travis Touchdown (NMH isn't anywhere as popular as the rest of these series in terms of sales), but Nintendo seems to heavily pushing NMH so Travis gets points for that.

5. I have no clue, because there is no one to go of off yet. Consider this a wildcard; I'll just put Neku from The World Ends With You here, because that is my personal pick.
 
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Mushroomguy12

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Nov 23, 2018
Messages
9,810
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Nintendo Land Theme Parks, Incorporated
So in what order would you guys rank all the Mario RPGs y'all played? Here is my Mario RPG tier list:

S: SMRPG: Legend of the Seven Stars, Paper Mario: The Thousand Year Door

A: Paper Mario

B: Mario & Luigi: Bowser's Inside Story, Mario & Luigi: Superstar Saga

C: Super Paper Mario

D: Paper Mario: Sticker Star (Where it belongs)

I haven't played Partners In Time, Dream Team, Paper Jam, and Color Splash yet but that is my tier list thus far.
S: Paper Mario: The Thousand Year Door
A: Mario & Luigi: Bowser's Inside Story
B: Paper Mario 64, Super Paper Mario, Mario & Luigi: Superstar Saga, SMRPG
C: Mario and Luigi: Partners in Time, Mario & Luigi: Dream Team
D: Mario & Luigi: Paper Jam, Paper Mario: Color Splash
F: Paper Mario: Sticker Star
 

DIY

Smash Apprentice
Joined
Nov 19, 2018
Messages
144
Location
Canada
So in what order would you guys rank all the Mario RPGs y'all played? Here is my Mario RPG tier list:

S: SMRPG: Legend of the Seven Stars, Paper Mario: The Thousand Year Door

A: Paper Mario

B: Mario & Luigi: Bowser's Inside Story, Mario & Luigi: Superstar Saga

C: Super Paper Mario

D: Paper Mario: Sticker Star (Where it belongs)

I haven't played Partners In Time, Dream Team, Paper Jam, and Color Splash yet but that is my tier list thus far.
Fascinating question. For me, it would have to be:

S: Paper Mario TTYD, Paper Mario.
A: Super Mario RPG, Mario and Luigi Superstar Saga, Mario and Luigi Bowser's Inside Story.
B: Super Paper Mario, Mario and Luigi Dream Team, Paper Mario Color Splash.
C: Mario and Luigi Partners in Time (not a bad game at all by any means, just not as phenomenal as most of the Mario and Luigi games).
D: Paper Mario Sticker Star.
Z-: Mario and Luigi Paper Jam (genuinely hate it more than Sticker Star. For me, the game was an absolute drag and pain to finish).
 

AdamBel731

Smash Ace
Joined
Jun 27, 2019
Messages
756
Probably the trickiest thing would be graphical style. The base should remain true to the isometric view, but damn if I wouldn't love to see a remake take a page out of Octopath Traveler's aesthetics in some areas.
Seeing Arlo'a video inspired me to think of a Super Mario RPG remake in the Link's Awakening remake artsyle. What do you think? I think that could work well!

So, I LITERALLY JUST replayed the game from between 3PM and 5AM, so let me hit you up with the solid facts. Keep in mind I'm ignoring what others posts may have said already
  • The story is pretty good overall but it doesn't really focus on a single character in much depth like J/RPGs do now where you bond with each character. Mallow is the closest you will get to that. The story also falls off around the Star Hill section as everything kinda becomes 'find the last Star Pieces' rather than 'Hey, we are both solving problems AND collecting star pieces'.
  • It has aged incredibly well considering the system it's on and the graphics it has.
  • It's very silly and cute with lots of optional interactions (just learned today that when you first go into the pipe to Kero Sewers, you can try to leave and Mallow will freak out about you almost leaving him alone in the sewers) and endearing characters around every corner. Even the enemy designs are often fun.
  • SMRPG is an existing example of making a game as full of fun as one can and making a good game as well as proof of an era of both Square and Nintendo in which they were masters of their craft and them working together to make a masterpiece of a game. It may not be perfect, but it's a shining example of what gaming was and should still be and always be.
(I was hoping you'd answer)

I really like your reply and the reasons you gave. Would you rather Nintendo and Square Enix make a Super Mario RPG 2, or for Geno and original Mario RPG characters to be series mainstays?
 

