Grim Tuesday
Smash Legend
Sorry, I mis-read. Thought we were talking about crossing-up fair or some ****. Nevermind.
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see, this is where i feel like people are thinking to linearly. Like theres no way the marth you play is reacting to the fair and shield grabbing or reacting to your grab attempt and grabbing out of it. if you're mixing it up properly, he cant cover both the grab attempt and a fair attempt with one grab (tho he can with other stuff pretty easily). So what you just posted sounds like a lousy excuse to me.The person I play most of the time uses Marth and Samus, and when he is actually trying to hit me I tear him apart, but his Marth can usually just shield everything I do and grab me out of my fairs, and if I just try and go for a grab, well, obviously he outranges me grab vs. grab so same result. I end up losing because he shield grabbed me every time I approached. I have started just SH fairing through his shield so he misses the shield grab, so maybe I just need to work off of that. Against Samus, I have started to learn to deal with CC whoring by conditioning a SHed fair then using a FHed dair or sometimes when I time the fair weird I am able to hit Samus with a FHed fair following up with a dair or jump past with DJCed bair from behind.
my method:Also, how exactly do you ledge cancel PK Fire? I was trying to do it before by just PK Firing and then sliding off a ledge; do you have to DJC or something?
anyways, I figured out a way to almost consistently edge cancel pk fire. I showed it to mofo and toasty and they both thought it was was sick.
It's pretty hard to do though.
You basically have to fall off one side of a platform, double jump in the opposite direction and time your pk fire so it edge cancels on the other side of the platform. It only works on certain platforms though. (All the platforms on pokemon stadium and yoshis story?. They both require different timing though because they length of the platform differ. I think you can also use my method on fod but not on battlefield because the platforms are way too long.
Thats the only way I've seen to use it while also not messing up nesses movement. You basically just waveland/run off a platform and you have a potential pk fire set up with almost no lag after the fact.
It's really hard to master though. And i'm not sure how useful it is. If you miss the pk fire its not tht big of a deal since you have no lag. However if they predict that you're going for it they can just attack you during the pk fire animation.
I've started some pretty sick combos with it though. Like pk fire edge cancel -> to dj fair (while theyre stuck in the fire) -> anything
Fixed.Once again I claim my "best ness" status by ****** the infamous Ness slayer PC Jona in yet again, another set. Where you at Mofo? Where you at toasty?
But was it in tournament?
LOL! @ bothWhen it's with Jona, it's always in tournament.
He is Ness.otg doesnt play ness
yeah my names maxHey my name's max. otg is ur name max? That'd be the third person who plays Ness that is named Max. lol.
son, I run ****.otg doesnt play ness
The only reason I didn't call you out is cause Jona beat them in multiple MM's at some No Johns. Marth's impossible, unless it's otg.Fixed.
LOL! @ both
Puttig in that 9-930 sonhe did get mad little, not gonna lie