I just don't do MMs at all really. I can't remember the last one I did.What's stupid about a $37,000,000 MM ;(
all in good fun man
P.S. ICs are fun to play against
I would like to practice the matchup with you though!
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I just don't do MMs at all really. I can't remember the last one I did.What's stupid about a $37,000,000 MM ;(
all in good fun man
P.S. ICs are fun to play against
VTS and anyone else wanting to learn how to hand-off, I've already done all the work in this thread! http://www.smashboards.com/showthread.php?t=269173Ha. Vts ill teach you handoffs and you teach me matchups. Lol
alright sounds good really only match up i feel i might not be good for advice on is peach, ganon, and maybe zeldaHa. Vts ill teach you handoffs and you teach me matchups. Lol
GSG #1 Choknater vs M2k was absolutely beast. Chok lost by I was really impressed. (M2k counterpicked Peach starting game 1)i actually haven't played the matchup in a very long time, besides losing to shroomed
http://www.youtube.com/watch?v=7jkK7naCMJs
more than a year old
Why is this not sticky'd?? Wow amazing workVTS and anyone else wanting to learn how to hand-off, I've already done all the work in this thread! http://www.smashboards.com/showthread.php?t=269173
Yeah, that's pretty much the same way is I do it. Oh well, I guess that's how it is to be new around here, hah. It's funny how you can make Nana do a smash while Popo is running because he isn't affected by the c-stick in the running animation. You can run from edge to edge on FD with Nana doing stuff behind you. It looks pretty funny.Start a desync, make nana fsmash, dash/ WD with popo and while he cant fsmash, fsmash or whateversmash at just the right time so nana does it again, then repeat.
You probably know about this too, but whatever:
Rather than rolling to the egde with both Climbers to do the Up-b OoS Nana-takes-the-edge-thing, you can roll to the edge --> desync jump --> up-a --> DI off the stage
This will make Nana do a up-air off the stage and grab the edge simultaneously with Popo doing a u-tilt. Nana will grab the egde just as fast in the Up-b OoS way and Popo will be able to move sooner (the u-tilt animation is shorter the standing up-b animation). Furthermore, both Climbers do an attack (u-air and u-tilt) in place of doing nothing. Perhabs you could catch something like Fox's or Falco's illusion recovery with one you moves; and in case they go for the egde, Nana will prevent them from doing so. All this in one move.
The only thing, as I see it, that might make the old way better is that it is easier to time the OoS desyn. In either way, I'm going to try this out against non-cpu opponents in a near future.
How so?????getting to kill % faster leaves more room for error.