3DSNinja

Smash Lord
Joined
Oct 30, 2018
Messages
1,390
On boy, this is gonna be controversial
S: Super Paper Mario, BIS
A: TTYD, SMRPG, PM64, SS
B: DT, PiT
C: Colour splash
D: Paper Jam
E:
f: Sticker Star
 

Sour Supreme

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Since you all were the ones that chose to answer my question, here's my next question... say Nintendo and Square Enix were remaking the game, what would be things you would change? Is there any cut content you know of that you'd like? This isn't a remaster where everything is kept the same, this is a from the ground up remaster that changes things (like Majora's Mask 3D, rather than a reimagining like the Resident Evil 2 remake).
Honestly I am full heartedly against even the thought of it. As others have brought up, SMRPG has a very peculiar artsyle that floats somewhere between 2D and 3D. You're dealing with sprites and yet the game's shading gives you a sense of depth that was quite unique for it's time. I think that it only helps build the atmosphere, I think also that this game was the result of beautiful happenstance that could never be again fully realized by a team that would dare work with the task of remaking it. Generally, I'm hyped on most remasters and the ability to view a game though newer, or ... Ah-hem ... more polished light. But I'm gonna come out and say I think this gem should be left uncut.
So in what order would you guys rank all the Mario RPGs y'all played? Here is my Mario RPG tier list:

S: SMRPG: Legend of the Seven Stars, Paper Mario: The Thousand Year Door

A: Paper Mario

B: Mario & Luigi: Bowser's Inside Story, Mario & Luigi: Superstar Saga

C: Super Paper Mario

D: Paper Mario: Sticker Star (Where it belongs)

I haven't played Partners In Time, Dream Team, Paper Jam, and Color Splash yet but that is my tier list thus far.
This is pretty spot on. I would say Super Paper Mario makes A or B tier though, if not only for its bounds in story-telling. Paper Jam and Color-Splash can slide into D too, though I recall Partners In Time being quite good.
 
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AdamBel731

Smash Ace
Joined
Jun 27, 2019
Messages
756
Honestly I am full heartedly against even the thought of it. As others have brought up, SMRPG has a very peculiar artsyle that floats somewhere between 2D and 3D. You're dealing with sprites and yet the game's shading gives you a sense of depth that was quite unique for it's time. I think that it only helps build the atmosphere, I think also that this game was the result of beautiful happenstance that could never be again fully realized by a team that would dare work with the task of remaking it. Generally, I'm hyped on most remasters and the ability to view a game though newer, or ... Ah-hem ... more polished light. But I'm gonna come out and say I think this gem should be left uncut.
Interesting take. I respect it!

So let me ask you this, since you seem very peculiar about the artsyle... what if Nintendo and Square Enix were to develop a Super Mario RPG 2 BUT, the artsyle isn't the same. Maybe like the Link's Awakening remake? I'm unsure what the artsyle would be, just DIFFERENT than the very peculiar way the og RPG has it.

How would you feel?
 

Griselda

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Nov 4, 2019
Messages
1,077
I think I want to see a potential SMRPG sequel take the unused artstyle originally intended for Paper Mario 64.

 

Sour Supreme

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Interesting take. I respect it!

So let me ask you this, since you seem very peculiar about the artsyle... what if Nintendo and Square Enix were to develop a Super Mario RPG 2 BUT, the artsyle isn't the same. Maybe like the Link's Awakening remake? I'm unsure what the artsyle would be, just DIFFERENT than the very peculiar way the og RPG has it.

How would you feel?
I'd definetely give it a chance. Once again though, it's been far too long for anything to feel truly deserving of being an extension of SMRPG. I just don't think it needs any revisions or continuations.

On a slight tangent, Earthbound would still look right at home in Link's Awakening 2019's artstyle. I'd kill to see that become a reality.
 
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D

Deleted member

Guest
I have a question to ask you Super Mario RPG fans that I think could stir up some discussion (for those who want to participate).

As someone who hasn't played Super Mario RPG yet, what makes it worth revisiting in the modern era? Nowadays we are surrounded by all sorts of different RPGs; whether they are an action RPG, a JRPG, more of a western or strategy RPG, etc. Games like Persona 5, the Final Fantasy games, Undertale, etc., have been bringing RPGs more into the mainstream and their ambitions have caused other RPGs that are accused of not being as ambitious (like Pokémon lately) to be viewed under a more critical lens. Does Super Mario RPG truly hold up in a gameplay department? Or are its unique cast of characters (for Mario standards, at least) the thing that holds the game up mostly? Can the game stand aside its more modern day peers?

