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yeah he is.agreed, they are very underrated in teams.
on another note, I've been having trouble with ganon a whole lot. he is a very frustrating character to play against.
it's because most people don't understand how to play with them in teams.Never actually used them in teams, whoever I'm teaming with has just looked at me, said "No", and then forced me to use Sheik, Marth or Puff. Totally using them in teams now lol
Was that zelda thelake?i got #rekt at BH4, I beat a guys fox then he beat me with doctor mario, and then in losers i lost to zelda.
this was disappointing but full matchup knowledge is part of the skillset, I shouldn't consider a bracket as lucky/unlucky, just myself as not good enough yet.
i guess i'm just going to... think about those matchups. i lost mms to eikelmann, zang, and milkman. (0 - 2, 1 - 3, 0 - 2) i wanted to get in zhu, nintendude, whoever else but we had to go early to get back in time for stuff.
yes. he got sheiked into losers by drephen. i did okay, but they weren't matchups i was prepared for.Was that zelda thelake?
haha rough. Aaron knows the matchup. He's played VaNz ICs and myself number of times. He also just knows all of zelda's matchups. I'm not sure what other IC players he's had experience with, but he definitely knows his way around the mu.yes. he got sheiked into losers by drephen. i did okay, but they weren't matchups i was prepared for.
Pocketing icies for a MU is a terrible ideaPlease critique my fraudulent ICs: https://www.youtube.com/watch?v=1loMJs8oOJw
I'm a Samus main, but I'm picking ICs up for the Sheik/Puff MUs, plus they're hella interesting. I strangely felt more confident in my ICs in this match (probably because it's aggravating as Samus), which ended up biting me in the *** lol. I don't know s*** about this matchup . Any advice is appreciated.
The first grab you got, he mashed out, you could've input blizzard or sh dair with nana; she was definitely close enough. I think you didn't want the mash out on the second grab on the platform, so you dthrew too early and marth got put off the platform. I don't know what I would've done there, maybe blizzard or just fthrow-> ice block to put the pressure on marth offstage. Hard to tell. Optimum would be crimson to not mash out, and you could wait for nana, but...Please critique my fraudulent ICs: https://www.youtube.com/watch?v=1loMJs8oOJw
I'm a Samus main, but I'm picking ICs up for the Sheik/Puff MUs, plus they're hella interesting. I strangely felt more confident in my ICs in this match (probably because it's aggravating as Samus), which ended up biting me in the *** lol. I don't know s*** about this matchup . Any advice is appreciated.
if you can't time dsmash correctly, learn to fthrow->fsmash.Hey guys, quick question here. Is there any better/more guaranteed way to finish off a wobble than timing the down smash with Nana/the 2nd climber?
And if not, how do you guys get that timing down? Half the time I miss-time it and Popo D-throws instead of Nana D-smashing.
I read this
"The easiest way of KOing an opponent out of a wobble is to dsmash with Popo right after Nana's dtilt or ftilt connects" -Fly
And haven't been able to get it. Is there a more obvious visual cue or am I legitimately just trying to see right when Nana's F-tilt comes out? Can this sentence be worded any differently, just in case I'm somehow misreading it?
-Sincerely, an IC who wobbles to 250% in case he misses.
I used to do this but found myself missing occasionally (definitely fewer than half though). Is that just not mashing C-stick fast enough? Or do I need to memorize the feel of the timing instead of hoping to hit it with mash?if you can't time dsmash correctly, learn to fthrow->fsmash.
it's super easy. basically just his forward on the cstick a couple times.
timing is the same for every character, since fthrow isn't weight based.
You're probably not hitting your c-stick fast enough since i'ts a guaranteed smash.I used to do this but found myself missing occasionally (definitely fewer than half though). Is that just not mashing C-stick fast enough? Or do I need to memorize the feel of the timing instead of hoping to hit it with mash?
Thanks! You guys helped a lot!You're probably not hitting your c-stick fast enough since i'ts a guaranteed smash.
You can also try down throw -> fsmash because it allows for a bit more frames to smash.
I've been playing with the hack pack and can confirm that Nana will have some clutch saves and hits, specifically doing aerials on her own that I wouldn't expect. However, I think that the hack pack mostly messed with CPU AI DI and techs, so even if the changes did effect it would be easy to see and nothing extremely useful.Is there any data or general consensus on whether or not the 20xx hack pack affects nana's AI?
There have been times where I feel like nana is way more useful when she's on her own while playing 20xx, but it's nothing she wouldn't be able to do in vanilla. Thoughts?
I guess I'm also questioning whether or not the changes to the other CPUs AI affect nana or not. But what I meant is that nana is much more aggressive when playing on 20xx compared to gamecube. My roommate tends to agree with me, and considering we play on both setups from day to day there is a somewhat noticeable difference (imo). I just wanted to see what kinda knowledge is out there already.I've been playing with the hack pack and can confirm that Nana will have some clutch saves and hits, specifically doing aerials on her own that I wouldn't expect. However, I think that the hack pack mostly messed with CPU AI DI and techs, so even if the changes did effect it would be easy to see and nothing extremely useful.
She still taunts and all that, so I'm thinking she's the same. What specifically are you referring to that would make you think otherwise?
Nah, all of the 20XX changes to AI that I know of are just "reaction" (what the cpu does when hit on shield or directly when hitlag ends), or DI based changes. The CPUs were not made 'more aggressive'.I guess I'm also questioning whether or not the changes to the other CPUs AI affect nana or not. But what I meant is that nana is much more aggressive when playing on 20xx compared to gamecube. My roommate tends to agree with me, and considering we play on both setups from day to day there is a somewhat noticeable difference (imo). I just wanted to see what kinda knowledge is out there already.
I tend to play a fairly campy Ice Climbers and walling out Marth with desynced blizzards and ice blocks. Eventually, Marth has to approach and the responses to his approaches are kind of textbookish and flowcharty. For a frame of reference, watch Fly Amanita when he goes to FD vs a Marth.how do you guys play against Marth? Every time I do, i just get out spaced by fairs and dtilts.
play on 1.0, uptilt can't be SDI'dHey guys, up-tilt is one of my favorite IC's moves because it can lead to so more things. However, it seems that players are learning how to SDI out of this move more frequently. I was wondering what people think are the best options depending on which way the opponent SDI's. In particular, I would like to know for the Marth/Falco/Captain Falcon matchups since I use up-tilt the most in these matchups.
It's their worst mu according to wobbles (and myself, but that's less important)marth is straight garbo in the air though. (in neutral)how do you guys play against Marth? Every time I do, i just get out spaced by fairs and dtilts.