I have a huge backlog of games. And as you thread regulars should know, I have said I intend to play Super Mario RPG on my SNES Classic when Geno gets added to Smash (it'll provide a kick in the pants for me). ...but that may be a year from now! What if I want to play the critically-acclaimed darlings that are Dragon Quest XI S or Persona 5 (when I get a PS5)? Dragon Quest XI S has been waiting in my backlog for months and is seemingly going to make the series more popular here (also thanks due to Smash's promotion). As people get further from their favorite games' release dates, people often look back and question if the games they loved so much hold up or if their nostalgia is causing themselves to look back with rose-colored glasses.

So yes, as someone who values the time he has to play games (I'm a very busy millennial, you see), please tell me why I should devote my time or care about Super Mario RPG. What makes it so special? What makes an "irrelevant game" (kidding, only quoting Geno detractors) that isn't referenced by its creators ever worth talking about in 2020?

I think this question could really open up some good discussion and make you Super Mario RPG fans really think why you love the game more critically. While my question is somewhat hypothetical (because I'll probably play it anyway), I am also legitimately asking what makes the game so special and worth revisiting years later! I hope this gets some minds churning and opens up some good discussion, if possible!
nothing really. it's a rather outdated game that should only be played if your a big fan of other Mario RPGs. If you want to try out a Mario RPG, I'd reccomend playing Paper Mario, it's sequel The Thousand Year Door, or Mario & Luigi: Bowser's Inside Story. If you enjoy those those games, only then would I recommend looking at Super Mario RPG.
 

Rohanx17

Smash Lord
Joined
Jan 22, 2019
Messages
1,088
So in what order would you guys rank all the Mario RPGs y'all played? Here is my Mario RPG tier list:

S: SMRPG: Legend of the Seven Stars, Paper Mario: The Thousand Year Door

A: Paper Mario

B: Mario & Luigi: Bowser's Inside Story, Mario & Luigi: Superstar Saga

C: Super Paper Mario

D: Paper Mario: Sticker Star (Where it belongs)

I haven't played Partners In Time, Dream Team, Paper Jam, and Color Splash yet but that is my tier list thus far.
SMRPG and TTYD at the top, not sure which is higher. Maybe TTYD for personal experiance but its a close call.

3rd is super star saga

4th is paper Mario

5th is partner's in time, an atmosphere I wish they were more willing to revisit.

After this I don't really care but super paper Mario and bowser inside story are defiently above the rest. The the other m+l games, and then the other paper Mario games.
 
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RetrogamerMax

Smash Legend
Joined
Sep 3, 2018
Messages
12,221
Location
Houston, Texas
NNID
RetrogamerMax2
Guys, this is a little update, from last night!

Remember I showed that pic with CP 5 with the date. and then everyone thought it was faked and was edited to place over Plant?

Well, just now, I went to the Eshop, type in fighter 5, no luck there. Then I type in fighter pass, and pressed on the one with the buddle, and well...

View attachment 255515

The dates right there! Which means it wasn't fake!

And if you don't trust me, just go to the Eshop, type in the fighter pass, and press the buddle one!

(And sorry it looks like this, I couldn't find a way to make it straight.)
The pic with the bonus Mii costume is so blurry I can't tell what it is. I can't take this imagine out of my head that it's Waluigi kicking the ***** of a hawk lol!
 

Sigran101

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Sigran101
Fascinating question. For me, it would have to be:

S: Paper Mario TTYD, Paper Mario.
A: Super Mario RPG, Mario and Luigi Superstar Saga, Mario and Luigi Bowser's Inside Story.
B: Super Paper Mario, Mario and Luigi Dream Team, Paper Mario Color Splash.
C: Mario and Luigi Partners in Time (not a bad game at all by any means, just not as phenomenal as most of the Mario and Luigi games).
D: Paper Mario Sticker Star.
Z-: Mario and Luigi Paper Jam (genuinely hate it more than Sticker Star. For me, the game was an absolute drag and pain to finish).
I can appreciate hating paper jam. It was really half assed. It was really short, half the bosses were just paper versions of previous bosses, one was literally just chargin chucks, no original characters, plus generic toad syndrome like recent paper mario. There was barely any plot and the paper craft battles were a garbage replacement for giant battles. I liked it better than sticker star because at least it was playable and paper mario made the battles more interesting.
 
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